Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
HlfBldPrince
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,648 Elo+
Solo
Chiron
Chiron
Jrockerxp
Chiron
Level 128
God Stats
20W - 11L
1,686 SR
Queue Stats
327W - 319L
1,569 Elo+
Party 2
Vamana
Vamana
Zedbruh99
Vamana
Level 148
God Stats
16W - 12L
1,664 SR
Queue Stats
443W - 408L
1,611 Elo+
Party 2
Awilix
Awilix
Zigemm
Awilix
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
257W - 243L
1,506 Elo+
Party 2
Team Averages
Level 133
1,570 SR
1,567 Elo+

VS

Team Averages
Level 84
1,522 SR
1,626 Elo+
Sobek
Sobek
DieAbeasty
Sobek
Level 62
God Stats
13W - 7L
1,712 SR
Queue Stats
244W - 201L
1,547 Elo+
Solo
Odin
Odin
DoomaGETIN
Odin
Level 105
God Stats
30W - 29L
1,531 SR
Queue Stats
324W - 291L
1,591 Elo+
Solo
Chiron
Chiron
JezaSanto
Chiron
Level 61
God Stats
4W - 5L
1,321 SR
Queue Stats
229W - 224L
1,568 Elo+
Solo
Ne Zha
Ne Zha
Quirzzon
Ne Zha
Level 65
God Stats
3W - 0L
1,211 SR
Queue Stats
48W - 40L
1,728 Elo+
Party 1
Ra
Ra
gransayaman10
Ra
Level 129
God Stats
2W - 0L
1,838 SR
Queue Stats
99W - 77L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 1 / 2
6,591
471
4,294
13,595
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 7 / 3
6,725
480
5,731
8,262
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Jrockerxp
Chiron
12
0 / 4 / 1
6,455
461
6,226
7,576
1,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Zedbruh99
Vamana
12
1 / 2 / 2
7,347
525
6,684
8,888
8,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Zigemm
Awilix
11
3 / 6 / 6
7,009
501
11,409
11,747
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 1 / 6
7,446
532
7,240
11,308
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 7
8,158
583
6,669
9,904
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JezaSanto
Chiron
15
2 / 0 / 2
8,314
594
5,869
8,091
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Quirzzon
Ne Zha
14
4 / 6 / 8
8,215
587
5,969
12,969
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 4
8,361
597
10,351
8,402
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
20
20
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
2
3
W
Sobek
4
1
6
7
W
5
0
7
8.5
L
4
7
3
0.79
W
Chiron
JezaSanto
Chiron
2
0
2
3
L
Chiron
Jrockerxp
Chiron
0
4
1
0.13
W
Ne Zha
Quirzzon
Ne Zha
4
6
8
1.33
L
Vamana
Zedbruh99
Vamana
1
2
2
1
L
Awilix
Zigemm
Awilix
3
6
6
1
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
36,098
50,068
Taken
50,674
24,608
Mitigated
24,238
9,140
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,294
119
0
2,508
13,595
7,791
0
7,226
6,103
20,744
0
W
Sobek
7,240
1,577
0
3,659
11,308
7,577
302
4,131
7,177
14,915
0
W
6,669
1,281
0
2,739
9,904
6,986
0
692
9,212
0
40,418
L
5,731
327
0
957
8,262
2,640
0
3,404
4,630
31,096
0
W
Chiron
JezaSanto
Chiron
5,869
3,245
233
2,698
8,091
2,270
156
355
7,736
0
66,717
L
Chiron
Jrockerxp
Chiron
6,226
2,792
493
1,406
7,576
1,718
0
1,807
5,681
0
43,513
W
Ne Zha
Quirzzon
Ne Zha
5,969
1,637
0
4,377
12,969
4,306
0
2,517
10,452
0
41,669
L
Vamana
Zedbruh99
Vamana
6,684
2,189
0
2,670
8,888
8,074
0
786
8,102
0
45,049
L
Awilix
Zigemm
Awilix
11,409
5,010
0
1,106
11,747
4,385
0
3,660
7,901
0
41,693
W
10,351
1,273
1,661
2,855
8,402
3,099
686
2,330
6,072
56,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
40,494
343
Minions Killed
417
0
Camps Cleared
0
1,303,583
Distance Traveled
1,422,888
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,591
471
23
2
0
277,773
0
W
Sobek
7,446
532
16
1
0
274,202
6
W
Odin
8,158
583
78
6
0
290,908
3
L
He Bo
6,725
480
59
4
0
248,555
1
W
Chiron
8,314
594
137
10
0
260,793
2
L
Chiron
6,455
461
88
6
0
238,264
3
W
Ne Zha
8,215
587
78
6
0
300,897
6
L
Vamana
7,347
525
96
7
0
266,096
1
L
Awilix
7,009
501
77
6
0
272,895
2
W
Ra
8,361
597
108
8
0
296,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role