Player Matchup

Aphrodite
Aphrodite
ArkBeast798
Aphrodite
Level 108
God Stats
11W - 4L
1,777 SR
Queue Stats
26W - 17L
1,553 Elo+
Party 3
Loki
Loki
GokuDragon0424
Loki
Level 28
God Stats
52W - 58L
1,491 SR
Queue Stats
394W - 377L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
Hades_Jimmy71
Guan Yu
Level 100
God Stats
10W - 10L
1,448 SR
Queue Stats
308W - 299L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
JIDiaz10
Cthulhu
Level 82
God Stats
83W - 62L
1,645 SR
Queue Stats
290W - 293L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
Tomiokka
Cernunnos
Level 16
God Stats
20W - 9L
1,692 SR
Queue Stats
317W - 321L
1,404 Elo+
Party 3
Team Averages
Level 67
1,611 SR
1,449 Elo+

VS

Team Averages
Level 60
1,514 SR
1,499 Elo+
Anubis
Anubis
BeastlyGorilla
Anubis
Level 56
God Stats
8W - 7L
1,597 SR
Queue Stats
45W - 64L
1,424 Elo+
Party 1
Bacchus
Bacchus
FFwarrior
Bacchus
Level 81
God Stats
4W - 3L
1,660 SR
Queue Stats
24W - 19L
1,504 Elo+
Party 1
Chernobog
Chernobog
Zinkmk
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
ianjack
Cthulhu
Level 48
God Stats
37W - 39L
1,313 SR
Queue Stats
323W - 383L
1,292 Elo+
Solo
Awilix
Awilix
mtndewlove
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArkBeast798
Aphrodite
19
9 / 5 / 5
12,298
512
21,781
19,536
8,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 6
11,048
460
11,692
18,231
10,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Guan Yu
16
1 / 6 / 8
10,720
447
9,384
24,027
22,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JIDiaz10
Cthulhu
15
3 / 2 / 10
10,753
448
8,794
21,116
22,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Tomiokka
Cernunnos
16
1 / 8 / 4
10,441
435
8,269
16,850
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
11,970
499
12,588
19,999
9,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
FFwarrior
Bacchus
16
3 / 3 / 9
11,653
486
10,004
17,211
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Zinkmk
Chernobog
17
6 / 4 / 4
12,162
507
13,031
13,838
4,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ianjack
Cthulhu
14
2 / 5 / 0
10,346
431
8,783
14,131
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
mtndewlove
Awilix
20
8 / 4 / 6
13,082
545
15,205
19,185
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
19
Kills
25
28
Deaths
20
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArkBeast798
Aphrodite
9
5
5
2.3
W
6
4
3
1.88
W
Bacchus
FFwarrior
Bacchus
3
3
9
2.5
L
5
7
6
1.14
L
Guan Yu
1
6
8
0.83
L
Cthulhu
JIDiaz10
Cthulhu
3
2
10
4
L
Cernunnos
Tomiokka
Cernunnos
1
8
4
0.38
W
Chernobog
Zinkmk
Chernobog
6
4
4
2
W
Cthulhu
ianjack
Cthulhu
2
5
0
0.4
W
Awilix
mtndewlove
Awilix
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,920
Damage
59,611
99,760
Taken
84,364
69,908
Mitigated
51,367
31,231
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArkBeast798
Aphrodite
21,781
2,684
4,433
11,030
19,536
8,775
105
5,995
13,541
92,005
0
W
12,588
84
0
6,588
19,999
9,933
804
9,594
10,047
72,284
0
W
Bacchus
FFwarrior
Bacchus
10,004
1,360
616
4,213
17,211
18,657
505
5,020
12,033
36,329
0
L
11,692
3,431
0
450
18,231
10,660
0
6,306
11,925
0
58,227
L
Guan Yu
9,384
689
1,167
4,952
24,027
22,598
412
11,154
12,873
73
60,188
L
Cthulhu
JIDiaz10
Cthulhu
8,794
261
1,338
4,145
21,116
22,745
111
6,836
14,280
42,989
0
L
Cernunnos
Tomiokka
Cernunnos
8,269
4,680
0
3,716
16,850
5,130
62
6,624
10,226
0
67,468
W
Chernobog
Zinkmk
Chernobog
13,031
8,343
0
4,651
13,838
4,705
1,169
6,400
7,275
0
62,368
W
Cthulhu
ianjack
Cthulhu
8,783
772
315
2,236
14,131
10,469
867
4,718
8,709
45,303
0
W
Awilix
mtndewlove
Awilix
15,205
6,768
0
6,395
19,185
7,603
1,682
7,056
11,749
0
100,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
59,213
511
Minions Killed
479
0
Camps Cleared
0
2,244,110
Distance Traveled
2,205,954
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,298
512
155
6
0
445,017
4
W
Anubis
11,970
499
108
5
0
421,401
6
W
Bacchus
11,653
486
66
3
0
510,763
6
L
Loki
11,048
460
80
3
0
490,148
0
L
Guan Yu
10,720
447
118
5
0
451,445
5
L
Cthulhu
10,753
448
54
2
0
470,361
12
L
Cernunnos
10,441
435
104
4
0
387,139
0
W
Chernobog
12,162
507
94
4
0
401,453
2
W
Cthulhu
10,346
431
82
3
0
333,038
7
W
Awilix
13,082
545
129
5
0
539,299
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role