Player Matchup

Discordia
Discordia
FladderPatte
Discordia
Level 148
God Stats
88W - 75L
1,565 SR
Queue Stats
343W - 386L
1,455 Elo+
Solo
Sol
Sol
MAKSIMEL
Sol
Level 54
God Stats
11W - 19L
1,457 SR
Queue Stats
101W - 94L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
XxMONYxX
Gilgamesh
Level 67
God Stats
28W - 25L
1,568 SR
Queue Stats
260W - 280L
1,511 Elo+
Solo
Da Ji
Da Ji
pisciner
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
有个性的人
Achilles
Level 89
God Stats
0W - 2L
1,278 SR
Queue Stats
27W - 32L
1,398 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,470 Elo+

VS

Team Averages
Level 112
1,470 SR
1,462 Elo+
Xbalanque
Xbalanque
CARBONMIX
Xbalanque
Level 77
God Stats
1W - 1L
1,269 SR
Queue Stats
56W - 55L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drouze
Tsukuyomi
Level 123
God Stats
7W - 3L
1,590 SR
Queue Stats
435W - 426L
1,441 Elo+
Solo
Guan Yu
Guan Yu
XxXHikigayaXxX
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Yurcat
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
paxinos
Anubis
Level 108
God Stats
28W - 21L
1,493 SR
Queue Stats
51W - 51L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FladderPatte
Discordia
10
1 / 4 / 1
6,299
485
3,975
7,441
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 4 / 0
6,388
491
7,288
8,352
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
XxMONYxX
Gilgamesh
10
2 / 4 / 2
6,227
479
4,843
9,568
5,571
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
pisciner
Da Ji
11
1 / 3 / 0
6,277
483
2,300
8,745
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
10
0 / 6 / 2
6,155
473
2,874
9,550
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CARBONMIX
Xbalanque
12
2 / 2 / 3
7,120
548
6,141
8,713
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Drouze
Tsukuyomi
13
4 / 2 / 5
7,759
597
5,920
8,199
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 3
8,570
659
7,841
8,135
7,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Yurcat
Ymir
11
3 / 1 / 3
7,128
548
4,279
7,396
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
paxinos
Anubis
13
5 / 1 / 0
7,574
583
5,098
5,963
2,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
21
21
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CARBONMIX
Xbalanque
2
2
3
1.75
W
Tsukuyomi
Drouze
Tsukuyomi
4
2
5
3.25
L
Discordia
FladderPatte
Discordia
1
4
1
0.38
L
2
4
0
0.5
L
Gilgamesh
XxMONYxX
Gilgamesh
2
4
2
0.75
W
7
0
3
8.5
W
Ymir
Yurcat
Ymir
3
1
3
4.5
W
Anubis
paxinos
Anubis
5
1
0
5
L
Da Ji
pisciner
Da Ji
1
3
0
0.33
L
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,280
Damage
29,279
43,656
Taken
38,406
18,944
Mitigated
19,126
7,345
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CARBONMIX
Xbalanque
6,141
3,170
0
4,033
8,713
2,816
442
5,315
3,398
0
44,988
W
Tsukuyomi
Drouze
Tsukuyomi
5,920
1,198
0
3,446
8,199
3,174
0
969
7,230
0
46,500
L
Discordia
FladderPatte
Discordia
3,975
33
52
1,528
7,441
1,302
0
2,661
4,780
33,932
0
L
7,288
3,505
0
3,223
8,352
1,892
0
1,715
6,637
38,875
0
L
Gilgamesh
XxMONYxX
Gilgamesh
4,843
985
0
544
9,568
5,571
0
2,425
7,143
0
14,500
W
7,841
176
94
2,532
8,135
7,067
725
473
7,092
0
46,219
W
Ymir
Yurcat
Ymir
4,279
451
0
1,502
7,396
3,700
0
2,215
5,181
22,948
0
W
Anubis
paxinos
Anubis
5,098
279
0
3,318
5,963
2,369
0
2,291
3,642
42,757
0
L
Da Ji
pisciner
Da Ji
2,300
305
0
810
8,745
2,580
0
2,287
6,458
0
35,079
L
Achilles
2,874
417
0
1,188
9,550
7,599
0
289
9,261
0
23,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
38,151
273
Minions Killed
397
0
Camps Cleared
0
1,124,064
Distance Traveled
1,214,837
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,120
548
83
6
0
229,592
1
W
Tsukuyomi
7,759
597
90
7
0
260,416
3
L
Discordia
6,299
485
69
5
0
202,973
4
L
Sol
6,388
491
60
5
0
219,396
1
L
Gilgamesh
6,227
479
22
2
0
256,274
3
W
Guan Yu
8,570
659
100
8
0
273,498
1
W
Ymir
7,128
548
42
3
0
224,242
7
W
Anubis
7,574
583
82
6
0
227,089
2
L
Da Ji
6,277
483
73
6
0
232,284
4
L
Achilles
6,155
473
49
4
0
213,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role