Player Matchup

Jormungandr
Jormungandr
Dbzend
Jormungandr
Level 155
God Stats
2W - 2L
1,430 SR
Queue Stats
146W - 139L
1,578 Elo+
Party 3
Bakasura
Bakasura
Galystron
Bakasura
Level 27
God Stats
1W - 1L
1,797 SR
Queue Stats
18W - 11L
1,626 Elo+
Party 3
Ymir
Ymir
Lit-Like-BIC_32
Ymir
Level 25
God Stats
6W - 5L
1,588 SR
Queue Stats
22W - 14L
1,732 Elo+
Party 1
Cernunnos
Cernunnos
SNxYoungFlash
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SniperTJ5
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,546 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,596 Elo+

VS

Team Averages
Level 87
1,592 SR
1,615 Elo+
Osiris
Osiris
Il715lI
Osiris
Level 24
God Stats
7W - 6L
1,559 SR
Queue Stats
105W - 73L
1,608 Elo+
Party 2
Poseidon
Poseidon
RagazzoFilmato
Poseidon
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 59L
1,547 Elo+
Party 4
Odin
Odin
Skyzah5237
Odin
Level 84
God Stats
6W - 2L
1,704 SR
Queue Stats
100W - 65L
1,775 Elo+
Party 2
Izanami
Izanami
Spooky Fade
Izanami
Level 156
God Stats
15W - 11L
1,602 SR
Queue Stats
303W - 295L
1,542 Elo+
Party 4
Aphrodite
Aphrodite
Νightingale
Aphrodite
Level 141
God Stats
9W - 7L
1,596 SR
Queue Stats
493W - 446L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dbzend
Jormungandr
16
1 / 1 / 1
9,362
551
6,741
8,635
6,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Galystron
Bakasura
14
0 / 2 / 1
7,882
464
1,369
10,596
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
7,226
425
3,237
14,000
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SNxYoungFlash
Cernunnos
14
1 / 6 / 1
7,957
468
8,426
14,976
4,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
SniperTJ5
Thoth
12
1 / 6 / 0
7,134
420
6,359
9,519
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Il715lI
Osiris
16
0 / 1 / 2
9,073
534
3,170
10,957
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
15
2 / 1 / 7
8,993
529
8,386
9,611
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 9
9,819
578
7,264
13,339
11,002
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Spooky Fade
Izanami
18
5 / 2 / 3
10,881
640
6,973
8,309
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Νightingale
Aphrodite
17
7 / 0 / 6
9,757
574
11,036
9,733
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
19
19
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dbzend
Jormungandr
1
1
1
1.5
L
Bakasura
Galystron
Bakasura
0
2
1
0.25
W
Osiris
Il715lI
Osiris
0
1
2
1
L
1
4
1
0.38
W
Poseidon
2
1
7
5.5
L
Cernunnos
SNxYoungFlash
Cernunnos
1
6
1
0.25
W
5
0
9
9.5
L
Thoth
SniperTJ5
Thoth
1
6
0
0.17
W
Izanami
Spooky Fade
Izanami
5
2
3
3.25
W
Aphrodite
Νightingale
Aphrodite
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
36,829
57,726
Taken
51,949
26,640
Mitigated
27,452
11,586
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dbzend
Jormungandr
6,741
2,082
0
1,911
8,635
6,483
96
2,931
5,510
67,487
0
L
Bakasura
Galystron
Bakasura
1,369
1,100
0
4,002
10,596
3,993
254
3,291
7,203
0
48,416
W
Osiris
Il715lI
Osiris
3,170
839
0
5,511
10,957
6,142
0
6,595
4,326
0
57,268
L
3,237
57
0
1,048
14,000
8,366
0
4,673
9,295
24,862
0
W
Poseidon
8,386
766
0
1,401
9,611
3,048
58
1,426
8,147
64,217
0
L
Cernunnos
SNxYoungFlash
Cernunnos
8,426
3,997
0
3,742
14,976
4,672
84
3,803
11,045
0
61,357
W
7,264
1,305
0
1,975
13,339
11,002
50
3,691
9,388
0
24,022
L
Thoth
SniperTJ5
Thoth
6,359
588
0
883
9,519
3,126
0
4,220
5,251
39,645
0
W
Izanami
Spooky Fade
Izanami
6,973
5,055
0
3,069
8,309
2,918
2,781
537
7,772
0
86,131
W
Aphrodite
Νightingale
Aphrodite
11,036
2,380
5,827
7,800
9,733
4,342
341
3,446
5,759
78,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
48,523
509
Minions Killed
610
0
Camps Cleared
0
1,560,093
Distance Traveled
1,676,847
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,362
551
144
8
0
301,119
5
L
Bakasura
7,882
464
113
7
0
373,578
0
W
Osiris
9,073
534
126
7
0
292,418
0
L
Ymir
7,226
425
49
3
0
317,589
0
W
Poseidon
8,993
529
127
7
0
364,544
4
L
Cernunnos
7,957
468
111
7
0
265,506
5
W
Odin
9,819
578
41
2
0
360,849
5
L
Thoth
7,134
420
92
5
0
302,301
3
W
Izanami
10,881
640
172
10
0
315,406
4
W
Aphrodite
9,757
574
144
8
0
343,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role