Player Matchup

Sobek
Sobek
Masters
Blink
Sobek
Masters
Level 160
God Stats
5W - 5L
1,637 SR
Queue Stats
208W - 193L
2,580 MMR
Party 3
Hel
Hel
Diamond I
Iinux
Hel
Diamond I
Level 157
God Stats
1W - 2L
1,621 SR
Queue Stats
68W - 40L
2,408 MMR
Party 3
Kali
Kali
Masters
Kespainify
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Masters
rdun
Heimdallr
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Киошши
Gilgamesh
Masters
Level 79
God Stats
17W - 12L
1,673 SR
Queue Stats
207W - 148L
2,776 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 136
1,586 SR
2,153 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,537 SR
1,963 MMR
Discordia
Discordia
Diamond I
GeRMe
Discordia
Diamond I
Level 144
God Stats
18W - 15L
1,685 SR
Queue Stats
492W - 465L
2,550 MMR
Solo
Cernunnos
Cernunnos
Masters
Jhockin
Cernunnos
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 206L
2,765 MMR
Solo
Camazotz
Camazotz
Masters
Lorenzo560
Camazotz
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
NullPointrExcep
Mercury
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond I
SweetPrincessX
Fafnir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blink
Sobek
9
0 / 1 / 7
5,723
520
2,808
8,136
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Iinux
Hel
11
7 / 0 / 1
6,604
600
6,146
4,909
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 2
5,932
539
1,663
7,407
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
rdun
Heimdallr
12
2 / 0 / 1
6,906
628
5,214
5,563
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Киошши
Gilgamesh
11
1 / 3 / 0
6,084
553
4,837
8,559
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeAthenaTiamatApolloSet

VS

Bans
TsukuyomiTyrJanusKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GeRMe
Discordia
8
0 / 4 / 1
5,057
460
3,371
4,362
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Jhockin
Cernunnos
10
0 / 2 / 0
5,942
540
4,316
6,469
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Lorenzo560
Camazotz
11
3 / 2 / 0
6,442
586
6,604
9,127
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 1 / 0
5,228
475
1,496
7,375
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 0
5,502
500
3,799
6,395
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
4
4
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blink
Sobek
0
1
7
3.5
L
Discordia
GeRMe
Discordia
0
4
1
0.13
W
Hel
Iinux
Hel
7
0
1
7.5
L
Cernunnos
Jhockin
Cernunnos
0
2
0
0
W
1
0
2
2
L
Camazotz
Lorenzo560
Camazotz
3
2
0
1.5
L
0
1
0
0
L
1
2
0
0.5
W
Heimdallr
rdun
Heimdallr
2
0
1
2.5
W
Gilgamesh
Киошши
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
19,586
34,574
Taken
33,728
13,708
Mitigated
13,450
16,330
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blink
Sobek
2,808
264
0
2,842
8,136
3,532
0
2,503
5,182
10,236
0
L
Discordia
GeRMe
Discordia
3,371
325
0
401
4,362
1,387
0
2,995
1,367
32,919
0
W
Hel
Iinux
Hel
6,146
459
2,167
4,104
4,909
1,577
0
2,647
2,120
42,080
0
L
Cernunnos
Jhockin
Cernunnos
4,316
2,472
0
2,660
6,469
1,782
0
644
5,825
0
37,964
W
1,663
848
0
2,180
7,407
2,780
0
831
6,576
0
42,121
L
Camazotz
Lorenzo560
Camazotz
6,604
2,392
0
5,010
9,127
4,013
67
931
8,196
0
36,022
L
1,496
426
0
720
7,375
2,117
0
1,922
5,453
0
34,825
L
3,799
684
0
2,607
6,395
4,151
0
2,462
3,933
12,489
0
W
Heimdallr
rdun
Heimdallr
5,214
3,433
0
2,574
5,563
1,773
0
596
4,967
0
50,019
W
Gilgamesh
Киошши
Gilgamesh
4,837
1,550
0
2,463
8,559
4,046
0
0
8,559
0
30,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
28,171
361
Minions Killed
315
0
Camps Cleared
0
1,134,890
Distance Traveled
1,099,657
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,723
520
14
1
0
231,420
2
L
Discordia
5,057
460
74
7
0
198,114
3
W
Hel
6,604
600
89
8
0
246,825
3
L
Cernunnos
5,942
540
85
8
0
199,285
2
W
Kali
5,932
539
87
8
0
240,550
1
L
Camazotz
6,442
586
68
6
0
216,892
2
L
Mercury
5,228
475
71
6
0
257,707
4
L
Fafnir
5,502
500
17
2
0
227,659
4
W
Heimdallr
6,906
628
95
9
0
194,198
6
W
Gilgamesh
6,084
553
76
7
0
221,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role