Player Matchup

Sol
Sol
Beeterson
Sol
Level 81
God Stats
21W - 28L
1,543 SR
Queue Stats
94W - 128L
1,327 Elo+
Party 2
Thanatos
Thanatos
ItsYourBoyLeroy
Thanatos
Level 69
God Stats
9W - 6L
1,514 SR
Queue Stats
123W - 157L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
PlumJester14399
Kukulkan
Level 73
God Stats
5W - 2L
1,351 SR
Queue Stats
691W - 700L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
ShyDancer
Gilgamesh
Level 78
God Stats
4W - 4L
1,691 SR
Queue Stats
150W - 223L
1,353 Elo+
Party 2
Horus
Horus
ShyGuyRy
Horus
Level 74
God Stats
6W - 6L
1,772 SR
Queue Stats
340W - 375L
1,394 Elo+
Party 2
Team Averages
Level 75
1,574 SR
1,361 Elo+

VS

Team Averages
Level 93
1,527 SR
1,424 Elo+
Danzaburou
Danzaburou
DirtyDog469
Danzaburou
Level 95
God Stats
12W - 12L
1,572 SR
Queue Stats
81W - 78L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
FS_luizs
Tsukuyomi
Level 69
God Stats
12W - 13L
1,548 SR
Queue Stats
463W - 480L
1,502 Elo+
Party 1
Athena
Athena
Mercy_Alucinada
Athena
Level 87
God Stats
8W - 8L
1,538 SR
Queue Stats
45W - 52L
1,431 Elo+
Party 1
Merlin
Merlin
RanaMosh
Merlin
Level 145
God Stats
25W - 16L
1,509 SR
Queue Stats
853W - 871L
1,345 Elo+
Solo
Hera
Hera
botter_18
Hera
Level 69
God Stats
15W - 16L
1,467 SR
Queue Stats
240W - 264L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 5
6,770
615
11,677
6,936
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
1 / 0 / 5
5,581
507
3,373
6,906
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
10
1 / 0 / 1
5,786
526
2,037
5,787
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
ShyDancer
Gilgamesh
11
3 / 1 / 2
6,540
595
3,666
6,774
3,132
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
ShyGuyRy
Horus
10
2 / 1 / 9
6,512
592
4,253
8,300
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyDog469
Danzaburou
7
0 / 3 / 1
4,860
442
3,902
6,340
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
FS_luizs
Tsukuyomi
9
0 / 5 / 1
5,172
470
2,756
8,050
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
5,279
480
1,713
10,489
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
RanaMosh
Merlin
10
0 / 2 / 0
5,778
525
8,552
6,163
1,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
9
1 / 2 / 0
5,291
481
3,611
4,647
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
2
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Danzaburou
DirtyDog469
Danzaburou
0
3
1
0.17
L
Tsukuyomi
FS_luizs
Tsukuyomi
0
5
1
0.1
W
Thanatos
1
0
5
3.5
L
1
4
0
0.25
W
Kukulkan
1
0
1
1.5
L
Merlin
RanaMosh
Merlin
0
2
0
0
W
Gilgamesh
ShyDancer
Gilgamesh
3
1
2
4
W
Horus
ShyGuyRy
Horus
2
1
9
6.5
L
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
20,534
34,703
Taken
35,689
14,199
Mitigated
10,746
19,713
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,677
3,918
0
5,422
6,936
2,089
680
2,168
4,768
44,139
0
L
Danzaburou
DirtyDog469
Danzaburou
3,902
831
0
1,467
6,340
1,758
0
3,559
2,781
0
25,600
L
Tsukuyomi
FS_luizs
Tsukuyomi
2,756
309
0
2,170
8,050
2,270
0
2,072
5,938
0
25,519
W
Thanatos
3,373
785
0
5,593
6,906
2,085
0
1,644
5,234
0
22,120
L
1,713
198
210
2,369
10,489
3,698
0
5,615
4,834
10,117
0
W
Kukulkan
2,037
228
0
1,165
5,787
1,869
0
4,246
1,541
27,895
0
L
Merlin
RanaMosh
Merlin
8,552
458
183
2,989
6,163
1,848
582
2,274
3,775
36,417
0
W
Gilgamesh
ShyDancer
Gilgamesh
3,666
774
0
1,275
6,774
3,132
0
2,869
3,551
0
30,919
W
Horus
ShyGuyRy
Horus
4,253
2,083
1,584
4,674
8,300
5,024
164
2,567
5,733
0
14,929
L
Hera
3,611
751
0
470
4,647
1,172
232
0
4,647
21,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,380
270
Minions Killed
241
0
Camps Cleared
0
1,065,538
Distance Traveled
1,007,877
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,770
615
76
7
0
191,740
0
L
Danzaburou
4,860
442
41
4
0
187,043
2
L
Tsukuyomi
5,172
470
54
5
0
232,785
2
W
Thanatos
5,581
507
48
4
0
228,655
1
L
Athena
5,279
480
27
2
0
228,495
1
W
Kukulkan
5,786
526
66
6
0
211,989
0
L
Merlin
5,778
525
69
6
0
189,557
3
W
Gilgamesh
6,540
595
61
6
0
208,046
0
W
Horus
6,512
592
19
2
0
225,108
1
L
Hera
5,291
481
50
5
0
169,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role