Player Matchup

Merlin
Merlin
SmugHat
Merlin
Level 5
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ullr
Ullr
kingtulip123
Ullr
Level 5
God Stats
0W - 2L
1,083 SR
Queue Stats
18W - 20L
1,248 Elo+
Party 2
Ares
Ares
unHumanDesire
Ares
Level 99
God Stats
0W - 3L
1,670 SR
Queue Stats
128W - 111L
1,638 Elo+
Party 2
Team Averages
Level 36
1,453 SR
1,462 Elo+

VS

Team Averages
Level 106
1,415 SR
1,474 Elo+
Anhur
Anhur
DarkVT
Anhur
Level 143
God Stats
3W - 5L
1,282 SR
Queue Stats
22W - 22L
1,595 Elo+
Party 1
Persephone
Persephone
Millina11
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
overdriven33
Fenrir
Level 48
God Stats
5W - 6L
1,465 SR
Queue Stats
5W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SmugHat
Merlin
11
3 / 7 / 2
8,180
744
4,591
7,097
2,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 5
7,236
658
2,857
7,685
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 2
7,808
710
5,920
12,542
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DarkVT
Anhur
14
8 / 2 / 5
9,711
883
8,609
9,557
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Millina11
Persephone
12
3 / 0 / 8
8,911
810
7,943
5,259
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
4 / 4 / 7
8,642
786
7,326
9,410
3,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
DarkVT
Anhur
8
2
5
5.25
W
Persephone
Millina11
Persephone
3
0
8
7
L
Merlin
SmugHat
Merlin
3
7
2
0.57
L
0
4
5
0.63
W
Fenrir
4
4
7
1.88
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
23,878
27,324
Taken
24,226
14,303
Mitigated
8,962
3,498
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DarkVT
Anhur
8,609
3,225
0
3,371
9,557
3,948
1,372
4,999
4,558
0
55,066
W
Persephone
Millina11
Persephone
7,943
259
0
2,731
5,259
1,606
827
1,730
3,529
37,109
0
L
Merlin
SmugHat
Merlin
4,591
618
0
464
7,097
2,463
0
1,206
5,843
24,343
0
L
2,857
776
0
30
7,685
2,734
0
1,710
5,873
0
18,095
W
Fenrir
7,326
3,298
0
1,637
9,410
3,408
0
4,496
4,914
0
27,963
L
5,920
426
0
3,004
12,542
9,106
0
4,698
7,576
15,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,224
Gold Earned
27,264
92
Minions Killed
171
0
Camps Cleared
0
590,928
Distance Traveled
614,828
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,711
883
89
8
0
194,803
1
W
Persephone
8,911
810
58
5
0
204,860
4
L
Merlin
8,180
744
39
4
0
165,391
0
L
Ullr
7,236
658
36
3
0
207,952
0
W
Fenrir
8,642
786
24
2
0
215,165
0
L
Ares
7,808
710
17
2
0
217,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role