Player Matchup

Anhur
Anhur
Churchill94
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RAZRXwarrior
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Sammarchy
Cernunnos
Level 109
God Stats
10W - 9L
1,481 SR
Queue Stats
479W - 472L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
dafgypsy
Kuzenbo
Level 121
God Stats
7W - 8L
1,426 SR
Queue Stats
295W - 327L
1,384 Elo+
Solo
Sol
Sol
lowshak27
Sol
Level 108
God Stats
1W - 0L
1,749 SR
Queue Stats
23W - 15L
1,704 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,498 Elo+

VS

Team Averages
Level 81
1,530 SR
1,431 Elo+
Chernobog
Chernobog
BraCee14
Chernobog
Level 81
God Stats
2W - 3L
1,611 SR
Queue Stats
105W - 99L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
El_matad0rLFC
Nu Wa
Level 64
God Stats
1W - 1L
1,626 SR
Queue Stats
70W - 57L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Leomoschetti
Hun Batz
Level 127
God Stats
1W - 8L
1,558 SR
Queue Stats
293W - 295L
1,461 Elo+
Solo
Thor
Thor
Saint-Laurent-J
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,206 Elo+
Party 2
Nox
Nox
sparkychimera
Nox
Level 107
God Stats
10W - 10L
1,356 SR
Queue Stats
593W - 579L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 17
10,419
947
6,983
8,326
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 16
8,240
749
6,253
12,317
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Sammarchy
Cernunnos
18
12 / 1 / 15
10,788
981
19,110
10,941
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
dafgypsy
Kuzenbo
16
4 / 2 / 19
9,362
851
6,760
13,275
13,008
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 20
10,613
965
19,153
13,910
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BraCee14
Chernobog
17
5 / 7 / 7
9,769
888
15,018
14,773
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 6
9,330
848
12,467
11,161
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Leomoschetti
Hun Batz
12
2 / 6 / 7
7,625
693
4,438
14,940
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 10 / 3
7,603
691
5,762
12,953
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 8
7,932
721
8,882
8,800
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
33
Kills
15
16
Deaths
33
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BraCee14
Chernobog
5
7
7
1.21
W
7
4
17
3.88
L
5
6
6
1.33
L
Hun Batz
Leomoschetti
Hun Batz
2
6
7
0.92
W
1
7
16
1.29
L
2
10
3
0.35
W
Cernunnos
Sammarchy
Cernunnos
12
1
15
19.5
W
Kuzenbo
dafgypsy
Kuzenbo
4
2
19
6.75
W
9
2
20
9.5
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
46,567
58,769
Taken
62,627
30,661
Mitigated
24,452
24,814
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BraCee14
Chernobog
15,018
9,422
847
3,474
14,773
6,161
0
6,691
7,838
0
28,573
W
6,983
3,019
1,811
763
8,326
3,287
1,312
2,739
5,587
0
22,311
L
12,467
2,959
803
1,218
11,161
3,874
0
5,770
5,237
29,125
0
L
Hun Batz
Leomoschetti
Hun Batz
4,438
384
0
2,629
14,940
6,249
0
7,096
7,716
0
6,311
W
6,253
723
771
282
12,317
5,456
498
4,593
7,724
9,242
0
L
5,762
958
692
501
12,953
4,509
0
6,301
6,360
0
8,059
W
Cernunnos
Sammarchy
Cernunnos
19,110
11,779
1,667
5,453
10,941
4,144
2,092
4,580
6,361
0
47,558
W
Kuzenbo
dafgypsy
Kuzenbo
6,760
1,745
1,915
1,321
13,275
13,008
403
3,938
9,337
11,791
0
W
19,153
4,637
3,202
7,629
13,910
4,766
1,944
5,499
8,411
36,607
0
L
8,882
821
1,084
1,882
8,800
3,659
0
5,354
3,310
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
42,259
137
Minions Killed
97
0
Camps Cleared
0
1,048,521
Distance Traveled
812,813
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,769
888
37
3
0
182,259
4
W
Anhur
10,419
947
26
2
0
193,534
0
L
Nu Wa
9,330
848
27
2
0
168,213
0
L
Hun Batz
7,625
693
2
0
0
121,160
0
W
Ymir
8,240
749
5
0
0
196,576
0
L
Thor
7,603
691
6
1
0
163,692
0
W
Cernunnos
10,788
981
60
5
0
204,333
0
W
Kuzenbo
9,362
851
1
0
0
243,186
1
W
Sol
10,613
965
45
4
0
210,892
0
L
Nox
7,932
721
25
2
0
177,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role