Player Matchup

Sun Wukong
Sun Wukong
GeneralRaam03
Sun Wukong
Level 20
God Stats
16W - 4L
1,679 SR
Queue Stats
30W - 9L
1,762 Elo+
Party 1
Da Ji
Da Ji
GrayIy
Da Ji
Level 160
God Stats
10W - 4L
1,778 SR
Queue Stats
381W - 198L
1,711 Elo+
Party 1
Yemoja
Yemoja
Omnipotis
Yemoja
Level 149
God Stats
1W - 0L
1,854 SR
Queue Stats
13W - 5L
1,880 Elo+
Party 1
Heimdallr
Heimdallr
Positive YT
Heimdallr
Level 160
God Stats
74W - 49L
1,643 SR
Queue Stats
214W - 185L
1,692 Elo+
Party 1
Ah Puch
Ah Puch
SPooky Salesman
Ah Puch
Level 142
God Stats
3W - 1L
1,726 SR
Queue Stats
28W - 16L
1,666 Elo+
Party 1
Team Averages
Level 126
1,736 SR
1,742 Elo+

VS

Team Averages
Level 53
1,594 SR
1,565 Elo+
Cerberus
Cerberus
Coolen V
Cerberus
Level 44
God Stats
3W - 6L
1,543 SR
Queue Stats
47W - 62L
1,421 Elo+
Solo
Heimdallr
Heimdallr
EatMyGass_
Heimdallr
Level 36
God Stats
5W - 5L
1,423 SR
Queue Stats
46W - 39L
1,505 Elo+
Solo
Zeus
Zeus
LiptonGreenTea-
Zeus
Level 29
God Stats
7W - 3L
1,796 SR
Queue Stats
10W - 3L
1,749 Elo+
Party 2
Loki
Loki
MRBiggChiggs
Loki
Level 40
God Stats
29W - 28L
1,506 SR
Queue Stats
156W - 179L
1,475 Elo+
Solo
Merlin
Merlin
iamsaintlouis
Merlin
Level 116
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 3L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralRaam03
Sun Wukong
15
0 / 2 / 14
8,988
899
3,882
8,165
5,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
GrayIy
Da Ji
18
24 / 5 / 9
13,530
1,353
30,938
12,877
4,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Omnipotis
Yemoja
16
1 / 1 / 18
10,502
1,050
7,334
7,228
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Positive YT
Heimdallr
17
7 / 1 / 19
11,280
1,128
15,290
6,956
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 18
10,801
1,080
8,771
6,417
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolen V
Cerberus
15
2 / 7 / 5
9,701
970
6,265
16,601
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
EatMyGass_
Heimdallr
16
2 / 8 / 6
10,013
1,001
6,739
15,883
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 8 / 7
9,788
979
8,617
10,799
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 7
10,410
1,041
5,002
15,956
6,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 8 / 9
9,482
948
7,319
11,450
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
37
Kills
10
11
Deaths
37
78
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Coolen V
Cerberus
2
7
5
0.64
L
Heimdallr
EatMyGass_
Heimdallr
2
8
6
0.63
W
Sun Wukong
GeneralRaam03
Sun Wukong
0
2
14
3.5
W
Da Ji
GrayIy
Da Ji
24
5
9
5.7
L
3
8
7
0.81
L
2
6
7
0.92
W
Yemoja
Omnipotis
Yemoja
1
1
18
10
W
Heimdallr
Positive YT
Heimdallr
7
1
19
16.5
W
5
2
18
7
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,215
Damage
33,942
41,643
Taken
70,689
20,739
Mitigated
38,004
8,838
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Coolen V
Cerberus
6,265
205
0
1,079
16,601
15,203
0
5,746
10,847
22,922
0
L
Heimdallr
EatMyGass_
Heimdallr
6,739
2,328
294
1,731
15,883
7,493
0
2,983
12,900
0
26,964
W
Sun Wukong
GeneralRaam03
Sun Wukong
3,882
513
0
287
8,165
5,422
0
4,332
3,385
0
9,254
W
Da Ji
GrayIy
Da Ji
30,938
17,589
0
0
12,877
4,725
0
6,425
4,653
0
33,695
L
8,617
473
0
296
10,799
3,818
0
2,364
8,435
19,611
0
L
5,002
0
0
0
15,956
6,738
0
2,911
13,045
0
22,492
W
Yemoja
Omnipotis
Yemoja
7,334
1,229
4,138
1,046
7,228
5,437
0
3,321
3,588
18,760
0
W
Heimdallr
Positive YT
Heimdallr
15,290
9,735
0
2,283
6,956
2,875
0
3,112
3,554
0
42,329
W
8,771
251
0
1,084
6,417
2,280
0
3,113
3,066
41,519
0
L
7,319
0
0
360
11,450
4,752
0
2,101
9,349
18,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
49,394
195
Minions Killed
186
5
Camps Cleared
4
863,738
Distance Traveled
838,959
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,701
970
44
4
0
195,646
0
L
Heimdallr
10,013
1,001
51
5
2
147,858
0
W
Sun Wukong
8,988
899
14
1
0
164,141
0
W
Da Ji
13,530
1,353
9
1
2
181,698
1
L
Zeus
9,788
979
26
3
2
124,589
0
L
Loki
10,410
1,041
33
3
0
192,240
0
W
Yemoja
10,502
1,050
20
2
1
165,802
0
W
Heimdallr
11,280
1,128
78
8
1
187,190
0
W
Ah Puch
10,801
1,080
74
7
1
164,907
0
L
Merlin
9,482
948
32
3
0
178,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role