Player Matchup

Neith
Neith
Jeekwat
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NotWhiteBlossom
Scylla
Level 47
God Stats
12W - 8L
1,562 SR
Queue Stats
188W - 198L
1,462 Elo+
Party 2
Nemesis
Nemesis
Perkamentus
Nemesis
Level 21
God Stats
1W - 3L
1,327 SR
Queue Stats
132W - 118L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Rorsach-NL
Sylvanus
Level 11
God Stats
3W - 2L
1,549 SR
Queue Stats
17W - 13L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
TUBALIBRE123
Gilgamesh
Level 28
God Stats
14W - 12L
1,386 SR
Queue Stats
434W - 373L
1,649 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,517 Elo+

VS

Team Averages
Level 16
1,391 SR
1,536 Elo+
Susano
Susano
LordBobRoss
Susano
Level 29
God Stats
1W - 3L
1,271 SR
Queue Stats
79W - 71L
1,464 Elo+
Solo
Hera
Hera
LuxTucrue
Hera
Level 22
God Stats
0W - 5L
1,637 SR
Queue Stats
13W - 13L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
RogerJ10218
Cu Chulainn
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Neith
Neith
SteBarnes97
Neith
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
17W - 16L
1,502 Elo+
Party 1
Sobek
Sobek
stonkexchange
Sobek
Level 19
God Stats
0W - 3L
1,274 SR
Queue Stats
184W - 168L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jeekwat
Neith
12
0 / 4 / 4
7,155
421
3,448
7,928
2,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 6 / 4
9,517
560
8,688
9,344
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Perkamentus
Nemesis
15
3 / 1 / 3
9,133
537
5,645
8,781
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Rorsach-NL
Sylvanus
13
1 / 1 / 2
8,041
473
2,062
7,785
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TUBALIBRE123
Gilgamesh
16
12 / 1 / 2
10,445
614
15,901
11,052
8,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 7 / 3
8,363
492
4,250
15,429
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
7 / 6 / 1
9,273
545
10,534
11,328
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RogerJ10218
Cu Chulainn
6
0 / 4 / 0
5,491
323
1,559
4,309
1,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 2
7,111
418
3,072
5,906
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 4
7,659
451
5,264
13,732
11,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
12
13
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Jeekwat
Neith
0
4
4
0.5
L
Susano
3
7
3
0.64
L
Hera
7
6
1
1.25
W
4
6
4
1
W
Nemesis
Perkamentus
Nemesis
3
1
3
4.5
L
Cu Chulainn
RogerJ10218
Cu Chulainn
0
4
0
0
W
Sylvanus
Rorsach-NL
Sylvanus
1
1
2
2
L
1
2
2
1
W
Gilgamesh
TUBALIBRE123
Gilgamesh
12
1
2
13
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
24,679
44,890
Taken
50,704
22,616
Mitigated
24,544
14,236
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Jeekwat
Neith
3,448
1,620
0
2,303
7,928
2,819
1,364
2,168
5,760
0
29,135
L
Susano
4,250
1,585
0
4,508
15,429
5,698
0
2,493
12,830
0
46,150
L
Hera
10,534
1,915
0
1,813
11,328
4,038
974
3,053
8,017
54,838
0
W
8,688
983
0
1,655
9,344
3,249
516
3,959
5,189
60,656
0
W
Nemesis
Perkamentus
Nemesis
5,645
2,496
0
4,856
8,781
3,208
126
2,835
5,846
0
54,507
L
Cu Chulainn
RogerJ10218
Cu Chulainn
1,559
810
0
29
4,309
1,254
0
0
4,309
0
12,069
W
Sylvanus
Rorsach-NL
Sylvanus
2,062
1,013
217
2,749
7,785
5,286
486
2,887
4,896
24,728
0
L
3,072
889
0
1,590
5,906
1,973
0
1,990
3,832
0
29,555
W
Gilgamesh
TUBALIBRE123
Gilgamesh
15,901
5,947
0
2,456
11,052
8,054
644
3,493
7,401
0
59,036
L
5,264
709
0
5,611
13,732
11,581
0
2,732
10,966
22,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
37,897
407
Minions Killed
344
0
Camps Cleared
0
1,522,954
Distance Traveled
1,320,895
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,155
421
49
3
0
307,766
0
L
Susano
8,363
492
83
5
0
319,621
6
L
Hera
9,273
545
124
7
0
305,830
2
W
Scylla
9,517
560
103
6
0
277,395
6
W
Nemesis
9,133
537
104
6
0
336,295
0
L
Cu Chulainn
5,491
323
21
1
0
120,333
0
W
Sylvanus
8,041
473
40
2
0
236,524
0
L
Neith
7,111
418
79
5
0
277,940
2
W
Gilgamesh
10,445
614
111
7
0
364,974
3
L
Sobek
7,659
451
37
2
0
297,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role