Player Matchup

King Arthur
King Arthur
Diamond II
HotaruMizushina
King Arthur
Diamond II
Level 85
God Stats
10W - 10L
1,667 SR
Queue Stats
83W - 40L
2,776 MMR
Solo
Achilles
Achilles
Masters
Kazukσ
Achilles
Masters
Level 59
God Stats
0W - 3L
1,400 SR
Queue Stats
43W - 41L
2,420 MMR
Party 1
Cabrakan
Cabrakan
Masters
Luxeriøn
Cabrakan
Masters
Level 160
God Stats
4W - 6L
1,815 SR
Queue Stats
314W - 248L
2,568 MMR
Party 1
Rama
Rama
Masters
RoxasArashi
Rama
Masters
Level 158
God Stats
7W - 7L
1,610 SR
Queue Stats
268W - 242L
2,600 MMR
Solo
Scylla
Scylla
Diamond V
TheMojMan
Scylla
Diamond V
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
492W - 490L
2,171 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,598 SR
2,507 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,600 SR
2,230 MMR
Chang'e
Chang'e
Grandmaster
Eribiiax
Chang'e
Grandmaster
Level 160
God Stats
151W - 79L
1,772 SR
Queue Stats
540W - 358L
3,044 MMR
Party 2
Ymir
Ymir
Diamond IV
KapiX471
Ymir
Diamond IV
Level 157
God Stats
7W - 6L
1,559 SR
Queue Stats
237W - 219L
2,136 MMR
Solo
Tyr
Tyr
Diamond III
SilverSpoonNub
Tyr
Diamond III
Level 136
God Stats
1W - 1L
1,339 SR
Queue Stats
127W - 133L
2,314 MMR
Solo
Medusa
Medusa
Platinum III
WBBRR
Medusa
Platinum III
Level 41
God Stats
41W - 24L
1,830 SR
Queue Stats
112W - 96L
2,156 MMR
Solo
Nemesis
Nemesis
Grandmaster
Оrigami
Nemesis
Grandmaster
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HotaruMizushina
King Arthur
18
5 / 4 / 3
11,039
526
21,685
30,772
26,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Kazukσ
Achilles
18
6 / 6 / 1
11,292
538
11,766
18,448
12,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Luxeriøn
Cabrakan
14
3 / 7 / 4
10,631
506
13,207
23,442
23,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 5 / 3
10,310
491
10,730
17,419
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
TheMojMan
Scylla
13
0 / 10 / 3
8,227
392
3,812
13,123
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatSetAthenaGilgameshApollo

VS

Bans
GebAphroditeSobekTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eribiiax
Chang'e
20
9 / 2 / 12
13,875
661
26,765
18,731
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
17
5 / 1 / 13
12,866
613
7,806
17,581
22,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 5
11,600
552
7,916
28,252
24,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
WBBRR
Medusa
19
2 / 3 / 4
12,891
614
6,287
13,711
4,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Оrigami
Nemesis
20
14 / 2 / 7
14,148
674
26,895
17,812
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
15
Kills
31
32
Deaths
15
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Eribiiax
Chang'e
9
2
12
7.5
L
King Arthur
HotaruMizushina
King Arthur
5
4
3
1.63
W
Ymir
5
1
13
11.5
L
Achilles
Kazukσ
Achilles
6
6
1
1.08
L
Cabrakan
Luxeriøn
Cabrakan
3
7
4
0.71
L
1
5
3
0.5
W
1
7
5
0.5
L
Scylla
TheMojMan
Scylla
0
10
3
0.15
W
Medusa
WBBRR
Medusa
2
3
4
1.33
W
Nemesis
Оrigami
Nemesis
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,200
Damage
75,669
103,204
Taken
96,087
73,234
Mitigated
73,487
21,693
Healing
46,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Eribiiax
Chang'e
26,765
1,939
7,389
11,313
18,731
9,214
3,116
5,338
13,393
111,680
0
L
King Arthur
HotaruMizushina
King Arthur
21,685
2,042
0
10,328
30,772
26,634
14
6,767
24,005
0
91,808
W
Ymir
7,806
1,514
0
7,101
17,581
22,894
378
4,551
13,030
40,996
0
L
Achilles
Kazukσ
Achilles
11,766
4,348
0
1,710
18,448
12,972
0
7,052
11,396
0
78,475
L
Cabrakan
Luxeriøn
Cabrakan
13,207
1,761
0
3,597
23,442
23,979
0
12,660
10,782
45,962
0
L
10,730
8,960
0
5,172
17,419
5,619
0
3,679
13,740
0
74,858
W
7,916
1,322
0
12,172
28,252
24,859
809
3,640
24,612
0
58,253
L
Scylla
TheMojMan
Scylla
3,812
404
0
886
13,123
4,030
0
4,413
8,710
41,512
0
W
Medusa
WBBRR
Medusa
6,287
2,543
0
4,424
13,711
4,842
7,207
1,746
11,965
0
96,273
W
Nemesis
Оrigami
Nemesis
26,895
18,187
0
4,285
17,812
11,678
4,068
2,790
15,022
0
120,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
65,380
582
Minions Killed
658
0
Camps Cleared
0
1,886,593
Distance Traveled
2,114,044
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,875
661
171
8
0
426,807
2
L
King Arthur
11,039
526
155
7
0
403,418
3
W
Ymir
12,866
613
65
3
0
432,180
4
L
Achilles
11,292
538
132
6
0
402,298
5
L
Cabrakan
10,631
506
64
3
0
374,787
4
L
Rama
10,310
491
142
7
0
375,517
4
W
Tyr
11,600
552
110
5
0
400,009
3
L
Scylla
8,227
392
89
4
0
330,573
2
W
Medusa
12,891
614
164
8
0
379,800
6
W
Nemesis
14,148
674
148
7
0
475,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role