Player Matchup

Anhur
Anhur
Almost-Elise
Anhur
Level 68
God Stats
7W - 5L
1,552 SR
Queue Stats
421W - 424L
1,402 Elo+
Solo
Arachne
Arachne
CHECK2003
Arachne
Level 65
God Stats
2W - 5L
1,128 SR
Queue Stats
72W - 84L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Ghoul Prime
Ah Puch
Level 88
God Stats
21W - 23L
1,520 SR
Queue Stats
271W - 349L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Kanekiken245
Gilgamesh
Level 111
God Stats
15W - 14L
1,152 SR
Queue Stats
118W - 113L
1,447 Elo+
Solo
Ymir
Ymir
mikhail69
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,370 SR
1,433 Elo+

VS

Team Averages
Level 74
1,370 SR
1,421 Elo+
Kuzenbo
Kuzenbo
CrushedMonkey33
Kuzenbo
Level 55
God Stats
2W - 4L
1,455 SR
Queue Stats
38W - 47L
1,410 Elo+
Party 1
Ullr
Ullr
EsteRhino
Ullr
Level 86
God Stats
2W - 2L
1,292 SR
Queue Stats
42W - 42L
1,438 Elo+
Solo
Odin
Odin
FUNKAPELLA
Odin
Level 81
God Stats
5W - 1L
1,263 SR
Queue Stats
128W - 126L
1,420 Elo+
Party 1
Merlin
Merlin
MrHero188574
Merlin
Level 70
God Stats
7W - 8L
1,502 SR
Queue Stats
112W - 105L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Prodigy6615
Jormungandr
Level 78
God Stats
20W - 16L
1,337 SR
Queue Stats
307W - 299L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,442
497
9,497
11,310
3,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
CHECK2003
Arachne
13
3 / 4 / 1
7,764
457
4,691
14,156
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Ghoul Prime
Ah Puch
14
3 / 3 / 0
8,696
512
8,543
8,560
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Kanekiken245
Gilgamesh
13
3 / 6 / 3
8,151
479
5,430
13,577
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
2 / 4 / 5
8,433
496
5,950
13,231
11,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,941
408
3,900
12,936
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
12
2 / 1 / 1
7,144
420
6,832
9,162
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 2 / 10
8,003
471
5,972
9,774
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
6 / 2 / 2
9,066
533
6,064
6,431
2,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
Prodigy6615
Jormungandr
15
9 / 3 / 7
9,504
559
17,469
14,290
10,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
20
20
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Arachne
CHECK2003
Arachne
3
4
1
0.88
W
1
5
5
0.7
W
Ullr
2
1
1
2.5
W
2
2
10
3.5
L
Ah Puch
Ghoul Prime
Ah Puch
3
3
0
1
L
Gilgamesh
Kanekiken245
Gilgamesh
3
6
3
0.75
W
Merlin
6
2
2
3.5
W
Jormungandr
Prodigy6615
Jormungandr
9
3
7
4.17
L
Ymir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
40,237
60,834
Taken
52,593
28,811
Mitigated
28,807
13,506
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
5,035
0
3,220
11,310
3,376
371
2,639
8,631
0
44,633
L
Arachne
CHECK2003
Arachne
4,691
3,712
0
5,579
14,156
4,652
0
5,050
9,106
0
44,532
W
3,900
1,654
0
1,674
12,936
9,410
229
2,417
10,519
13,891
0
W
Ullr
6,832
2,680
0
1,704
9,162
2,578
635
2,840
6,262
0
40,996
W
5,972
2,325
0
2,120
9,774
3,965
364
2,681
7,028
0
42,864
L
Ah Puch
Ghoul Prime
Ah Puch
8,543
444
0
1,907
8,560
2,869
382
6,070
2,490
51,697
0
L
Gilgamesh
Kanekiken245
Gilgamesh
5,430
1,197
522
1,215
13,577
6,682
784
9,737
3,840
0
37,227
W
Merlin
6,064
635
0
1,320
6,431
2,344
605
2,179
3,992
59,979
0
W
Jormungandr
Prodigy6615
Jormungandr
17,469
4,878
0
2,654
14,290
10,510
640
3,857
10,299
57,113
0
L
Ymir
5,950
1,345
0
1,063
13,231
11,232
137
3,897
9,334
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
40,658
395
Minions Killed
397
0
Camps Cleared
0
1,427,220
Distance Traveled
1,484,056
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,442
497
82
5
0
283,903
5
L
Arachne
7,764
457
84
5
0
278,541
1
W
Kuzenbo
6,941
408
20
1
0
283,899
1
W
Ullr
7,144
420
78
5
0
299,650
3
W
Odin
8,003
471
72
4
0
345,040
3
L
Ah Puch
8,696
512
112
7
0
283,853
1
L
Gilgamesh
8,151
479
80
5
0
290,539
3
W
Merlin
9,066
533
118
7
0
280,356
1
W
Jormungandr
9,504
559
109
6
0
275,111
3
L
Ymir
8,433
496
37
2
0
290,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role