Player Matchup

Kumbhakarna
Kumbhakarna
EndrixGameR
Kumbhakarna
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 13L
1,545 Elo+
Party 2
Hercules
Hercules
N0PsYcH00
Hercules
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 53L
1,447 Elo+
Solo
Osiris
Osiris
PoedatelKala
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 3
Hun Batz
Hun Batz
Qumpina
Hun Batz
Level 27
God Stats
1W - 2L
1,499 SR
Queue Stats
16W - 16L
1,427 Elo+
Party 3
Chiron
Chiron
wodospad123
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,365 Elo+
Party 2
Team Averages
Level 20
1,547 SR
1,419 Elo+

VS

Team Averages
Level 38
1,468 SR
1,567 Elo+
Fenrir
Fenrir
DoctorGrool
Fenrir
Level 19
God Stats
9W - 12L
1,381 SR
Queue Stats
26W - 37L
1,287 Elo+
Solo
Amaterasu
Amaterasu
MurilexORei
Amaterasu
Level 21
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 77L
1,346 Elo+
Solo
Merlin
Merlin
TiZiO007
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
quilezcg
Medusa
Level 6
God Stats
1W - 0L
1,363 SR
Queue Stats
3W - 0L
1,802 Elo+
Party 1
Ne Zha
Ne Zha
xquilezx
Ne Zha
Level 136
God Stats
2W - 0L
1,813 SR
Queue Stats
4W - 0L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EndrixGameR
Kumbhakarna
17
1 / 7 / 10
11,697
468
7,054
24,899
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
N0PsYcH00
Hercules
20
5 / 5 / 1
12,383
495
11,528
21,099
24,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
18
15 / 7 / 3
12,878
515
18,096
27,845
22,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Qumpina
Hun Batz
16
4 / 11 / 5
10,908
436
7,299
24,848
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
3 / 15 / 5
11,652
466
11,637
24,908
8,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 4 / 8
12,389
496
9,743
15,506
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
MurilexORei
Amaterasu
20
5 / 6 / 7
13,732
549
12,600
19,130
21,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
TiZiO007
Merlin
18
4 / 11 / 10
13,245
530
11,920
14,036
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
quilezcg
Medusa
20
14 / 4 / 10
16,707
668
27,429
20,282
8,837
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xquilezx
Ne Zha
20
20 / 3 / 15
17,020
681
33,616
21,643
23,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
28
Kills
45
45
Deaths
28
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
4
8
1.5
L
Kumbhakarna
EndrixGameR
Kumbhakarna
1
7
10
0.86
W
Amaterasu
MurilexORei
Amaterasu
5
6
7
1.42
L
Hercules
N0PsYcH00
Hercules
5
5
1
1.1
L
Osiris
15
7
3
2.36
L
Hun Batz
Qumpina
Hun Batz
4
11
5
0.59
W
Merlin
TiZiO007
Merlin
4
11
10
0.82
W
Medusa
quilezcg
Medusa
14
4
10
4.75
L
Chiron
3
15
5
0.37
W
Ne Zha
xquilezx
Ne Zha
20
3
15
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
95,308
123,599
Taken
90,597
85,399
Mitigated
67,538
21,895
Healing
28,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,743
2,757
0
6,697
15,506
7,453
520
849
14,507
0
73,170
L
Kumbhakarna
EndrixGameR
Kumbhakarna
7,054
1,553
0
1,829
24,899
21,073
491
3,103
21,618
42,869
0
W
Amaterasu
MurilexORei
Amaterasu
12,600
7,399
0
4,993
19,130
21,338
1,483
533
18,062
0
69,922
L
Hercules
N0PsYcH00
Hercules
11,528
4,498
0
4,824
21,099
24,462
346
728
20,345
0
69,149
L
Osiris
18,096
7,224
681
5,136
27,845
22,133
507
4,354
23,075
0
54,937
L
Hun Batz
Qumpina
Hun Batz
7,299
2,827
0
4,726
24,848
9,547
0
734
23,955
0
54,656
W
Merlin
TiZiO007
Merlin
11,920
1,865
120
660
14,036
5,946
1,220
944
13,092
46,318
0
W
Medusa
quilezcg
Medusa
27,429
14,273
0
10,453
20,282
8,837
8,462
2,716
17,536
0
144,497
L
Chiron
11,637
3,917
570
4,129
24,908
8,184
1,545
2,100
22,654
0
59,931
W
Ne Zha
xquilezx
Ne Zha
33,616
14,006
0
5,827
21,643
23,964
2,342
2,012
19,571
0
135,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
73,093
450
Minions Killed
649
0
Camps Cleared
0
2,204,715
Distance Traveled
2,339,975
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,389
496
106
4
0
475,301
1
L
Kumbhakarna
11,697
468
69
3
0
478,482
2
W
Amaterasu
13,732
549
105
4
0
483,187
2
L
Hercules
12,383
495
126
5
0
419,570
1
L
Osiris
12,878
515
60
2
0
468,580
0
L
Hun Batz
10,908
436
84
3
0
416,738
0
W
Merlin
13,245
530
87
3
0
411,297
0
W
Medusa
16,707
668
191
8
0
486,545
1
L
Chiron
11,652
466
111
4
0
421,345
1
W
Ne Zha
17,020
681
160
6
0
483,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role