Player Matchup

Janus
Janus
CatMatisse
Janus
Level 23
God Stats
70W - 56L
1,552 SR
Queue Stats
114W - 90L
1,494 Elo+
Solo
Hel
Hel
Wisephant0m
Hel
Level 17
God Stats
1W - 0L
1,173 SR
Queue Stats
2W - 15L
1,216 Elo+
Solo
Horus
Horus
梦青楼China
Horus
Level 123
God Stats
2W - 3L
1,436 SR
Queue Stats
377W - 478L
1,456 Elo+
Solo
Team Averages
Level 54
1,387 SR
1,389 Elo+

VS

Team Averages
Level 20
1,506 SR
1,280 Elo+
Chernobog
Chernobog
BoochieBoochie
Chernobog
Level 39
God Stats
4W - 4L
1,373 SR
Queue Stats
54W - 64L
1,503 Elo+
Solo
Chronos
Chronos
rebarba-erme
Chronos
Level 16
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 3L
1,292 Elo+
Solo
Fenrir
Fenrir
sligfox
Fenrir
Level 6
God Stats
0W - 3L
1,314 SR
Queue Stats
21W - 56L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
11 / 4 / 7
15,933
759
27,807
15,080
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 8 / 7
13,693
652
8,945
14,598
5,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 16
13,231
630
9,189
25,949
23,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoochieBoochie
Chernobog
20
11 / 6 / 6
15,612
743
24,903
20,987
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
rebarba-erme
Chronos
17
6 / 3 / 3
13,564
646
11,017
26,553
9,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
sligfox
Fenrir
13
0 / 12 / 4
11,021
525
3,932
17,422
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
17
18
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BoochieBoochie
Chernobog
11
6
6
2.33
W
Janus
11
4
7
3.63
W
5
8
7
1.06
L
Chronos
rebarba-erme
Chronos
6
3
3
2.5
L
Fenrir
sligfox
Fenrir
0
12
4
0.17
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
39,852
55,627
Taken
64,962
34,438
Mitigated
24,020
13,554
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BoochieBoochie
Chernobog
24,903
19,577
0
4,591
20,987
6,849
2,071
11,947
8,768
0
114,730
W
Janus
27,807
1,515
306
2,150
15,080
5,889
965
2,444
12,636
110,749
0
W
8,945
1,358
1,680
3,702
14,598
5,328
971
4,000
10,598
46,855
0
L
Chronos
rebarba-erme
Chronos
11,017
2,503
0
4,421
26,553
9,949
1,851
17,229
8,830
51,693
0
L
Fenrir
sligfox
Fenrir
3,932
1,121
0
1,621
17,422
7,222
50
6,935
10,357
0
14,537
W
9,189
3,910
696
5,020
25,949
23,221
618
4,631
21,318
163
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
40,197
237
Minions Killed
221
0
Camps Cleared
0
1,041,102
Distance Traveled
980,298
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
15,612
743
132
6
0
290,525
5
W
Janus
15,933
759
145
7
0
356,674
2
W
Hel
13,693
652
80
4
0
326,180
0
L
Chronos
13,564
646
77
4
0
367,651
4
L
Fenrir
11,021
525
12
1
0
322,122
0
W
Horus
13,231
630
12
1
0
358,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role