Player Matchup

Heimdallr
Heimdallr
Gold III
Lethal_PandaYT
Heimdallr
Gold III
Level 129
God Stats
3W - 4L
1,587 SR
Queue Stats
20W - 18L
1,573 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Nameless_User18
Cthulhu
Silver II
Level 64
God Stats
2W - 3L
1,597 SR
Queue Stats
16W - 19L
1,201 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Sohnano
Baron Samedi
Silver I
Level 107
God Stats
0W - 1L
1,531 SR
Queue Stats
16W - 19L
1,209 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,572 SR
1,328 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,497 SR
1,323 MMR
Izanami
Izanami
Silver III
Berzerker25
Izanami
Silver III
Level 65
God Stats
30W - 31L
1,565 SR
Queue Stats
67W - 61L
1,436 MMR
Party 2
Scylla
Scylla
Silver V
ChrisNYC-_-
Scylla
Silver V
Level 64
God Stats
7W - 3L
1,461 SR
Queue Stats
8W - 8L
1,257 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
peatblackman616
Kumbhakarna
Silver V
Level 90
God Stats
3W - 4L
1,465 SR
Queue Stats
58W - 51L
1,275 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lethal_PandaYT
Heimdallr
14
2 / 4 / 4
10,690
629
15,298
16,510
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 3
11,687
687
10,353
13,973
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Sohnano
Baron Samedi
13
1 / 6 / 4
10,094
594
13,232
12,318
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HadesGilgameshTiamatAthenaCabrakan

VS

Bans
DanzaburouAnubisCu ChulainnPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berzerker25
Izanami
15
4 / 3 / 7
11,554
680
10,264
15,461
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
5 / 2 / 6
11,274
663
15,895
11,354
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
peatblackman616
Kumbhakarna
15
4 / 1 / 9
12,024
707
7,461
20,270
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Berzerker25
Izanami
4
3
7
2.5
W
Scylla
5
2
6
4
L
Heimdallr
Lethal_PandaYT
Heimdallr
2
4
4
1
L
3
3
3
1.5
L
Baron Samedi
Sohnano
Baron Samedi
1
6
4
0.5
W
Kumbhakarna
peatblackman616
Kumbhakarna
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,883
Damage
33,620
42,801
Taken
47,085
27,963
Mitigated
31,616
15,750
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Berzerker25
Izanami
10,264
7,136
0
5,059
15,461
5,845
2,586
6,921
8,073
0
58,419
W
Scylla
15,895
668
0
2,907
11,354
7,008
603
6,761
4,235
52,821
0
L
Heimdallr
Lethal_PandaYT
Heimdallr
15,298
7,591
0
6,118
16,510
6,594
1,322
8,586
7,924
0
61,412
L
10,353
266
1,335
3,769
13,973
15,085
224
7,302
6,671
40,634
0
L
Baron Samedi
Sohnano
Baron Samedi
13,232
479
1,468
3,060
12,318
6,284
281
7,543
4,775
35,723
0
W
Kumbhakarna
peatblackman616
Kumbhakarna
7,461
262
0
3,127
20,270
18,763
337
8,713
11,149
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
34,852
188
Minions Killed
180
0
Camps Cleared
0
889,987
Distance Traveled
1,091,070
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,554
680
87
5
0
379,507
4
W
Scylla
11,274
663
65
4
0
358,510
0
L
Heimdallr
10,690
629
104
6
0
306,324
5
L
Cthulhu
11,687
687
41
2
0
321,833
1
L
Baron Samedi
10,094
594
43
3
0
261,830
2
W
Kumbhakarna
12,024
707
28
2
0
353,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role