Player Matchup

Chaac
Chaac
Silver I
OMG iitz DADDY
Chaac
Silver I
Level 151
God Stats
12W - 9L
1,628 SR
Queue Stats
75W - 63L
1,133 MMR
Party 1
Artemis
Artemis
Gold IV
ThePandaNamedPo
Artemis
Gold IV
Level 111
God Stats
3W - 4L
1,580 SR
Queue Stats
23W - 19L
1,575 MMR
Party 1
Scylla
Scylla
Silver I
Xeros91
Scylla
Silver I
Level 134
God Stats
1W - 0L
1,302 SR
Queue Stats
40W - 32L
1,305 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,503 SR
1,338 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,573 SR
1,298 MMR
Hel
Hel
Silver V
Betameche91
Hel
Silver V
Level 84
God Stats
0W - 2L
1,513 SR
Queue Stats
3W - 9L
1,282 MMR
Party 2
Medusa
Medusa
Bronze III
Drealtann
Medusa
Bronze III
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,548 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
x_Junior-Silva_x
Kumbhakarna
Silver III
Level 143
God Stats
2W - 3L
1,514 SR
Queue Stats
253W - 260L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
12,402
653
14,694
16,347
19,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 4 / 11
12,883
678
22,064
10,633
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Xeros91
Scylla
17
8 / 2 / 10
13,380
704
21,052
8,462
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusGilgameshHeraCabrakanCthulhu

VS

Bans
TyrKhepriMerlinAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
12,425
654
5,729
20,515
8,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Drealtann
Medusa
15
0 / 4 / 4
10,580
557
10,373
16,583
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
x_Junior-Silva_x
Kumbhakarna
14
4 / 7 / 3
12,612
664
4,693
30,602
35,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
6
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Medusa
Drealtann
Medusa
0
4
4
0.5
W
5
1
11
10.5
W
5
4
11
2.63
W
Scylla
Xeros91
Scylla
8
2
10
6.5
L
Kumbhakarna
x_Junior-Silva_x
Kumbhakarna
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,810
Damage
20,795
35,442
Taken
67,700
27,487
Mitigated
50,322
9,318
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,729
0
3,910
5,653
20,515
8,109
0
8,205
12,310
31,995
0
L
Medusa
Drealtann
Medusa
10,373
3,795
0
644
16,583
6,504
306
4,735
11,848
0
58,597
W
14,694
1,851
0
6,297
16,347
19,993
491
4,103
12,244
0
54,166
W
22,064
11,511
0
922
10,633
4,359
748
4,475
6,158
0
65,162
W
Scylla
Xeros91
Scylla
21,052
2,003
0
2,099
8,462
3,135
1,405
1,934
6,528
81,196
0
L
Kumbhakarna
x_Junior-Silva_x
Kumbhakarna
4,693
127
0
1,199
30,602
35,709
0
8,168
22,434
23,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
35,617
220
Minions Killed
161
0
Camps Cleared
0
994,405
Distance Traveled
976,316
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,425
654
37
2
0
318,747
2
L
Medusa
10,580
557
107
6
0
348,255
5
W
Chaac
12,402
653
46
2
0
356,648
5
W
Artemis
12,883
678
59
3
0
308,626
3
W
Scylla
13,380
704
115
6
0
329,131
2
L
Kumbhakarna
12,612
664
17
1
0
309,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role