Player Matchup

Skadi
Skadi
Daathi
Skadi
Level 64
God Stats
44W - 41L
1,464 SR
Queue Stats
331W - 397L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GBrisado
Tsukuyomi
Level 28
God Stats
2W - 0L
1,757 SR
Queue Stats
99W - 104L
1,544 Elo+
Party 2
Ra
Ra
HealedEar300602
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sobek
Sobek
MorenaPocah
Sobek
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
amiguinho
Erlang Shen
Level 27
God Stats
4W - 2L
1,499 SR
Queue Stats
89W - 103L
1,534 Elo+
Party 2
Team Averages
Level 25
1,544 SR
1,494 Elo+

VS

Team Averages
Level 24
1,505 SR
1,363 Elo+
Gilgamesh
Gilgamesh
Carrvallho
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GamerNA99
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,191 Elo+
Solo
Merlin
Merlin
ValeDasManas
Merlin
Level 28
God Stats
0W - 1L
1,691 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Skadi
Skadi
pan_con_chamcho
Skadi
Level 28
God Stats
6W - 6L
1,357 SR
Queue Stats
99W - 92L
1,485 Elo+
Solo
Bellona
Bellona
phxvtor001
Bellona
Level 28
God Stats
48W - 59L
1,479 SR
Queue Stats
78W - 103L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daathi
Skadi
11
5 / 0 / 0
6,683
608
5,250
4,634
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
GBrisado
Tsukuyomi
12
3 / 1 / 1
6,796
618
4,226
6,887
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 7 / 1
4,266
388
163
4,642
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 3
5,311
483
1,211
6,649
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
amiguinho
Erlang Shen
13
6 / 0 / 0
6,980
635
6,496
8,317
4,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carrvallho
Gilgamesh
8
2 / 1 / 1
5,336
485
4,075
6,039
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
9
0 / 3 / 0
5,424
493
1,740
5,009
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
3 / 3 / 0
6,877
625
2,559
5,484
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 0
5,647
513
4,041
5,673
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
phxvtor001
Bellona
8
0 / 3 / 0
5,102
464
3,566
7,681
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
14
Kills
7
9
Deaths
14
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carrvallho
Gilgamesh
2
1
1
2.5
W
Skadi
Daathi
Skadi
5
0
0
5
W
Tsukuyomi
GBrisado
Tsukuyomi
3
1
1
3.5
L
Thor
0
3
0
0
W
0
7
1
0.07
W
0
1
3
1.5
L
Merlin
3
3
0
1
W
Erlang Shen
amiguinho
Erlang Shen
6
0
0
6
L
2
4
0
0.5
L
Bellona
phxvtor001
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
15,981
31,129
Taken
29,886
12,604
Mitigated
11,435
8,151
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carrvallho
Gilgamesh
4,075
1,328
0
1,128
6,039
2,871
0
486
5,553
0
26,427
W
Skadi
Daathi
Skadi
5,250
2,870
0
1,510
4,634
1,186
0
0
4,634
0
36,908
W
Tsukuyomi
GBrisado
Tsukuyomi
4,226
961
0
1,906
6,887
2,559
0
1,080
5,712
0
40,782
L
Thor
1,740
190
0
307
5,009
1,538
0
0
5,009
0
21,677
W
163
163
0
193
4,642
985
240
641
3,949
5,926
0
W
1,211
106
0
2,354
6,649
2,983
54
627
5,958
7,916
0
L
Merlin
2,559
255
0
744
5,484
1,858
619
205
5,279
32,525
0
W
Erlang Shen
amiguinho
Erlang Shen
6,496
3,267
0
2,188
8,317
4,891
0
0
8,317
0
33,906
L
4,041
1,620
0
845
5,673
1,306
0
683
4,990
0
26,281
L
Bellona
phxvtor001
Bellona
3,566
1,511
0
1,449
7,681
3,862
0
0
7,681
0
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
28,386
267
Minions Killed
278
0
Camps Cleared
0
1,019,237
Distance Traveled
1,067,401
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,336
485
48
4
0
230,015
0
W
Skadi
6,683
608
70
6
0
213,342
1
W
Tsukuyomi
6,796
618
92
8
0
255,289
2
L
Thor
5,424
493
53
5
0
207,147
2
W
Ra
4,266
388
10
1
0
182,875
1
W
Sobek
5,311
483
15
1
0
191,777
0
L
Merlin
6,877
625
81
7
0
207,040
1
W
Erlang Shen
6,980
635
80
7
0
175,954
0
L
Skadi
5,647
513
51
5
0
207,119
2
L
Bellona
5,102
464
45
4
0
216,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role