Player Matchup

Zeus
Zeus
AHime96
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,489 Elo+
Party 3
Nemesis
Nemesis
CaptainSchuchi
Nemesis
Level 127
God Stats
5W - 9L
1,574 SR
Queue Stats
153W - 163L
1,548 Elo+
Party 4
Cupid
Cupid
RWarren95
Cupid
Level 38
God Stats
0W - 2L
1,295 SR
Queue Stats
45W - 44L
1,451 Elo+
Party 3
Sobek
Sobek
SticksFPC
Sobek
Level 22
God Stats
1W - 5L
1,258 SR
Queue Stats
33W - 24L
1,501 Elo+
Party 3
Gilgamesh
Gilgamesh
Wilko196
Gilgamesh
Level 27
God Stats
2W - 4L
1,411 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 4
Team Averages
Level 52
1,408 SR
1,497 Elo+

VS

Team Averages
Level 64
1,521 SR
1,512 Elo+
Nu Wa
Nu Wa
Diegomiceli
Nu Wa
Level 28
God Stats
5W - 4L
1,545 SR
Queue Stats
31W - 43L
1,312 Elo+
Party 2
Chang'e
Chang'e
GODmundr
Chang'e
Level 61
God Stats
5W - 1L
1,560 SR
Queue Stats
34W - 30L
1,393 Elo+
Party 2
Chaac
Chaac
LIVExKnight
Chaac
Level 23
God Stats
21W - 3L
1,807 SR
Queue Stats
39W - 11L
1,747 Elo+
Party 1
Achilles
Achilles
LIVExTemptation
Achilles
Level 144
God Stats
5W - 4L
1,221 SR
Queue Stats
425W - 367L
1,630 Elo+
Party 1
Ganesha
Ganesha
ThelVadama
Ganesha
Level 64
God Stats
5W - 1L
1,474 SR
Queue Stats
96W - 87L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AHime96
Zeus
13
1 / 4 / 5
7,486
468
4,980
7,593
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 1
9,632
602
11,352
12,938
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
RWarren95
Cupid
13
2 / 8 / 6
7,902
494
6,257
11,430
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
SticksFPC
Sobek
12
2 / 5 / 5
7,996
500
4,997
12,250
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Wilko196
Gilgamesh
14
0 / 4 / 0
7,848
491
5,581
13,754
9,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
7,991
499
9,595
7,229
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
GODmundr
Chang'e
13
8 / 3 / 2
8,750
547
6,297
9,146
2,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 0 / 2
10,149
634
8,744
8,068
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
4 / 3 / 3
8,823
551
6,139
12,239
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ThelVadama
Ganesha
15
2 / 4 / 14
10,093
631
8,218
14,311
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
14
Kills
22
23
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
AHime96
Zeus
1
4
5
0.88
L
9
2
1
4.75
W
4
4
5
1.63
W
Chang'e
GODmundr
Chang'e
8
3
2
3
W
4
0
2
5
W
Achilles
4
3
3
1.83
L
Cupid
RWarren95
Cupid
2
8
6
0.63
L
Sobek
SticksFPC
Sobek
2
5
5
0.9
W
Ganesha
ThelVadama
Ganesha
2
4
14
2.25
L
Gilgamesh
Wilko196
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
38,993
57,965
Taken
50,993
28,295
Mitigated
25,824
12,951
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AHime96
Zeus
4,980
855
542
1,569
7,593
1,974
0
4,382
2,939
45,670
0
L
11,352
7,673
0
1,659
12,938
5,625
0
4,693
8,059
0
71,958
W
9,595
2,149
0
0
7,229
1,971
669
1,865
5,364
32,039
0
W
Chang'e
GODmundr
Chang'e
6,297
236
1,020
2,752
9,146
2,610
830
2,528
6,618
28,237
0
W
8,744
2,195
0
3,699
8,068
6,204
283
0
8,068
0
64,899
W
Achilles
6,139
2,291
0
1,165
12,239
5,226
0
3,043
9,196
0
69,973
L
Cupid
RWarren95
Cupid
6,257
3,983
1,014
2,192
11,430
2,978
761
6,154
5,186
0
36,468
L
Sobek
SticksFPC
Sobek
4,997
484
0
2,819
12,250
8,658
297
7,938
4,082
20,729
0
W
Ganesha
ThelVadama
Ganesha
8,218
909
0
1,480
14,311
9,813
436
2,541
11,770
43,711
0
L
Gilgamesh
Wilko196
Gilgamesh
5,581
1,623
0
3,156
13,754
9,060
795
155
13,589
0
51,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
45,806
411
Minions Killed
452
0
Camps Cleared
0
1,436,060
Distance Traveled
1,602,415
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,486
468
80
5
0
275,404
6
L
Nemesis
9,632
602
126
8
0
342,724
3
W
Nu Wa
7,991
499
85
5
0
299,281
2
W
Chang'e
8,750
547
81
5
0
267,140
0
W
Chaac
10,149
634
147
9
0
348,539
4
W
Achilles
8,823
551
115
7
0
350,392
2
L
Cupid
7,902
494
62
4
0
253,944
6
L
Sobek
7,996
500
31
2
0
309,922
0
W
Ganesha
10,093
631
24
2
0
337,063
5
L
Gilgamesh
7,848
491
112
7
0
254,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role