Player Matchup

Kukulkan
Kukulkan
JD_SG_1727
Kukulkan
Level 13
God Stats
7W - 3L
1,659 SR
Queue Stats
10W - 11L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
KNCZ_Hejka
Erlang Shen
Level 78
God Stats
2W - 1L
1,349 SR
Queue Stats
238W - 212L
1,527 Elo+
Party 3
Izanami
Izanami
NOT Draxel
Izanami
Level 21
God Stats
2W - 4L
1,239 SR
Queue Stats
3W - 6L
1,358 Elo+
Solo
Horus
Horus
intetjuga
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
lodowa132
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 63L
1,692 Elo+
Party 3
Team Averages
Level 30
1,449 SR
1,486 Elo+

VS

Team Averages
Level 9
1,403 SR
1,523 Elo+
Guan Yu
Guan Yu
Br0k3n_Ramon-bot
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,437 Elo+
Party 1
Olorun
Olorun
IIDrakieII3130
Olorun
Level 15
God Stats
2W - 5L
1,165 SR
Queue Stats
56W - 25L
1,720 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jonathan4814
Tsukuyomi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 34L
1,691 Elo+
Party 2
Agni
Agni
LaLocaYo
Agni
Level 7
God Stats
5W - 7L
1,360 SR
Queue Stats
5W - 8L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Venazz_
Amaterasu
Level 5
God Stats
6W - 7L
1,490 SR
Queue Stats
10W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JD_SG_1727
Kukulkan
20
6 / 6 / 11
14,648
488
15,200
21,258
9,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
KNCZ_Hejka
Erlang Shen
20
18 / 7 / 16
16,797
560
21,850
31,413
20,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
NOT Draxel
Izanami
20
9 / 10 / 16
15,481
516
14,930
22,669
9,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
intetjuga
Horus
20
13 / 8 / 9
17,595
587
25,983
31,784
22,126
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
lodowa132
Tsukuyomi
20
10 / 2 / 22
15,823
527
31,284
31,587
29,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 4
12,476
416
9,533
30,174
22,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 7 / 9
15,113
504
26,394
28,460
20,443
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jonathan4814
Tsukuyomi
20
19 / 11 / 4
17,668
589
38,326
36,424
24,512
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
5 / 5 / 10
14,801
493
22,123
17,120
7,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Venazz_
Amaterasu
16
1 / 19 / 8
11,785
393
3,193
43,118
22,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
65
56
Kills
30
33
Deaths
56
74
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
14
4
0.29
L
3
7
9
1.07
W
Kukulkan
JD_SG_1727
Kukulkan
6
6
11
1.92
L
Tsukuyomi
Jonathan4814
Tsukuyomi
19
11
4
1.91
W
Erlang Shen
KNCZ_Hejka
Erlang Shen
18
7
16
3.71
L
Agni
5
5
10
2
W
Izanami
NOT Draxel
Izanami
9
10
16
1.7
L
Amaterasu
Venazz_
Amaterasu
1
19
8
0.26
W
Horus
intetjuga
Horus
13
8
9
2.19
W
Tsukuyomi
lodowa132
Tsukuyomi
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,247
Damage
99,569
138,711
Taken
155,296
90,528
Mitigated
96,820
36,868
Healing
47,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,533
3,406
502
8,690
30,174
22,773
0
4,618
25,556
0
83,908
L
26,394
14,169
1,117
11,683
28,460
20,443
1,433
2,645
25,815
144,293
0
W
Kukulkan
JD_SG_1727
Kukulkan
15,200
1,201
243
3,521
21,258
9,120
2,945
5,347
15,911
94,017
0
L
Tsukuyomi
Jonathan4814
Tsukuyomi
38,326
7,707
0
12,474
36,424
24,512
1,366
4,158
32,266
0
123,119
W
Erlang Shen
KNCZ_Hejka
Erlang Shen
21,850
12,754
0
4,963
31,413
20,807
1,394
12,376
18,945
0
101,332
L
Agni
22,123
608
106
3,897
17,120
7,010
738
2,473
14,647
81,532
0
W
Izanami
NOT Draxel
Izanami
14,930
7,786
0
1,926
22,669
9,301
1,384
7,428
15,241
0
76,801
L
Amaterasu
Venazz_
Amaterasu
3,193
1,985
0
8,706
43,118
22,082
429
5,023
38,095
0
36,274
W
Horus
intetjuga
Horus
25,983
13,696
2,193
10,756
31,784
22,126
2,262
8,794
22,762
0
130,801
W
Tsukuyomi
lodowa132
Tsukuyomi
31,284
8,667
2,150
11,116
31,587
29,174
547
15,442
16,145
0
85,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,344
Gold Earned
71,843
671
Minions Killed
609
0
Camps Cleared
0
2,773,439
Distance Traveled
2,587,778
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,476
416
120
4
0
573,578
0
L
Olorun
15,113
504
191
6
0
470,087
4
W
Kukulkan
14,648
488
140
5
0
519,411
2
L
Tsukuyomi
17,668
589
154
5
0
541,477
2
W
Erlang Shen
16,797
560
126
4
0
538,344
4
L
Agni
14,801
493
103
3
0
523,244
1
W
Izanami
15,481
516
102
3
0
510,217
1
L
Amaterasu
11,785
393
41
1
0
479,392
1
W
Horus
17,595
587
200
7
0
588,887
3
W
Tsukuyomi
15,823
527
103
3
0
616,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role