Player Matchup

Chiron
Chiron
DOOM-INPROGRESS
Chiron
Level 126
God Stats
11W - 4L
1,500 SR
Queue Stats
276W - 265L
1,452 Elo+
Solo
Vulcan
Vulcan
VileHarpy854391
Vulcan
Level 140
God Stats
53W - 53L
1,513 SR
Queue Stats
545W - 684L
1,450 Elo+
Solo
Hercules
Hercules
elusive_fork7
Hercules
Level 62
God Stats
3W - 7L
1,254 SR
Queue Stats
30W - 30L
1,433 Elo+
Solo
Team Averages
Level 109
1,422 SR
1,445 Elo+

VS

Team Averages
Level 22
1,396 SR
1,685 Elo+
Loki
Loki
AznGz
Loki
Level 20
God Stats
6W - 5L
1,189 SR
Queue Stats
29W - 27L
1,708 Elo+
Party 1
Sobek
Sobek
JohnnyG2344
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Janus
Janus
NicRom1514
Janus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 20L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,787
879
5,764
3,284
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 13
8,151
815
8,530
3,892
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
elusive_fork7
Hercules
13
7 / 1 / 7
9,202
920
7,685
10,325
4,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AznGz
Loki
11
2 / 5 / 0
6,929
693
5,124
9,679
3,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
6,697
670
1,698
10,019
4,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
8
0 / 8 / 2
6,243
624
2,468
7,957
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
AznGz
Loki
2
5
0
0.4
W
6
0
8
10
L
0
3
2
0.33
L
Janus
0
8
2
0.13
W
3
1
13
9.5
W
Hercules
elusive_fork7
Hercules
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
9,290
17,501
Taken
27,655
7,412
Mitigated
10,048
4,268
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AznGz
Loki
5,124
348
0
1,310
9,679
3,203
0
1,703
7,908
0
35,517
W
5,764
2,270
338
971
3,284
1,173
1,761
774
2,510
0
27,978
L
1,698
0
0
1,682
10,019
4,493
0
4,151
5,659
8,219
0
L
Janus
2,468
304
0
420
7,957
2,352
0
2,404
5,459
21,382
0
W
8,530
3,667
159
402
3,892
1,313
799
851
3,041
28,187
0
W
Hercules
elusive_fork7
Hercules
7,685
2,300
0
2,398
10,325
4,926
900
2,577
7,748
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
19,869
145
Minions Killed
95
0
Camps Cleared
0
616,727
Distance Traveled
516,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,929
693
50
5
0
208,001
1
W
Chiron
8,787
879
41
4
0
188,188
1
L
Sobek
6,697
670
9
1
0
165,889
0
L
Janus
6,243
624
36
4
0
142,639
0
W
Vulcan
8,151
815
35
4
0
209,227
2
W
Hercules
9,202
920
69
7
0
219,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role