Player Matchup

Cernunnos
Cernunnos
Aidofett
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,507 Elo+
Party 3
Loki
Loki
BengalsMan97
Loki
Level 148
God Stats
0W - 1L
1,785 SR
Queue Stats
63W - 56L
1,589 Elo+
Party 3
Kuzenbo
Kuzenbo
CantStumpMrTrump
Kuzenbo
Level 116
God Stats
71W - 79L
1,507 SR
Queue Stats
304W - 281L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
DrDoinYourMom
Gilgamesh
Level 19
God Stats
2W - 2L
1,656 SR
Queue Stats
11W - 6L
1,681 Elo+
Party 1
Persephone
Persephone
nоku
Persephone
Level 146
God Stats
8W - 11L
1,640 SR
Queue Stats
504W - 435L
1,659 Elo+
Party 1
Team Averages
Level 93
1,618 SR
1,608 Elo+

VS

Team Averages
Level 76
1,614 SR
1,608 Elo+
Pele
Pele
Donor69
Pele
Level 117
God Stats
20W - 11L
1,882 SR
Queue Stats
544W - 372L
1,685 Elo+
Party 2
Janus
Janus
GMoonlight
Janus
Level 39
God Stats
9W - 9L
1,494 SR
Queue Stats
106W - 89L
1,604 Elo+
Party 2
Amaterasu
Amaterasu
ItIsJonny
Amaterasu
Level 48
God Stats
64W - 53L
1,501 SR
Queue Stats
275W - 299L
1,475 Elo+
Solo
Cernunnos
Cernunnos
MysticFrost37
Cernunnos
Level 68
God Stats
33W - 15L
1,691 SR
Queue Stats
675W - 531L
1,650 Elo+
Party 2
Ymir
Ymir
Stormson
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aidofett
Cernunnos
12
1 / 4 / 0
6,953
435
2,506
9,001
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 3
7,612
476
4,025
11,332
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
6,588
412
4,683
18,076
9,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DrDoinYourMom
Gilgamesh
15
1 / 2 / 1
8,319
520
6,188
7,557
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
nоku
Persephone
14
2 / 2 / 2
8,698
544
9,715
7,838
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Donor69
Pele
13
1 / 3 / 7
8,362
523
8,682
10,793
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
4 / 2 / 4
9,452
591
9,928
7,307
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ItIsJonny
Amaterasu
15
1 / 1 / 4
9,201
575
2,309
10,775
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
MysticFrost37
Cernunnos
16
7 / 1 / 6
10,375
648
9,451
10,485
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
3 / 0 / 10
9,163
573
7,772
8,308
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
16
16
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aidofett
Cernunnos
1
4
0
0.25
L
1
3
3
0.83
L
1
5
3
0.5
W
Pele
Donor69
Pele
1
3
7
1.5
L
Gilgamesh
DrDoinYourMom
Gilgamesh
1
2
1
0.75
W
Janus
4
2
4
3
W
Amaterasu
ItIsJonny
Amaterasu
1
1
4
3
W
Cernunnos
MysticFrost37
Cernunnos
7
1
6
10
W
Ymir
3
0
10
8
L
Persephone
nоku
Persephone
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
38,142
53,804
Taken
47,668
23,132
Mitigated
20,966
16,492
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aidofett
Cernunnos
2,506
943
0
3,113
9,001
2,509
0
2,290
6,669
0
38,342
L
4,025
215
0
4,686
11,332
3,890
0
3,644
7,526
0
51,262
L
4,683
1,302
123
5,675
18,076
9,098
0
7,699
10,302
19,819
0
W
Pele
Donor69
Pele
8,682
1,822
0
2,052
10,793
4,396
96
1,689
9,104
0
62,473
L
Gilgamesh
DrDoinYourMom
Gilgamesh
6,188
2,065
0
944
7,557
5,041
1,036
96
7,461
0
48,389
W
Janus
9,928
955
388
2,776
7,307
2,545
525
5,014
2,293
60,819
0
W
Amaterasu
ItIsJonny
Amaterasu
2,309
1,224
0
6,452
10,775
6,139
124
2,355
8,420
0
45,507
W
Cernunnos
MysticFrost37
Cernunnos
9,451
5,514
0
6,621
10,485
3,800
547
2,666
7,819
0
70,393
W
Ymir
7,772
2,005
0
3,538
8,308
4,086
268
3,532
4,776
24,079
0
L
Persephone
nоku
Persephone
9,715
554
0
1,951
7,838
2,594
200
3,480
4,146
66,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
46,553
450
Minions Killed
443
0
Camps Cleared
0
1,461,781
Distance Traveled
1,535,542
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,953
435
69
4
0
272,885
2
L
Loki
7,612
476
93
6
0
320,283
1
L
Kuzenbo
6,588
412
30
2
0
283,841
0
W
Pele
8,362
523
82
5
0
325,033
3
L
Gilgamesh
8,319
520
102
6
0
285,487
2
W
Janus
9,452
591
121
8
0
294,354
2
W
Amaterasu
9,201
575
97
6
0
289,602
3
W
Cernunnos
10,375
648
111
7
0
290,316
3
W
Ymir
9,163
573
32
2
0
336,237
8
L
Persephone
8,698
544
156
10
0
299,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role