Player Matchup

Artemis
Artemis
Detrolex
Artemis
Level 15
God Stats
3W - 3L
1,567 SR
Queue Stats
23W - 27L
1,496 Elo+
Party 1
Scylla
Scylla
R0seMaster
Scylla
Level 17
God Stats
8W - 9L
1,530 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 1
Ares
Ares
Sewi2791
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,439 Elo+
Party 1
Arachne
Arachne
ShadowMarth
Arachne
Level 16
God Stats
4W - 2L
1,429 SR
Queue Stats
21W - 21L
1,506 Elo+
Party 1
Hercules
Hercules
Sleggø
Hercules
Level 24
God Stats
1W - 2L
1,491 SR
Queue Stats
29W - 32L
1,494 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,482 Elo+

VS

Team Averages
Level 17
1,529 SR
1,463 Elo+
Medusa
Medusa
Abaddon0x
Medusa
Level 10
God Stats
3W - 4L
1,347 SR
Queue Stats
23W - 26L
1,351 Elo+
Party 3
Chernobog
Chernobog
Smegui
Chernobog
Level 4
God Stats
1W - 1L
1,791 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 2
Pele
Pele
Sudeku
Pele
Level 5
God Stats
2W - 4L
1,389 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 22
God Stats
138W - 97L
1,619 SR
Queue Stats
152W - 132L
1,521 Elo+
Party 3
Ra
Ra
yeraytxo
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Detrolex
Artemis
12
9 / 4 / 5
8,037
670
9,907
6,410
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
R0seMaster
Scylla
11
1 / 2 / 0
6,355
530
2,096
4,790
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
5 / 1 / 3
6,727
561
3,973
8,412
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
ShadowMarth
Arachne
13
7 / 1 / 2
7,561
630
3,996
7,208
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sleggø
Hercules
12
1 / 3 / 7
6,487
541
5,109
8,650
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abaddon0x
Medusa
11
5 / 3 / 0
7,101
592
4,269
5,027
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Smegui
Chernobog
10
3 / 7 / 2
6,137
511
3,676
8,769
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Sudeku
Pele
8
0 / 5 / 3
5,403
450
3,060
7,735
2,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
THCM1
Anubis
11
2 / 3 / 2
6,673
556
7,120
6,795
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 3
5,659
472
4,700
6,237
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
11
11
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abaddon0x
Medusa
5
3
0
1.67
W
Artemis
Detrolex
Artemis
9
4
5
2.88
W
Scylla
R0seMaster
Scylla
1
2
0
0.5
W
Ares
5
1
3
6.5
W
Arachne
ShadowMarth
Arachne
7
1
2
8
W
Hercules
Sleggø
Hercules
1
3
7
1.5
L
Chernobog
Smegui
Chernobog
3
7
2
0.57
L
Pele
Sudeku
Pele
0
5
3
0.3
L
Anubis
THCM1
Anubis
2
3
2
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
22,825
35,470
Taken
34,563
18,602
Mitigated
11,312
4,461
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abaddon0x
Medusa
4,269
2,147
0
0
5,027
1,286
23
596
4,391
0
26,281
W
Artemis
Detrolex
Artemis
9,907
6,674
0
300
6,410
2,183
1,132
1,536
4,734
0
36,202
W
Scylla
R0seMaster
Scylla
2,096
392
0
0
4,790
1,228
386
2,521
2,221
24,268
0
W
Ares
3,973
741
0
460
8,412
5,677
37
3,253
5,123
13,328
0
W
Arachne
ShadowMarth
Arachne
3,996
2,904
0
1,584
7,208
2,710
2,070
1,963
5,167
0
36,521
W
Hercules
Sleggø
Hercules
5,109
953
0
2,117
8,650
6,804
1,089
2,093
6,405
0
27,022
L
Chernobog
Smegui
Chernobog
3,676
2,386
0
715
8,769
2,703
759
607
8,015
0
23,577
L
Pele
Sudeku
Pele
3,060
683
0
548
7,735
2,135
0
1,598
6,047
0
20,413
L
Anubis
THCM1
Anubis
7,120
240
0
2,200
6,795
3,318
0
2,145
4,402
42,534
0
L
4,700
982
637
884
6,237
1,870
26
895
5,342
19,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
30,973
279
Minions Killed
252
0
Camps Cleared
0
1,225,788
Distance Traveled
1,142,648
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,101
592
53
4
0
238,854
0
W
Artemis
8,037
670
66
6
0
208,121
1
W
Scylla
6,355
530
66
6
0
233,197
3
W
Ares
6,727
561
26
2
0
268,657
1
W
Arachne
7,561
630
68
6
0
258,681
0
W
Hercules
6,487
541
53
4
0
257,132
2
L
Chernobog
6,137
511
49
4
0
238,109
0
L
Pele
5,403
450
41
3
0
230,683
0
L
Anubis
6,673
556
71
6
0
191,845
0
L
Ra
5,659
472
38
3
0
243,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role