Player Matchup

Cerberus
Cerberus
Bronze I
Angevine1
Cerberus
Bronze I
Level 68
God Stats
0W - 2L
1,790 SR
Queue Stats
19W - 34L
1,032 MMR
Solo
Bakasura
Bakasura
Silver I
Gengibrxnx
Bakasura
Silver I
Level 85
God Stats
18W - 25L
1,630 SR
Queue Stats
971W - 964L
1,251 MMR
Solo
Heimdallr
Heimdallr
Silver I
Grav3hell
Heimdallr
Silver I
Level 147
God Stats
1W - 1L
1,439 SR
Queue Stats
33W - 37L
1,249 MMR
Solo
Nox
Nox
Silver III
KaliCleri
Nox
Silver III
Level 87
God Stats
1W - 4L
1,410 SR
Queue Stats
21W - 34L
1,226 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Lantrast
Cu Chulainn
Bronze IV
Level 158
God Stats
12W - 10L
1,577 SR
Queue Stats
31W - 33L
1,144 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,569 SR
1,180 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,619 SR
1,169 MMR
Loki
Loki
Silver I
AceHtrFrizzy
Loki
Silver I
Level 41
God Stats
8W - 7L
1,589 SR
Queue Stats
147W - 147L
1,256 MMR
Solo
Anubis
Anubis
Silver II
Fenir11
Anubis
Silver II
Level 158
God Stats
1W - 0L
1,774 SR
Queue Stats
56W - 60L
923 MMR
Solo
Scylla
Scylla
Bronze IV
Wyff
Scylla
Bronze IV
Level 97
God Stats
6W - 11L
1,447 SR
Queue Stats
42W - 51L
1,265 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
alexmgar
Sun Wukong
Silver I
Level 158
God Stats
12W - 7L
1,579 SR
Queue Stats
264W - 267L
1,195 MMR
Solo
Anhur
Anhur
Silver I
waddle123456
Anhur
Silver I
Level 107
God Stats
3W - 2L
1,706 SR
Queue Stats
82W - 80L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angevine1
Cerberus
15
3 / 2 / 7
10,507
457
8,493
17,243
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Gengibrxnx
Bakasura
20
6 / 9 / 4
12,588
547
13,282
21,840
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Grav3hell
Heimdallr
20
5 / 3 / 6
13,398
583
14,187
17,612
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 7
11,110
483
8,925
14,171
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Lantrast
Cu Chulainn
19
4 / 3 / 6
12,696
552
20,803
23,568
19,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetGilgameshApolloTiamatAthena

VS

Bans
SobekAgniAresJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
12,650
550
11,622
15,106
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Fenir11
Anubis
20
6 / 4 / 3
13,799
600
17,424
19,817
10,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Wyff
Scylla
18
4 / 6 / 8
12,115
527
11,430
12,152
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
alexmgar
Sun Wukong
18
2 / 3 / 9
12,002
522
11,084
28,552
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 3 / 6
13,091
569
14,403
15,973
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
19
Kills
23
24
Deaths
19
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Cerberus
Angevine1
Cerberus
3
2
7
3.25
W
Anubis
Fenir11
Anubis
6
4
3
1.88
L
Bakasura
Gengibrxnx
Bakasura
6
9
4
0.89
L
Heimdallr
Grav3hell
Heimdallr
5
3
6
2.67
L
1
7
7
0.64
L
Cu Chulainn
Lantrast
Cu Chulainn
4
3
6
2.33
W
Scylla
Wyff
Scylla
4
6
8
1.33
W
Sun Wukong
alexmgar
Sun Wukong
2
3
9
2.17
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,690
Damage
65,963
94,434
Taken
91,600
57,529
Mitigated
47,988
25,505
Healing
36,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,622
2,721
0
5,962
15,106
6,327
921
2,456
12,232
0
97,987
L
Cerberus
Angevine1
Cerberus
8,493
365
0
5,063
17,243
14,928
0
4,554
12,513
36,726
0
W
Anubis
Fenir11
Anubis
17,424
2,303
0
11,157
19,817
10,379
846
2,226
17,393
105,744
0
L
Bakasura
Gengibrxnx
Bakasura
13,282
9,872
0
5,777
21,840
12,077
0
5,441
16,285
0
85,301
L
Heimdallr
Grav3hell
Heimdallr
14,187
9,045
0
7,201
17,612
5,979
762
3,832
13,740
0
112,259
L
8,925
1,167
0
1,817
14,171
4,777
325
5,923
8,075
74,760
0
L
Cu Chulainn
Lantrast
Cu Chulainn
20,803
3,047
0
5,647
23,568
19,768
185
11,204
12,274
5,377
82,343
W
Scylla
Wyff
Scylla
11,430
973
0
1,694
12,152
4,672
1,305
3,771
8,032
86,486
0
W
Sun Wukong
alexmgar
Sun Wukong
11,084
2,307
0
12,985
28,552
20,479
97
9,036
18,989
0
53,762
W
14,403
7,483
0
4,813
15,973
6,131
4,610
2,486
13,127
0
94,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
63,657
696
Minions Killed
764
0
Camps Cleared
0
2,079,237
Distance Traveled
2,120,266
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,650
550
147
6
0
470,136
2
L
Cerberus
10,507
457
64
3
0
441,355
10
W
Anubis
13,799
600
216
9
0
360,669
6
L
Bakasura
12,588
547
164
7
0
449,685
7
L
Heimdallr
13,398
583
178
8
0
370,935
4
L
Nox
11,110
483
146
6
0
365,490
12
L
Cu Chulainn
12,696
552
144
6
0
451,772
4
W
Scylla
12,115
527
140
6
0
398,805
10
W
Sun Wukong
12,002
522
82
4
0
476,545
12
W
Anhur
13,091
569
179
8
0
414,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role