Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Frendlyn
Aphrodite
Level 87
God Stats
31W - 21L
1,529 SR
Queue Stats
150W - 136L
1,448 Elo+
Party 2
Freya
Freya
ValkraeXD9347
Freya
Level 87
God Stats
6W - 1L
1,590 SR
Queue Stats
313W - 351L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
lX Troy XI
Guan Yu
Level 119
God Stats
5W - 3L
1,765 SR
Queue Stats
120W - 112L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
tefalta_sopa22
Ne Zha
Level 109
God Stats
2W - 2L
1,456 SR
Queue Stats
38W - 48L
1,395 Elo+
Solo
Team Averages
Level 104
1,568 SR
1,454 Elo+

VS

Team Averages
Level 98
1,473 SR
1,471 Elo+
Tyr
Tyr
BeastMode2948
Tyr
Level 92
God Stats
2W - 3L
1,276 SR
Queue Stats
539W - 508L
1,419 Elo+
Solo
Persephone
Persephone
CajitaDeMcDonal
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Voodochild3
Bacchus
Level 79
God Stats
2W - 3L
1,527 SR
Queue Stats
193W - 214L
1,435 Elo+
Party 1
Bastet
Bastet
skeletor_maze
Bastet
Level 124
God Stats
161W - 128L
1,561 SR
Queue Stats
612W - 609L
1,499 Elo+
Solo
Neith
Neith
xXtallicamanXx
Neith
Level 65
God Stats
7W - 15L
1,500 SR
Queue Stats
108W - 139L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 1
7,605
634
8,483
9,457
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Frendlyn
Aphrodite
10
2 / 0 / 2
5,846
487
1,996
3,468
1,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 3
6,205
517
4,285
9,244
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
lX Troy XI
Guan Yu
12
1 / 1 / 0
7,262
605
4,730
7,987
8,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,678
557
2,374
6,326
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,665
555
4,122
9,864
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
CajitaDeMcDonal
Persephone
11
2 / 2 / 1
6,547
546
5,640
6,699
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Voodochild3
Bacchus
9
1 / 2 / 0
5,420
452
1,500
7,501
3,954
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 0
6,283
524
3,701
7,493
2,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,070
423
3,186
5,542
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
L
0
1
1
0.5
L
Persephone
CajitaDeMcDonal
Persephone
2
2
1
1.25
W
Aphrodite
Frendlyn
Aphrodite
2
0
2
3
W
3
2
3
2.25
L
Bacchus
Voodochild3
Bacchus
1
2
0
0.5
W
Guan Yu
lX Troy XI
Guan Yu
1
1
0
1
L
2
2
0
1
W
1
1
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
18,149
36,482
Taken
37,099
17,845
Mitigated
14,256
17,289
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,483
2,615
0
5,297
9,457
3,656
2,434
2,810
6,461
46,135
2,507
L
4,122
483
0
3,401
9,864
4,024
0
1,341
8,523
0
48,048
L
Persephone
CajitaDeMcDonal
Persephone
5,640
198
0
768
6,699
2,199
0
4,529
2,168
34,828
0
W
Aphrodite
Frendlyn
Aphrodite
1,996
855
2,532
2,602
3,468
1,221
191
1,692
1,732
22,814
0
W
4,285
1,455
0
2,406
9,244
2,711
364
1,787
7,429
23,445
0
L
Bacchus
Voodochild3
Bacchus
1,500
68
0
1,351
7,501
3,954
0
4,227
3,274
9,777
0
W
Guan Yu
lX Troy XI
Guan Yu
4,730
881
0
3,071
7,987
8,127
102
0
7,987
0
45,429
L
3,701
763
0
4,050
7,493
2,208
0
940
6,553
0
33,645
W
2,374
682
0
1,381
6,326
2,130
0
501
5,733
0
31,935
L
3,186
1,471
0
1,174
5,542
1,871
0
3,451
2,091
0
25,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
29,985
379
Minions Killed
310
0
Camps Cleared
0
1,144,628
Distance Traveled
1,132,820
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,605
634
98
8
0
228,545
1
L
Tyr
6,665
555
95
8
0
233,975
1
L
Persephone
6,547
546
71
6
0
239,112
0
W
Aphrodite
5,846
487
50
4
0
208,483
0
W
Freya
6,205
517
54
5
0
216,343
4
L
Bacchus
5,420
452
20
2
0
197,350
4
W
Guan Yu
7,262
605
110
9
0
218,234
4
L
Bastet
6,283
524
72
6
0
245,924
5
W
Ne Zha
6,678
557
67
6
0
273,023
0
L
Neith
5,070
423
52
4
0
216,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role