Player Matchup

Fenrir
Fenrir
DKRAFA
Fenrir
Level 6
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Raines_Geozin
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
907 Elo+
Solo
King Arthur
King Arthur
WOLF_TIMMY_MAN
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
gnomo-incomum187
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
kaneki_XDDD32
Ares
Level 2
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,382 SR
1,381 Elo+

VS

Team Averages
Level 13
1,352 SR
1,380 Elo+
Cthulhu
Cthulhu
Tanking4you
Cthulhu
Level 17
God Stats
2W - 1L
1,223 SR
Queue Stats
14W - 15L
1,407 Elo+
Solo
Olorun
Olorun
hamptondakota9
Olorun
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
lifekjb
Ymir
Level 26
God Stats
1W - 4L
1,227 SR
Queue Stats
107W - 140L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
sunkenparsley70
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
zeronee11
Fenrir
Level 15
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DKRAFA
Fenrir
3
0 / 4 / 0
5,649
269
1,561
2,795
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Raines_Geozin
Kukulkan
15
4 / 10 / 0
9,659
460
13,549
14,888
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
WOLF_TIMMY_MAN
King Arthur
11
1 / 10 / 2
7,310
348
7,346
30,035
21,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

3
0 / 4 / 0
5,608
267
508
2,463
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 1
6,078
289
1,897
8,923
4,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tanking4you
Cthulhu
19
8 / 0 / 8
12,662
603
16,018
20,000
11,287
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 1 / 4
11,742
559
8,151
9,547
3,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
lifekjb
Ymir
4
0 / 1 / 2
6,809
324
211
1,318
364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
sunkenparsley70
Tsukuyomi
12
7 / 3 / 5
9,408
448
6,797
12,060
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
zeronee11
Fenrir
19
13 / 0 / 5
12,771
608
13,158
17,675
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
33
35
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DKRAFA
Fenrir
0
4
0
0
L
Kukulkan
Raines_Geozin
Kukulkan
4
10
0
0.4
W
Cthulhu
Tanking4you
Cthulhu
8
0
8
12
L
King Arthur
WOLF_TIMMY_MAN
King Arthur
1
10
2
0.2
L
0
4
0
0
W
5
1
4
7
L
0
7
1
0.07
W
Ymir
lifekjb
Ymir
0
1
2
1
W
Tsukuyomi
sunkenparsley70
Tsukuyomi
7
3
5
3.17
W
Fenrir
zeronee11
Fenrir
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
44,335
59,104
Taken
60,600
33,386
Mitigated
27,806
5,468
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DKRAFA
Fenrir
1,561
958
0
83
2,795
693
0
1,030
1,765
0
3,229
L
Kukulkan
Raines_Geozin
Kukulkan
13,549
2,752
0
0
14,888
5,686
698
4,197
10,691
50,270
0
W
Cthulhu
Tanking4you
Cthulhu
16,018
3,222
276
11,824
20,000
11,287
2,497
5,374
14,041
81,452
0
L
King Arthur
WOLF_TIMMY_MAN
King Arthur
7,346
868
0
5,109
30,035
21,488
0
14,957
15,078
1,070
21,521
L
508
289
0
6
2,463
716
0
587
1,876
0
3,238
W
8,151
5,153
529
4,887
9,547
3,962
5,515
2,149
7,174
71,589
0
L
1,897
414
120
150
8,923
4,803
23
3,609
5,314
5,968
0
W
Ymir
lifekjb
Ymir
211
132
0
0
1,318
364
84
48
1,240
1,927
0
W
Tsukuyomi
sunkenparsley70
Tsukuyomi
6,797
2,966
0
573
12,060
4,079
1,044
3,749
8,057
0
23,557
W
Fenrir
zeronee11
Fenrir
13,158
5,165
0
8,506
17,675
8,114
1,591
3,842
13,543
0
88,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
53,392
136
Minions Killed
482
0
Camps Cleared
0
904,081
Distance Traveled
1,530,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,649
269
6
0
0
116,898
2
L
Kukulkan
9,659
460
95
5
0
269,271
0
W
Cthulhu
12,662
603
158
8
0
406,125
4
L
King Arthur
7,310
348
24
1
0
270,925
1
L
Artemis
5,608
267
5
0
0
82,429
1
W
Olorun
11,742
559
147
7
0
275,308
0
L
Ares
6,078
289
6
0
0
164,558
1
W
Ymir
6,809
324
4
0
0
41,141
0
W
Tsukuyomi
9,408
448
27
1
0
404,353
0
W
Fenrir
12,771
608
146
7
0
403,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role