Player Matchup

Gilgamesh
Gilgamesh
Aatrox on drugs
Gilgamesh
Level 17
God Stats
38W - 36L
1,468 SR
Queue Stats
61W - 59L
1,260 Elo+
Solo
Skadi
Skadi
Maximuslives
Skadi
Level 28
God Stats
14W - 11L
1,500 SR
Queue Stats
441W - 478L
1,362 Elo+
Solo
Da Ji
Da Ji
RoyalReckoning1
Da Ji
Level 15
God Stats
1W - 3L
1,195 SR
Queue Stats
1W - 4L
1,215 Elo+
Solo
Horus
Horus
Ur__MoM101
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,408 Elo+
Party 1
Tyr
Tyr
the1andonly_guy
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,418 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,332 Elo+

VS

Team Averages
Level 12
1,457 SR
1,366 Elo+
Izanami
Izanami
Crushedmagik
Izanami
Level 16
God Stats
10W - 4L
1,292 SR
Queue Stats
54W - 50L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Dj-Default97
Cthulhu
Level 4
God Stats
16W - 21L
1,705 SR
Queue Stats
16W - 21L
1,634 Elo+
Party 2
Tiamat
Tiamat
Dustlesspear1
Tiamat
Level 17
God Stats
22W - 39L
1,327 SR
Queue Stats
60W - 89L
1,227 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fearlightningx
Tsukuyomi
Level 8
God Stats
16W - 23L
1,490 SR
Queue Stats
45W - 66L
1,321 Elo+
Party 2
Hel
Hel
utopia zima
Hel
Level 17
God Stats
4W - 4L
1,470 SR
Queue Stats
12W - 19L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aatrox on drugs
Gilgamesh
19
6 / 6 / 4
12,265
472
14,674
24,282
20,966
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
11 / 8 / 3
11,937
459
17,500
25,062
9,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 11 / 6
11,512
443
8,308
23,375
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Horus
17
6 / 11 / 4
11,804
454
14,970
31,065
15,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 9 / 3
10,209
393
6,521
27,913
14,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crushedmagik
Izanami
20
21 / 8 / 6
15,766
606
42,325
21,859
10,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Dj-Default97
Cthulhu
20
1 / 4 / 8
13,565
522
15,717
25,670
31,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 5 / 8
13,820
532
21,812
17,166
14,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
fearlightningx
Tsukuyomi
19
9 / 8 / 7
13,170
507
15,456
21,401
8,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 10 / 11
11,227
432
4,950
14,036
5,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
29
Kills
41
45
Deaths
35
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aatrox on drugs
Gilgamesh
6
6
4
1.33
W
Izanami
Crushedmagik
Izanami
21
8
6
3
W
Cthulhu
Dj-Default97
Cthulhu
1
4
8
1.25
W
8
5
8
2.4
L
11
8
3
1.56
L
3
11
6
0.55
L
Horus
6
11
4
0.73
W
Tsukuyomi
fearlightningx
Tsukuyomi
9
8
7
1.56
L
3
9
3
0.5
W
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,973
Damage
100,260
131,697
Taken
100,132
73,796
Mitigated
71,177
35,968
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aatrox on drugs
Gilgamesh
14,674
3,222
0
5,798
24,282
20,966
982
12,309
10,733
0
49,945
W
Izanami
Crushedmagik
Izanami
42,325
29,840
0
1,433
21,859
10,027
3,094
0
21,859
0
106,865
W
Cthulhu
Dj-Default97
Cthulhu
15,717
2,512
0
9,733
25,670
31,787
2,380
0
25,670
67,938
0
W
21,812
3,774
341
5,820
17,166
14,677
5,285
0
17,166
80,383
0
L
17,500
8,759
219
3,545
25,062
9,916
5,218
4,537
20,429
0
67,093
L
8,308
1,980
0
4,673
23,375
12,585
1,290
6,720
16,282
0
50,403
L
Horus
14,970
10,308
5,234
10,231
31,065
15,647
192
9,560
20,967
0
57,695
W
Tsukuyomi
fearlightningx
Tsukuyomi
15,456
4,067
0
2,344
21,401
8,963
2,392
0
21,401
0
63,811
L
6,521
2,244
306
5,962
27,913
14,682
198
6,672
20,807
0
51,116
W
4,950
1,358
4,250
1,898
14,036
5,723
1,292
0
14,036
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,727
Gold Earned
67,548
441
Minions Killed
479
0
Camps Cleared
0
1,839,842
Distance Traveled
2,035,998
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,265
472
87
3
0
388,541
3
W
Izanami
15,766
606
118
5
0
396,979
3
W
Cthulhu
13,565
522
104
4
0
458,562
0
W
Tiamat
13,820
532
141
5
0
393,200
0
L
Skadi
11,937
459
88
3
0
339,752
0
L
Da Ji
11,512
443
83
3
0
413,257
1
L
Horus
11,804
454
92
4
0
388,708
0
W
Tsukuyomi
13,170
507
81
3
0
480,967
2
L
Tyr
10,209
393
91
4
0
309,584
0
W
Hel
11,227
432
35
1
0
306,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role