Player Matchup

Thor
Thor
AryanGod2
Thor
Level 29
God Stats
1W - 3L
1,580 SR
Queue Stats
63W - 40L
1,686 Elo+
Party 1
Bellona
Bellona
Billardoo
Bellona
Level 25
God Stats
85W - 86L
1,481 SR
Queue Stats
168W - 176L
1,539 Elo+
Solo
Janus
Janus
IkerVaPerdre
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
R3MiX1990
Sobek
Level 9
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 5L
1,629 Elo+
Solo
Medusa
Medusa
TheRvenKing
Medusa
Level 7
God Stats
3W - 3L
1,553 SR
Queue Stats
7W - 5L
1,543 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,579 Elo+

VS

Team Averages
Level 25
1,570 SR
1,441 Elo+
Agni
Agni
Beupha78
Agni
Level 15
God Stats
4W - 1L
1,686 SR
Queue Stats
29W - 39L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
LittleМisfortune
Xbalanque
Level 18
God Stats
2W - 1L
1,768 SR
Queue Stats
122W - 87L
1,602 Elo+
Solo
Thor
Thor
PLm1kzy
Thor
Level 24
God Stats
3W - 4L
1,475 SR
Queue Stats
79W - 98L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
kohlanta
Cthulhu
Level 49
God Stats
5W - 10L
1,290 SR
Queue Stats
14W - 35L
1,368 Elo+
Party 2
Hercules
Hercules
tobal78
Hercules
Level 20
God Stats
35W - 23L
1,629 SR
Queue Stats
85W - 98L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 2 / 1
7,971
613
5,028
7,336
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Billardoo
Bellona
14
1 / 1 / 0
7,798
600
4,789
7,800
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 3
7,126
548
3,596
7,669
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
R3MiX1990
Sobek
10
1 / 5 / 4
6,307
485
3,471
10,714
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
3 / 6 / 2
6,230
479
4,408
7,955
2,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 2 / 3
5,826
448
2,713
4,602
1,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 4 / 4
8,728
671
13,263
8,383
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
PLm1kzy
Thor
13
4 / 2 / 2
7,477
575
4,667
7,029
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kohlanta
Cthulhu
11
2 / 3 / 8
6,422
494
4,670
6,724
4,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
tobal78
Hercules
11
0 / 1 / 1
6,154
473
3,426
8,257
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
16
17
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
6
2
1
3.25
W
Agni
0
2
3
0.75
L
Bellona
Billardoo
Bellona
1
1
0
1
L
1
3
3
0.83
W
10
4
4
3
W
Thor
PLm1kzy
Thor
4
2
2
2.5
L
Sobek
R3MiX1990
Sobek
1
5
4
0.6
L
Medusa
3
6
2
0.67
W
Cthulhu
kohlanta
Cthulhu
2
3
8
2
W
Hercules
tobal78
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,292
Damage
28,739
41,474
Taken
34,995
18,635
Mitigated
18,358
9,156
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,028
832
0
222
7,336
2,487
0
630
6,550
0
48,499
W
Agni
2,713
273
0
750
4,602
1,220
393
1,280
3,322
20,980
0
L
Bellona
Billardoo
Bellona
4,789
2,100
0
3,999
7,800
5,174
0
0
7,350
0
47,020
L
3,596
464
0
1,231
7,669
2,237
0
787
6,656
43,464
0
W
13,263
7,676
0
1,660
8,383
2,732
1,515
1,718
6,665
0
55,852
W
Thor
PLm1kzy
Thor
4,667
831
0
2,185
7,029
2,422
300
1,286
5,743
0
33,605
L
Sobek
R3MiX1990
Sobek
3,471
912
0
1,920
10,714
6,286
30
3,888
6,768
9,213
0
L
Medusa
4,408
1,521
0
1,784
7,955
2,451
306
1,620
6,317
0
34,446
W
Cthulhu
kohlanta
Cthulhu
4,670
485
0
155
6,724
4,831
0
2,783
3,941
20,911
0
W
Hercules
tobal78
Hercules
3,426
793
0
4,495
8,257
7,153
0
0
8,257
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
34,607
372
Minions Killed
308
0
Camps Cleared
0
1,230,510
Distance Traveled
1,155,022
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,971
613
89
7
0
243,548
1
W
Agni
5,826
448
45
3
0
239,407
0
L
Bellona
7,798
600
122
9
0
239,759
1
L
Janus
7,126
548
85
7
0
247,409
1
W
Xbalanque
8,728
671
84
6
0
217,629
0
W
Thor
7,477
575
96
7
0
220,987
2
L
Sobek
6,307
485
19
1
0
265,057
1
L
Medusa
6,230
479
57
4
0
234,737
3
W
Cthulhu
6,422
494
32
2
0
238,650
0
W
Hercules
6,154
473
51
4
0
238,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role