Player Matchup

Tsukuyomi
Tsukuyomi
Antna
Tsukuyomi
Level 18
God Stats
7W - 5L
1,264 SR
Queue Stats
164W - 180L
1,251 Elo+
Solo
Anubis
Anubis
McOlympus
Anubis
Level 20
God Stats
10W - 12L
1,629 SR
Queue Stats
71W - 72L
1,405 Elo+
Party 1
Hel
Hel
NoxusRoses
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,167 Elo+
Solo
Yemoja
Yemoja
SaneWarrior9880
Yemoja
Level 14
God Stats
10W - 7L
1,489 SR
Queue Stats
25W - 19L
1,391 Elo+
Party 1
Cupid
Cupid
opopopoolkmnb
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,476 SR
1,343 Elo+

VS

Team Averages
Level 19
1,431 SR
1,393 Elo+
Jormungandr
Jormungandr
AMyriad
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Eddiiee23
Nu Wa
Level 28
God Stats
3W - 6L
1,282 SR
Queue Stats
70W - 121L
1,224 Elo+
Solo
Medusa
Medusa
Gumlegod
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
Stasong
Kuzenbo
Level 21
God Stats
12W - 18L
1,371 SR
Queue Stats
29W - 26L
1,380 Elo+
Solo
Kali
Kali
djmusics99
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Antna
Tsukuyomi
16
9 / 2 / 2
9,877
617
8,376
10,614
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
McOlympus
Anubis
18
5 / 0 / 4
10,314
645
6,788
5,873
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 4
7,533
471
3,937
7,722
2,340
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 4
8,495
531
2,076
6,869
2,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 1
8,051
503
8,114
9,171
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AMyriad
Jormungandr
11
1 / 6 / 0
6,616
414
2,123
9,981
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Eddiiee23
Nu Wa
14
7 / 3 / 0
9,272
580
7,789
9,226
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Gumlegod
Medusa
12
3 / 3 / 0
7,404
463
8,025
6,729
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Stasong
Kuzenbo
11
0 / 3 / 3
7,250
453
5,332
12,563
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
7,043
440
2,337
11,938
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
11
11
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AMyriad
Jormungandr
1
6
0
0.17
W
Tsukuyomi
Antna
Tsukuyomi
9
2
2
5
L
Nu Wa
Eddiiee23
Nu Wa
7
3
0
2.33
L
Medusa
Gumlegod
Medusa
3
3
0
1
W
Anubis
McOlympus
Anubis
5
0
4
7
W
0
7
4
0.29
W
0
1
4
2
L
Kuzenbo
Stasong
Kuzenbo
0
3
3
0.5
L
0
4
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
25,606
40,249
Taken
50,437
14,605
Mitigated
27,739
11,828
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AMyriad
Jormungandr
2,123
434
0
278
9,981
7,554
0
4,235
5,746
18,886
0
W
Tsukuyomi
Antna
Tsukuyomi
8,376
2,806
0
1,358
10,614
4,038
0
2,321
8,091
0
53,498
L
Nu Wa
Eddiiee23
Nu Wa
7,789
2,323
0
1,988
9,226
3,073
965
2,508
6,336
43,643
0
L
Medusa
Gumlegod
Medusa
8,025
3,877
0
0
6,729
2,168
1,087
2,262
4,427
0
31,832
W
Anubis
McOlympus
Anubis
6,788
0
0
3,933
5,873
2,623
1,260
1,317
4,282
76,239
0
W
3,937
342
681
772
7,722
2,340
1,514
4,107
3,399
27,007
0
W
2,076
476
2,155
756
6,869
2,870
222
3,061
3,774
20,881
0
L
Kuzenbo
Stasong
Kuzenbo
5,332
2,176
0
3,919
12,563
10,811
360
1,811
10,752
28,696
0
L
2,337
917
0
1,555
11,938
4,133
0
1,563
10,375
0
45,262
W
8,114
5,231
130
2,043
9,171
2,734
2,281
3,638
5,459
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
37,585
392
Minions Killed
316
0
Camps Cleared
0
1,480,808
Distance Traveled
1,379,836
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,616
414
33
2
0
243,037
5
W
Tsukuyomi
9,877
617
88
6
0
352,532
0
L
Nu Wa
9,272
580
90
6
0
277,222
3
L
Medusa
7,404
463
68
4
0
290,799
0
W
Anubis
10,314
645
143
9
0
277,276
2
W
Hel
7,533
471
55
3
0
226,183
3
W
Yemoja
8,495
531
39
2
0
313,204
0
L
Kuzenbo
7,250
453
46
3
0
305,599
1
L
Kali
7,043
440
79
5
0
263,179
1
W
Cupid
8,051
503
67
4
0
311,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role