Player Matchup

Persephone
Persephone
Blvyxs
Persephone
Level 45
God Stats
11W - 14L
1,373 SR
Queue Stats
323W - 347L
1,331 Elo+
Party 1
Cerberus
Cerberus
CarlosIronPR
Cerberus
Level 14
God Stats
3W - 8L
1,303 SR
Queue Stats
32W - 37L
1,363 Elo+
Party 1
Nemesis
Nemesis
WhatUpCuhh
Nemesis
Level 32
God Stats
3W - 6L
1,397 SR
Queue Stats
155W - 147L
1,275 Elo+
Solo
Danzaburou
Danzaburou
WigglelyMonkey
Danzaburou
Level 36
God Stats
28W - 39L
1,344 SR
Queue Stats
213W - 196L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
ltzManual_311
Gilgamesh
Level 44
God Stats
4W - 4L
1,540 SR
Queue Stats
407W - 388L
1,481 Elo+
Solo
Team Averages
Level 34
1,391 SR
1,358 Elo+

VS

Team Averages
Level 55
1,546 SR
1,383 Elo+
Medusa
Medusa
Aprince_lol2
Medusa
Level 63
God Stats
19W - 9L
1,687 SR
Queue Stats
353W - 341L
1,342 Elo+
Party 2
King Arthur
King Arthur
BigPrimeXIII
King Arthur
Level 87
God Stats
244W - 200L
1,524 SR
Queue Stats
554W - 549L
1,459 Elo+
Party 2
Artio
Artio
Captain-Doofy-SF
Artio
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,495 Elo+
Solo
Scylla
Scylla
R2D2killer8
Scylla
Level 20
God Stats
7W - 11L
1,330 SR
Queue Stats
14W - 23L
1,252 Elo+
Party 2
Ne Zha
Ne Zha
danixrush1
Ne Zha
Level 62
God Stats
10W - 8L
1,689 SR
Queue Stats
159W - 158L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blvyxs
Persephone
16
8 / 7 / 3
11,139
557
22,563
15,356
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CarlosIronPR
Cerberus
13
1 / 8 / 4
8,521
426
5,071
15,170
11,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
WhatUpCuhh
Nemesis
13
1 / 7 / 2
8,531
427
4,751
18,297
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
WigglelyMonkey
Danzaburou
14
3 / 7 / 2
8,833
442
8,444
15,753
6,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ltzManual_311
Gilgamesh
17
2 / 2 / 2
9,749
487
8,128
12,245
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
15 / 1 / 5
12,185
609
19,710
12,299
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
BigPrimeXIII
King Arthur
18
4 / 1 / 7
11,224
561
13,774
20,064
15,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 10
9,362
468
4,058
14,610
7,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
2 / 6 / 5
8,851
443
7,350
13,449
4,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
danixrush1
Ne Zha
16
7 / 4 / 4
10,660
533
7,647
12,303
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
31
31
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
1
5
17.5
W
King Arthur
BigPrimeXIII
King Arthur
4
1
7
7.5
L
Persephone
Blvyxs
Persephone
8
7
3
1.36
W
3
3
10
2.67
L
Cerberus
CarlosIronPR
Cerberus
1
8
4
0.38
W
Scylla
2
6
5
0.75
L
Nemesis
WhatUpCuhh
Nemesis
1
7
2
0.29
L
Danzaburou
WigglelyMonkey
Danzaburou
3
7
2
0.57
W
Ne Zha
danixrush1
Ne Zha
7
4
4
2.25
L
Gilgamesh
ltzManual_311
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,957
Damage
52,539
76,821
Taken
72,725
41,306
Mitigated
36,603
20,333
Healing
25,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,710
11,838
0
5,936
12,299
4,460
2,208
3,768
8,409
0
86,585
W
King Arthur
BigPrimeXIII
King Arthur
13,774
1,576
0
6,117
20,064
15,974
279
4,989
14,963
0
68,102
L
Persephone
Blvyxs
Persephone
22,563
752
104
2,804
15,356
6,104
174
3,779
11,570
66,668
0
W
4,058
601
1,147
5,619
14,610
7,543
604
6,473
7,989
22,762
0
L
Cerberus
CarlosIronPR
Cerberus
5,071
523
0
3,600
15,170
11,069
0
4,087
11,083
28,427
0
W
Scylla
7,350
944
0
3,456
13,449
4,244
798
8,416
4,523
37,402
0
L
Nemesis
WhatUpCuhh
Nemesis
4,751
1,748
0
5,209
18,297
7,776
913
1,410
16,887
0
59,762
L
Danzaburou
WigglelyMonkey
Danzaburou
8,444
4,711
0
5,454
15,753
6,000
135
1,401
14,352
0
43,435
W
Ne Zha
danixrush1
Ne Zha
7,647
3,125
0
2,749
12,303
4,382
1,389
2,892
9,207
0
60,883
L
Gilgamesh
ltzManual_311
Gilgamesh
8,128
1,346
0
3,162
12,245
10,357
0
728
11,517
0
54,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
52,282
449
Minions Killed
469
0
Camps Cleared
0
1,715,125
Distance Traveled
1,792,817
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,185
609
132
7
0
382,812
4
W
King Arthur
11,224
561
145
7
0
383,553
3
L
Persephone
11,139
557
106
5
0
323,257
5
W
Artio
9,362
468
27
1
0
346,758
0
L
Cerberus
8,521
426
66
3
0
287,945
0
W
Scylla
8,851
443
67
3
0
296,478
2
L
Nemesis
8,531
427
82
4
0
378,881
1
L
Danzaburou
8,833
442
74
4
0
320,286
2
W
Ne Zha
10,660
533
98
5
0
383,216
2
L
Gilgamesh
9,749
487
121
6
0
404,756
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role