Player Matchup

Hercules
Hercules
Chavoo25
Hercules
Level 140
God Stats
3W - 5L
1,133 SR
Queue Stats
154W - 171L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
DerpTaxzy
Cthulhu
Level 128
God Stats
9W - 4L
1,232 SR
Queue Stats
845W - 813L
1,550 Elo+
Solo
Danzaburou
Danzaburou
I2 E E IVI
Danzaburou
Level 127
God Stats
2W - 0L
1,736 SR
Queue Stats
52W - 51L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
JB14 Live
Kuzenbo
Level 124
God Stats
3W - 2L
1,426 SR
Queue Stats
84W - 83L
1,532 Elo+
Party 2
Izanami
Izanami
slashedmonster
Izanami
Level 125
God Stats
1W - 1L
1,774 SR
Queue Stats
76W - 75L
1,510 Elo+
Solo
Team Averages
Level 129
1,460 SR
1,524 Elo+

VS

Team Averages
Level 88
1,585 SR
1,498 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MNx ARTICUNO
Serqet
Level 121
God Stats
13W - 15L
1,486 SR
Queue Stats
486W - 497L
1,507 Elo+
Solo
Mulan
Mulan
Sinderan
Mulan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,626 Elo+
Party 1
Ullr
Ullr
TheRealTemperate
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,284 Elo+
Solo
Medusa
Medusa
smokenBeerorz
Medusa
Level 20
God Stats
0W - 1L
1,937 SR
Queue Stats
11W - 15L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chavoo25
Hercules
17
4 / 1 / 15
10,178
727
10,196
25,607
18,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
DerpTaxzy
Cthulhu
19
5 / 2 / 17
11,600
829
22,637
20,357
23,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
I2 E E IVI
Danzaburou
17
3 / 2 / 14
10,708
765
15,076
12,184
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
JB14 Live
Kuzenbo
16
1 / 3 / 20
9,798
700
9,946
32,506
38,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 3 / 9
11,278
806
21,888
14,035
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 7 / 4
9,003
643
19,851
20,112
18,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
17
5 / 4 / 2
9,948
711
10,832
18,689
15,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Sinderan
Mulan
16
1 / 5 / 7
9,895
707
19,552
24,141
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 5
8,304
593
10,830
11,514
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 2 / 6
10,896
778
24,132
13,419
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
23
Kills
11
11
Deaths
23
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
4
0.43
W
Hercules
Chavoo25
Hercules
4
1
15
11.5
W
Cthulhu
DerpTaxzy
Cthulhu
5
2
17
6.75
W
Danzaburou
I2 E E IVI
Danzaburou
3
2
14
5
W
Kuzenbo
JB14 Live
Kuzenbo
1
3
20
3.67
L
Serqet
5
4
2
1.5
L
Mulan
Sinderan
Mulan
1
5
7
0.9
L
0
5
5
0.5
W
10
3
9
4.83
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,743
Damage
85,197
104,689
Taken
87,875
93,919
Mitigated
60,726
57,692
Healing
28,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
19,851
762
649
890
20,112
18,425
36
6,135
13,977
28,886
0
W
Hercules
Chavoo25
Hercules
10,196
1,780
3,338
13,734
25,607
18,372
809
6,419
19,188
0
18,185
W
Cthulhu
DerpTaxzy
Cthulhu
22,637
1,442
5,334
5,848
20,357
23,158
256
3,232
17,076
37,368
0
W
Danzaburou
I2 E E IVI
Danzaburou
15,076
7,418
3,075
4,533
12,184
7,059
1,545
1,738
10,218
0
31,664
W
Kuzenbo
JB14 Live
Kuzenbo
9,946
3,540
3,041
14,170
32,506
38,994
570
5,772
26,385
24,513
0
L
Serqet
10,832
896
1,844
6,675
18,689
15,407
226
7,842
10,847
0
18,005
L
Mulan
Sinderan
Mulan
19,552
3,923
2,408
8,046
24,141
14,870
174
9,165
14,976
0
27,603
L
10,830
5,474
112
360
11,514
5,256
232
3,900
7,614
0
19,347
W
21,888
13,114
1,238
3,381
14,035
6,336
3,017
2,690
10,673
0
38,110
L
24,132
8,021
1,191
6,074
13,419
6,768
585
5,541
7,878
0
52,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
48,046
134
Minions Killed
142
0
Camps Cleared
0
1,249,379
Distance Traveled
1,295,162
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,003
643
17
1
0
244,583
2
W
Hercules
10,178
727
11
1
0
263,115
4
W
Cthulhu
11,600
829
31
2
0
272,201
1
W
Danzaburou
10,708
765
34
2
0
228,144
0
W
Kuzenbo
9,798
700
18
1
0
272,928
1
L
Serqet
9,948
711
9
1
0
292,689
0
L
Mulan
9,895
707
15
1
0
232,305
0
L
Ullr
8,304
593
30
2
0
238,882
2
W
Izanami
11,278
806
40
3
0
212,991
0
L
Medusa
10,896
778
71
5
0
286,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role