Player Matchup

Neith
Neith
OneTone4All
Neith
Level 17
God Stats
12W - 4L
1,773 SR
Queue Stats
544W - 343L
1,813 Elo+
Solo
Loki
Loki
THE P00P THIEF
Loki
Level 28
God Stats
4W - 8L
1,400 SR
Queue Stats
73W - 66L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
THE POOP P0LICE
Gilgamesh
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
60W - 50L
1,587 Elo+
Party 1
Hades
Hades
curtokobeer
Hades
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 47L
1,925 Elo+
Solo
Chiron
Chiron
prazerCAIPIRA
Chiron
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,803 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,735 Elo+

VS

Team Averages
Level 16
1,628 SR
1,653 Elo+
Chaac
Chaac
HOMEROBONG
Chaac
Level 12
God Stats
39W - 23L
1,702 SR
Queue Stats
53W - 38L
1,697 Elo+
Solo
Danzaburou
Danzaburou
PvtSaltShaker
Danzaburou
Level 28
God Stats
3W - 5L
1,720 SR
Queue Stats
131W - 113L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
RussianPrototyp
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,629 Elo+
Solo
Ares
Ares
lbrtybear
Ares
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Scylla
Scylla
nottheoriginal
Scylla
Level 20
God Stats
1W - 4L
1,498 SR
Queue Stats
33W - 23L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,151
704
6,863
7,574
2,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 5
8,468
651
5,162
7,477
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
THE POOP P0LICE
Gilgamesh
13
2 / 2 / 1
7,731
595
6,585
10,331
4,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 2 / 7
8,280
637
6,185
7,328
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 0 / 4
8,246
634
7,374
7,540
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 2 / 1
6,513
501
5,465
9,424
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
PvtSaltShaker
Danzaburou
10
0 / 5 / 0
5,787
445
2,624
7,502
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RussianPrototyp
Tsukuyomi
14
4 / 3 / 1
7,949
611
7,011
9,292
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
6
0 / 12 / 0
4,906
377
1,801
12,528
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,627
433
2,020
4,702
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
5
5
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
1
0.75
W
8
0
3
9.5
L
Danzaburou
PvtSaltShaker
Danzaburou
0
5
0
0
L
Tsukuyomi
RussianPrototyp
Tsukuyomi
4
3
1
1.5
W
6
1
5
8.5
W
Gilgamesh
THE POOP P0LICE
Gilgamesh
2
2
1
1.25
W
4
2
7
3.75
L
Ares
0
12
0
0
L
0
3
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
18,921
40,250
Taken
43,448
15,693
Mitigated
19,759
13,098
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,465
947
0
4,124
9,424
8,867
360
0
9,424
0
34,197
W
6,863
2,886
0
1,917
7,574
2,854
1,713
365
7,209
0
64,375
L
Danzaburou
PvtSaltShaker
Danzaburou
2,624
1,258
0
1,387
7,502
1,724
0
1,451
6,051
0
26,466
L
Tsukuyomi
RussianPrototyp
Tsukuyomi
7,011
1,745
0
2,184
9,292
3,282
0
0
9,292
0
50,554
W
5,162
1,627
0
632
7,477
2,309
0
118
7,319
0
50,011
W
Gilgamesh
THE POOP P0LICE
Gilgamesh
6,585
1,693
0
3,613
10,331
4,427
974
0
9,641
0
35,418
W
6,185
733
215
2,918
7,328
3,131
3,305
983
6,305
35,682
0
L
Ares
1,801
502
0
252
12,528
4,965
96
4,467
8,061
9,789
0
L
2,020
94
0
323
4,702
921
0
267
4,435
24,629
0
W
7,374
3,199
374
3,429
7,540
2,972
0
2,115
5,235
0
50,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
30,782
455
Minions Killed
313
0
Camps Cleared
0
1,197,595
Distance Traveled
1,118,739
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,513
501
65
5
0
193,807
1
W
Neith
9,151
704
122
9
0
217,779
4
L
Danzaburou
5,787
445
48
4
0
244,370
5
L
Tsukuyomi
7,949
611
129
10
0
305,350
3
W
Loki
8,468
651
87
7
0
258,981
1
W
Gilgamesh
7,731
595
74
6
0
257,410
4
W
Hades
8,280
637
79
6
0
193,011
2
L
Ares
4,906
377
13
1
0
208,797
4
L
Scylla
5,627
433
58
4
0
166,415
3
W
Chiron
8,246
634
93
7
0
270,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role