Player Matchup

Odin
Odin
Chiller13
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Pubaran
Cthulhu
Level 7
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Poseidon
Poseidon
SunshinePuppets
Poseidon
Level 17
God Stats
1W - 1L
1,761 SR
Queue Stats
33W - 43L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
TakeMeOniChan
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
lukrax
Cernunnos
Level 29
God Stats
6W - 10L
1,396 SR
Queue Stats
73W - 74L
1,450 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,391 Elo+

VS

Team Averages
Level 18
1,479 SR
1,300 Elo+
Ymir
Ymir
Brenno238507
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,300 Elo+
Solo
Hachiman
Hachiman
Dak4ar
Hachiman
Level 11
God Stats
20W - 13L
1,333 SR
Queue Stats
24W - 19L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Mafiosox
Gilgamesh
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
251W - 277L
1,446 Elo+
Solo
Cthulhu
Cthulhu
TheoRex26
Cthulhu
Level 15
God Stats
2W - 0L
1,758 SR
Queue Stats
11W - 10L
1,095 Elo+
Solo
Janus
Janus
guido_mar
Janus
Level 29
God Stats
3W - 1L
1,301 SR
Queue Stats
73W - 86L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 6 / 7
8,995
409
6,237
13,115
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Pubaran
Cthulhu
13
3 / 8 / 7
8,675
394
10,204
17,188
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
16
2 / 4 / 3
9,529
433
4,485
10,847
3,523
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TakeMeOniChan
Tsukuyomi
11
3 / 11 / 5
8,149
370
8,211
15,175
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
lukrax
Cernunnos
18
6 / 1 / 1
11,325
515
15,478
7,493
3,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,868
403
3,006
15,131
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Dak4ar
Hachiman
15
4 / 0 / 9
10,223
465
6,031
10,107
2,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mafiosox
Gilgamesh
18
13 / 2 / 6
12,097
550
11,891
12,882
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
TheoRex26
Cthulhu
12
3 / 5 / 4
8,719
396
6,052
14,082
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
guido_mar
Janus
16
9 / 4 / 9
10,744
488
16,442
13,318
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
29
30
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
L
Odin
3
6
7
1.08
W
Hachiman
Dak4ar
Hachiman
4
0
9
8.5
W
Gilgamesh
Mafiosox
Gilgamesh
13
2
6
8
L
Cthulhu
Pubaran
Cthulhu
3
8
7
0.81
L
Poseidon
2
4
3
0.88
L
Tsukuyomi
TakeMeOniChan
Tsukuyomi
3
11
5
0.5
W
Cthulhu
TheoRex26
Cthulhu
3
5
4
1
W
Janus
guido_mar
Janus
9
4
9
3.38
L
Cernunnos
lukrax
Cernunnos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
43,422
63,818
Taken
65,520
36,607
Mitigated
37,354
10,455
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,006
430
0
246
15,131
13,134
0
2,687
12,009
18,392
0
L
Odin
6,237
2,159
0
664
13,115
12,274
253
6,510
6,447
0
29,705
W
Hachiman
Dak4ar
Hachiman
6,031
3,867
0
3,263
10,107
2,977
747
2,447
7,480
0
32,441
W
Gilgamesh
Mafiosox
Gilgamesh
11,891
3,735
0
5,380
12,882
6,963
0
1,671
11,091
0
85,429
L
Cthulhu
Pubaran
Cthulhu
10,204
717
75
2,798
17,188
12,465
200
5,812
11,101
31,917
0
L
Poseidon
4,485
190
0
4,640
10,847
3,523
0
3,251
7,464
61,611
0
L
Tsukuyomi
TakeMeOniChan
Tsukuyomi
8,211
2,203
0
1,719
15,175
5,094
0
6,100
8,895
0
25,299
W
Cthulhu
TheoRex26
Cthulhu
6,052
446
142
700
14,082
10,529
27
4,581
8,751
27,899
0
W
Janus
guido_mar
Janus
16,442
1,198
300
1,860
13,318
3,751
773
2,281
10,727
59,940
0
L
Cernunnos
lukrax
Cernunnos
15,478
6,173
0
559
7,493
3,251
732
2,958
4,411
0
65,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
50,651
358
Minions Killed
357
0
Camps Cleared
0
1,930,911
Distance Traveled
1,904,763
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,868
403
25
1
0
375,904
0
L
Odin
8,995
409
55
3
0
400,989
0
W
Hachiman
10,223
465
64
3
0
420,682
0
W
Gilgamesh
12,097
550
133
6
0
370,448
3
L
Cthulhu
8,675
394
49
2
0
393,187
1
L
Poseidon
9,529
433
101
5
0
388,700
3
L
Tsukuyomi
8,149
370
49
2
0
339,268
1
W
Cthulhu
8,719
396
46
2
0
327,863
1
W
Janus
10,744
488
89
4
0
409,866
0
L
Cernunnos
11,325
515
104
5
0
408,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role