Player Matchup

Hou Yi
Hou Yi
Gold V
Jaxxay
Hou Yi
Gold V
Level 109
God Stats
28W - 28L
1,612 SR
Queue Stats
77W - 88L
1,296 MMR
Party 1
Thoth
Thoth
Gold V
Jonszombie
Thoth
Gold V
Level 91
God Stats
10W - 7L
1,661 SR
Queue Stats
59W - 71L
1,400 MMR
Party 1
Chaac
Chaac
Bronze III
Lirous
Chaac
Bronze III
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,591 SR
1,322 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 57
1,663 SR
1,250 MMR
Janus
Janus
Bronze III
Blutgrätsche
Janus
Bronze III
Level 68
God Stats
0W - 3L
1,633 SR
Queue Stats
2W - 7L
1,396 MMR
Party 2
Ymir
Ymir
Bronze III
ErikRothaar
Ymir
Bronze III
Level 32
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 3L
1,300 MMR
Party 2
Artemis
Artemis
Silver I
exowar1
Artemis
Silver I
Level 72
God Stats
2W - 5L
1,549 SR
Queue Stats
154W - 200L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jaxxay
Hou Yi
13
6 / 4 / 7
9,620
802
8,435
8,156
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
8 / 3 / 7
9,827
819
12,774
5,992
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Lirous
Chaac
11
1 / 3 / 12
8,327
694
6,755
10,980
7,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
NoxGilgameshAthenaTiamatAphrodite

VS

Bans
PoseidonDanzaburouAresCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,033
753
6,712
8,823
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 5 / 3
8,886
741
2,770
15,502
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
exowar1
Artemis
11
3 / 6 / 3
8,548
712
8,338
10,938
3,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
10
10
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
3
5
3
0.9
W
Hou Yi
Jaxxay
Hou Yi
6
4
7
2.38
W
Thoth
8
3
7
3.83
W
Chaac
Lirous
Chaac
1
3
12
2.33
L
Artemis
exowar1
Artemis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
17,820
25,128
Taken
35,263
12,122
Mitigated
13,891
5,350
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,712
331
0
2,041
8,823
2,157
719
4,482
3,963
30,944
0
L
2,770
305
0
1,210
15,502
8,352
75
4,609
10,568
9,506
0
W
Hou Yi
Jaxxay
Hou Yi
8,435
4,137
0
1,340
8,156
2,959
2,303
2,900
5,030
0
34,112
W
Thoth
12,774
73
0
500
5,992
2,131
508
1,316
4,582
44,835
0
W
Chaac
Lirous
Chaac
6,755
1,245
0
3,510
10,980
7,032
254
4,759
5,949
0
22,405
L
Artemis
exowar1
Artemis
8,338
2,354
0
3,109
10,938
3,382
564
2,802
7,946
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
26,467
145
Minions Killed
92
0
Camps Cleared
0
599,018
Distance Traveled
602,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,033
753
45
4
0
212,285
3
L
Ymir
8,886
741
13
1
0
187,336
0
W
Hou Yi
9,620
802
53
4
0
190,430
4
W
Thoth
9,827
819
70
6
0
206,630
1
W
Chaac
8,327
694
22
2
0
201,958
0
L
Artemis
8,548
712
34
3
0
202,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role