Player Matchup

Vamana
Vamana
ETSIII
Vamana
Level 104
God Stats
14W - 26L
1,383 SR
Queue Stats
139W - 134L
1,600 Elo+
Party 3
King Arthur
King Arthur
LGNxKirabi
King Arthur
Level 84
God Stats
25W - 25L
1,483 SR
Queue Stats
623W - 586L
1,482 Elo+
Solo
Chiron
Chiron
RichieRich53476
Chiron
Level 100
God Stats
2W - 3L
1,429 SR
Queue Stats
466W - 442L
1,522 Elo+
Party 3
Freya
Freya
WestonSS
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
l RawCone l
Cthulhu
Level 45
God Stats
0W - 3L
1,222 SR
Queue Stats
10W - 8L
1,601 Elo+
Party 3
Team Averages
Level 88
1,403 SR
1,560 Elo+

VS

Team Averages
Level 59
1,540 SR
1,557 Elo+
Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
A Saint Soldier
Achilles
Level 115
God Stats
1W - 2L
1,336 SR
Queue Stats
715W - 560L
1,654 Elo+
Party 2
Ymir
Ymir
Ryuk1479
Ymir
Level 38
God Stats
4W - 2L
1,625 SR
Queue Stats
11W - 19L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sr Sack Nuts
Tsukuyomi
Level 18
God Stats
2W - 2L
1,533 SR
Queue Stats
49W - 33L
1,631 Elo+
Party 2
Persephone
Persephone
cheppapig
Persephone
Level 62
God Stats
13W - 13L
1,705 SR
Queue Stats
554W - 525L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ETSIII
Vamana
14
4 / 3 / 2
8,493
566
9,473
16,494
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
LGNxKirabi
King Arthur
11
1 / 4 / 0
7,080
472
6,876
12,778
7,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 5 / 2
8,060
537
5,233
12,706
4,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
WestonSS
Freya
12
2 / 2 / 1
7,246
483
7,372
6,725
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
l RawCone l
Cthulhu
11
1 / 4 / 2
7,680
512
5,671
11,091
5,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 2
7,684
512
6,754
9,391
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
16
6 / 1 / 1
9,037
602
11,138
11,974
9,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
1 / 0 / 5
7,344
490
4,418
11,672
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sr Sack Nuts
Tsukuyomi
15
5 / 3 / 5
8,757
584
9,467
10,008
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
cheppapig
Persephone
14
4 / 3 / 3
8,867
591
11,115
7,330
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
18
18
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
2
1
W
Achilles
6
1
1
6.5
L
Vamana
ETSIII
Vamana
4
3
2
1.67
L
King Arthur
LGNxKirabi
King Arthur
1
4
0
0.25
L
2
5
2
0.6
W
Ymir
1
0
5
3.5
W
Tsukuyomi
Sr Sack Nuts
Tsukuyomi
5
3
5
2.5
L
Freya
WestonSS
Freya
2
2
1
1.25
W
Persephone
cheppapig
Persephone
4
3
3
1.83
L
Cthulhu
l RawCone l
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
42,892
59,794
Taken
50,375
27,078
Mitigated
26,513
18,410
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,754
3,730
639
3,998
9,391
3,199
416
5,594
3,797
0
48,689
W
Achilles
11,138
4,443
0
4,741
11,974
9,537
0
373
11,601
0
53,522
L
Vamana
ETSIII
Vamana
9,473
6,314
0
8,170
16,494
7,364
0
5,545
10,687
0
51,149
L
King Arthur
LGNxKirabi
King Arthur
6,876
1,252
0
2,540
12,778
7,680
128
0
12,778
0
39,321
L
5,233
1,752
135
2,920
12,706
4,167
147
5,483
6,919
0
48,261
W
Ymir
4,418
1,766
0
3,682
11,672
7,558
0
6,378
5,294
24,411
0
W
Tsukuyomi
Sr Sack Nuts
Tsukuyomi
9,467
2,024
0
3,618
10,008
3,911
0
528
9,480
0
56,893
L
Freya
WestonSS
Freya
7,372
2,477
0
2,801
6,725
1,996
817
721
6,004
37,633
0
W
Persephone
cheppapig
Persephone
11,115
956
0
1,758
7,330
2,308
1,076
170
7,157
51,195
0
L
Cthulhu
l RawCone l
Cthulhu
5,671
803
398
1,446
11,091
5,871
297
3,172
7,873
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
41,689
397
Minions Killed
431
0
Camps Cleared
0
1,316,213
Distance Traveled
1,494,606
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,684
512
108
7
0
264,842
1
W
Achilles
9,037
602
89
6
0
309,998
3
L
Vamana
8,493
566
96
6
0
349,448
1
L
King Arthur
7,080
472
86
6
0
207,294
0
L
Chiron
8,060
537
98
7
0
276,371
0
W
Ymir
7,344
490
40
3
0
286,443
2
W
Tsukuyomi
8,757
584
97
6
0
343,855
1
L
Freya
7,246
483
77
5
0
235,613
1
W
Persephone
8,867
591
97
6
0
289,468
6
L
Cthulhu
7,680
512
40
3
0
247,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role