Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CaptainPring
Nemesis
Level 89
God Stats
2W - 1L
1,336 SR
Queue Stats
70W - 71L
1,551 Elo+
Party 2
Odin
Odin
DoctorGroges
Odin
Level 28
God Stats
5W - 3L
1,580 SR
Queue Stats
131W - 114L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Ron_1412
Nu Wa
Level 69
God Stats
20W - 12L
1,658 SR
Queue Stats
102W - 91L
1,493 Elo+
Party 3
Eset
Eset
Yxini
Eset
Level 17
God Stats
7W - 9L
1,448 SR
Queue Stats
9W - 13L
1,384 Elo+
Party 3
Team Averages
Level 58
1,504 SR
1,496 Elo+

VS

Team Averages
Level 61
1,404 SR
1,334 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AnnoyinPupil
Chaac
Level 87
God Stats
1W - 4L
1,402 SR
Queue Stats
21W - 34L
1,314 Elo+
Solo
Neith
Neith
a_rahmanfayez
Neith
Level 17
God Stats
16W - 31L
1,240 SR
Queue Stats
93W - 179L
1,276 Elo+
Party 1
Fenrir
Fenrir
fatpanda6658
Fenrir
Level 109
God Stats
5W - 14L
1,377 SR
Queue Stats
676W - 1,064L
1,268 Elo+
Party 1
Janus
Janus
simple-_-life
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 98L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
5 / 1 / 6
7,017
638
6,823
7,960
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
CaptainPring
Nemesis
11
2 / 1 / 3
6,189
563
2,357
6,877
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
7,175
652
7,973
9,328
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Ron_1412
Nu Wa
13
4 / 0 / 3
7,227
657
7,123
4,080
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Eset
Yxini
Eset
11
3 / 1 / 7
5,993
545
4,819
3,506
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 3 / 1
4,912
447
2,079
7,423
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 1
6,165
560
5,020
11,370
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,531
412
1,456
6,599
1,826
Boots

Boots

+6%
Movement Speed

Fenrir
9
2 / 5 / 2
5,826
530
4,108
9,866
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 0
6,014
547
2,876
5,677
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
6
8
L
Cabrakan
 
Cabrakan
0
3
1
0.17
L
2
2
1
1.25
W
Nemesis
CaptainPring
Nemesis
2
1
3
3.5
W
2
2
1
1.25
W
Nu Wa
Ron_1412
Nu Wa
4
0
3
5.5
W
Eset
Yxini
Eset
3
1
7
6.5
L
0
3
1
0.17
L
Fenrir
2
5
2
0.6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
15,539
31,751
Taken
40,935
15,098
Mitigated
17,008
10,648
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,823
2,240
0
2,443
7,960
4,752
244
1,861
6,059
27,885
0
L
Cabrakan
 
Cabrakan
2,079
199
393
1,068
7,423
4,786
0
5,216
1,877
12,984
0
L
5,020
1,786
0
4,813
11,370
5,936
0
478
10,850
0
29,067
W
Nemesis
CaptainPring
Nemesis
2,357
664
0
3,674
6,877
2,122
0
0
6,877
0
28,380
W
7,973
3,424
0
2,153
9,328
5,967
132
0
9,328
0
44,760
W
Nu Wa
Ron_1412
Nu Wa
7,123
1,090
0
1,281
4,080
1,191
0
2,532
1,394
43,175
0
W
Eset
Yxini
Eset
4,819
473
561
536
3,506
1,066
638
368
3,138
29,084
0
L
1,456
380
0
1,805
6,599
1,826
0
4,609
1,800
0
19,237
L
Fenrir
4,108
874
0
2,512
9,866
2,933
0
3,738
5,943
0
23,021
L
2,876
269
147
1,204
5,677
1,527
357
3,719
1,700
32,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
27,448
354
Minions Killed
241
0
Camps Cleared
0
1,051,184
Distance Traveled
1,003,062
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,017
638
48
4
0
222,307
0
L
Cabrakan
4,912
447
23
2
0
197,027
3
L
Chaac
6,165
560
61
6
0
207,659
0
W
Nemesis
6,189
563
59
5
0
206,772
0
W
Odin
7,175
652
92
8
0
212,758
6
W
Nu Wa
7,227
657
101
9
0
219,262
1
W
Eset
5,993
545
54
5
0
190,085
1
L
Neith
4,531
412
25
2
0
174,872
0
L
Fenrir
5,826
530
55
5
0
220,685
2
L
Janus
6,014
547
77
7
0
202,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role