Player Matchup

Heimdallr
Heimdallr
Faelsave
Heimdallr
Level 148
God Stats
16W - 13L
1,635 SR
Queue Stats
782W - 664L
1,618 Elo+
Party 1
The Morrigan
The Morrigan
MissEverdeen
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,560 Elo+
Party 3
Merlin
Merlin
PipsPriller
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 101L
1,395 Elo+
Party 1
Camazotz
Camazotz
Schoggii
Camazotz
Level 28
God Stats
21W - 18L
1,733 SR
Queue Stats
518W - 414L
1,571 Elo+
Party 1
Khepri
Khepri
mimswäg
Khepri
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Party 3
Team Averages
Level 51
1,574 SR
1,521 Elo+

VS

Team Averages
Level 45
1,394 SR
1,440 Elo+
Danzaburou
Danzaburou
BugiBugis
Danzaburou
Level 85
God Stats
7W - 14L
1,452 SR
Queue Stats
25W - 46L
1,406 Elo+
Party 2
Scylla
Scylla
Kuramaxx
Scylla
Level 37
God Stats
23W - 20L
1,624 SR
Queue Stats
249W - 280L
1,487 Elo+
Party 4
Ares
Ares
OrochimaruSensei
Ares
Level 29
God Stats
3W - 3L
1,607 SR
Queue Stats
132W - 127L
1,487 Elo+
Party 4
Odin
Odin
Saxobk
Odin
Level 26
God Stats
5W - 9L
1,134 SR
Queue Stats
24W - 40L
1,333 Elo+
Party 2
Arachne
Arachne
SnyKoi
Arachne
Level 46
God Stats
24W - 12L
1,152 SR
Queue Stats
447W - 423L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Faelsave
Heimdallr
13
3 / 5 / 4
7,780
486
8,298
12,458
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
MissEverdeen
The Morrigan
12
3 / 8 / 3
7,572
473
7,827
9,274
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
13
2 / 7 / 2
7,679
480
3,957
8,355
2,828
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Schoggii
Camazotz
13
2 / 2 / 1
7,766
485
2,866
11,624
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
mimswäg
Khepri
10
1 / 8 / 5
6,935
433
4,772
13,387
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugiBugis
Danzaburou
14
10 / 2 / 6
9,381
586
12,188
11,354
4,749
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kuramaxx
Scylla
14
2 / 2 / 8
8,250
516
7,008
6,549
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 11
9,034
565
8,231
13,033
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Saxobk
Odin
13
6 / 4 / 3
8,102
506
7,415
8,966
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
SnyKoi
Arachne
15
6 / 0 / 3
9,050
566
5,507
9,326
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
30
30
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BugiBugis
Danzaburou
10
2
6
6.5
L
Heimdallr
Faelsave
Heimdallr
3
5
4
1
W
Scylla
Kuramaxx
Scylla
2
2
8
3
L
The Morrigan
MissEverdeen
The Morrigan
3
8
3
0.56
W
6
4
11
2.88
L
Merlin
2
7
2
0.43
W
Odin
Saxobk
Odin
6
4
3
1.88
L
Camazotz
Schoggii
Camazotz
2
2
1
1.25
W
Arachne
SnyKoi
Arachne
6
0
3
7.5
L
Khepri
mimswäg
Khepri
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
40,349
55,098
Taken
49,228
27,143
Mitigated
25,675
10,021
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BugiBugis
Danzaburou
12,188
6,448
0
2,774
11,354
4,749
1,328
4,205
7,075
0
45,513
L
Heimdallr
Faelsave
Heimdallr
8,298
5,340
0
3,320
12,458
5,086
0
3,762
8,680
0
48,786
W
Scylla
Kuramaxx
Scylla
7,008
664
0
2,416
6,549
2,406
839
2,124
4,381
41,978
0
L
The Morrigan
MissEverdeen
The Morrigan
7,827
1,712
0
220
9,274
3,206
44
584
8,535
29,315
763
W
8,231
760
0
2,645
13,033
10,317
79
3,584
9,357
17,398
0
L
Merlin
3,957
598
0
493
8,355
2,828
0
3,370
4,595
40,884
0
W
Odin
Saxobk
Odin
7,415
2,100
0
1,570
8,966
3,868
1,267
3,845
4,839
0
39,385
L
Camazotz
Schoggii
Camazotz
2,866
63
0
5,592
11,624
4,088
0
2,821
8,725
0
39,375
W
Arachne
SnyKoi
Arachne
5,507
3,479
0
3,715
9,326
4,335
216
1,610
7,660
0
62,686
L
Khepri
mimswäg
Khepri
4,772
588
0
396
13,387
11,935
0
4,150
9,169
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
43,817
327
Minions Killed
357
0
Camps Cleared
0
1,362,987
Distance Traveled
1,569,206
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,381
586
71
4
0
319,354
0
L
Heimdallr
7,780
486
82
5
0
255,448
3
W
Scylla
8,250
516
83
5
0
307,409
1
L
The Morrigan
7,572
473
58
4
0
245,955
0
W
Ares
9,034
565
15
1
0
291,549
0
L
Merlin
7,679
480
75
5
0
246,619
0
W
Odin
8,102
506
73
5
0
302,677
3
L
Camazotz
7,766
485
91
6
0
337,131
1
W
Arachne
9,050
566
115
7
0
348,217
0
L
Khepri
6,935
433
21
1
0
277,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role