Player Matchup

Ares
Ares
Cheese_Queen_
Ares
Level 155
God Stats
0W - 1L
1,164 SR
Queue Stats
116W - 119L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
NUTZ_23
Zhong Kui
Level 128
God Stats
8W - 8L
1,631 SR
Queue Stats
439W - 551L
1,303 Elo+
Solo
Susano
Susano
SkyDecay
Susano
Level 68
God Stats
5W - 12L
1,332 SR
Queue Stats
431W - 507L
1,385 Elo+
Solo
Medusa
Medusa
l-Jerrrr-l
Medusa
Level 121
God Stats
3W - 5L
1,610 SR
Queue Stats
15W - 15L
1,574 Elo+
Party 1
Odin
Odin
wrathofmajora
Odin
Level 144
God Stats
2W - 2L
1,654 SR
Queue Stats
172W - 159L
1,566 Elo+
Party 1
Team Averages
Level 123
1,478 SR
1,472 Elo+

VS

Team Averages
Level 93
1,428 SR
1,421 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Amish Hobo77
Achilles
Level 100
God Stats
4W - 7L
1,473 SR
Queue Stats
76W - 98L
1,330 Elo+
Solo
Nu Wa
Nu Wa
Capiswhack7253
Nu Wa
Level 80
God Stats
4W - 4L
1,236 SR
Queue Stats
455W - 498L
1,406 Elo+
Solo
Skadi
Skadi
ROCKSNAKE0693
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Nike
Nike
josemv_97
Nike
Level 86
God Stats
18W - 10L
1,432 SR
Queue Stats
97W - 93L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 7
5,690
517
2,860
8,236
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
NUTZ_23
Zhong Kui
10
4 / 5 / 0
6,141
558
2,320
6,992
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SkyDecay
Susano
10
3 / 2 / 1
5,810
528
3,030
4,611
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
l-Jerrrr-l
Medusa
9
2 / 2 / 4
5,796
527
3,912
6,263
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
5,329
484
2,975
8,696
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 4
7,008
637
7,199
6,367
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Amish Hobo77
Achilles
10
5 / 3 / 1
6,469
588
4,414
7,962
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 4
6,035
549
3,144
3,680
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 5
5,307
482
3,070
4,424
1,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
11
1 / 3 / 3
6,411
583
6,493
7,860
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
14
14
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
4
6
W
Achilles
Amish Hobo77
Achilles
5
3
1
1.83
W
2
1
4
4
L
1
4
7
1.13
L
Zhong Kui
NUTZ_23
Zhong Kui
4
5
0
0.8
W
2
3
5
1.5
L
Susano
SkyDecay
Susano
3
2
1
1.75
W
Nike
1
3
3
0.83
L
Medusa
l-Jerrrr-l
Medusa
2
2
4
2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
24,320
34,798
Taken
30,293
14,817
Mitigated
11,762
6,033
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,199
2,650
0
3,858
6,367
1,748
661
237
6,100
45,672
0
W
Achilles
Amish Hobo77
Achilles
4,414
2,293
0
1,181
7,962
3,309
0
1,698
6,264
0
30,310
W
3,144
721
0
125
3,680
1,087
194
1,322
2,358
18,340
0
L
2,860
332
246
1,022
8,236
4,384
0
2,036
5,982
14,457
0
L
Zhong Kui
NUTZ_23
Zhong Kui
2,320
94
0
1,032
6,992
3,589
511
2,519
4,171
24,157
0
W
3,070
1,848
0
106
4,424
1,204
529
757
3,667
0
9,028
L
Susano
SkyDecay
Susano
3,030
671
0
665
4,611
1,301
273
501
4,030
0
18,279
W
Nike
6,493
659
0
881
7,860
4,414
0
1,166
6,274
0
37,997
L
Medusa
l-Jerrrr-l
Medusa
3,912
660
345
663
6,263
1,580
416
3,273
2,644
0
23,107
L
2,975
659
0
2,060
8,696
3,963
0
984
7,628
0
21,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
31,230
202
Minions Killed
301
0
Camps Cleared
0
910,300
Distance Traveled
967,218
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,008
637
97
9
0
206,114
3
W
Achilles
6,469
588
70
6
0
224,711
1
W
Nu Wa
6,035
549
34
3
0
146,009
0
L
Ares
5,690
517
13
1
0
189,318
1
L
Zhong Kui
6,141
558
44
4
0
167,553
2
W
Skadi
5,307
482
20
2
0
208,396
0
L
Susano
5,810
528
40
4
0
228,322
1
W
Nike
6,411
583
80
7
0
181,988
2
L
Medusa
5,796
527
54
5
0
169,136
1
L
Odin
5,329
484
51
5
0
155,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role