Player Matchup

Nu Wa
Nu Wa
DarkSnaek114
Nu Wa
Level 116
God Stats
9W - 10L
1,653 SR
Queue Stats
232W - 337L
1,395 Elo+
Solo
Ares
Ares
FeedAzir
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
Rawln
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,551 SR
1,536 Elo+

VS

Team Averages
Level 17
1,367 SR
1,418 Elo+
Anubis
Anubis
CowboyTerry
Anubis
Level 20
God Stats
0W - 7L
1,101 SR
Queue Stats
1W - 10L
1,213 Elo+
Party 2
Fenrir
Fenrir
CrypticCosmo
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,320 Elo+
Party 2
Ares
Ares
ExtinctCaptain
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
7,490
749
5,373
5,685
2,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
2 / 1 / 14
8,759
876
6,078
9,641
7,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Rawln
Gilgamesh
14
14 / 1 / 4
9,930
993
13,263
9,021
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 7 / 3
6,563
656
4,061
7,952
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
9
2 / 7 / 1
7,378
738
4,511
9,544
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 2
7,403
740
5,667
13,689
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
3
3
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
3
0.21
L
Fenrir
2
7
1
0.36
W
2
1
7
5.5
L
1
4
2
0.5
W
Ares
2
1
14
9
W
Gilgamesh
Rawln
Gilgamesh
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
14,239
24,347
Taken
31,185
16,289
Mitigated
15,364
3,148
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,061
35
590
1,123
7,952
3,734
0
3,770
4,182
23,174
0
L
Fenrir
4,511
935
0
1,551
9,544
3,513
0
3,945
5,599
0
19,746
W
5,373
2,286
100
1,129
5,685
2,474
706
2,724
2,961
19,885
0
L
5,667
248
0
3,510
13,689
8,117
0
3,788
9,901
19,309
0
W
Ares
6,078
549
0
864
9,641
7,771
121
3,946
5,695
14,093
0
W
Gilgamesh
Rawln
Gilgamesh
13,263
5,704
0
1,055
9,021
6,044
512
3,122
5,899
0
44,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
21,344
111
Minions Killed
78
0
Camps Cleared
0
617,120
Distance Traveled
522,669
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,563
656
34
3
0
141,287
0
L
Fenrir
7,378
738
21
2
0
193,217
3
W
Nu Wa
7,490
749
27
3
0
167,131
3
L
Ares
7,403
740
23
2
0
188,165
2
W
Ares
8,759
876
17
2
0
220,272
0
W
Gilgamesh
9,930
993
67
7
0
229,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role