Player Matchup

Serqet
Serqet
CRIMINAL710
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,015 Elo+
Party 1
Sol
Sol
Dellz2Nasty
Sol
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
GWINKYME
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chiron
Chiron
Red x8478
Chiron
Level 94
God Stats
0W - 1L
1,203 SR
Queue Stats
19W - 30L
1,413 Elo+
Party 1
Fafnir
Fafnir
Ruin Wingz
Fafnir
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,385 Elo+

VS

Team Averages
Level 92
1,622 SR
1,441 Elo+
Vulcan
Vulcan
BeatriSSe
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MontisT
Izanami
Level 129
God Stats
1W - 0L
1,619 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
PentasJonhson
Gilgamesh
Level 35
God Stats
1W - 0L
1,736 SR
Queue Stats
17W - 24L
1,432 Elo+
Solo
Bacchus
Bacchus
SabCore
Bacchus
Level 37
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 2
Tiamat
Tiamat
Sovenok
Tiamat
Level 129
God Stats
17W - 9L
1,558 SR
Queue Stats
22W - 19L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 9 / 2
7,808
601
2,691
13,097
5,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 1
7,156
550
2,952
11,946
4,226
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
GWINKYME
Ganesha
13
0 / 9 / 5
8,392
646
5,951
17,273
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Red x8478
Chiron
15
4 / 4 / 2
9,484
730
14,107
14,609
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Ruin Wingz
Fafnir
18
1 / 0 / 1
9,624
740
5,010
14,683
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BeatriSSe
Vulcan
18
8 / 0 / 9
11,059
851
15,584
7,082
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MontisT
Izanami
17
7 / 2 / 11
11,112
855
12,651
8,135
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PentasJonhson
Gilgamesh
16
6 / 2 / 12
11,013
847
13,456
16,987
11,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SabCore
Bacchus
15
1 / 2 / 19
10,173
783
7,942
8,888
7,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sovenok
Tiamat
18
6 / 0 / 17
10,932
841
11,961
5,231
3,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
6
Kills
28
28
Deaths
6
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BeatriSSe
Vulcan
8
0
9
12.5
L
Serqet
1
9
2
0.22
L
0
6
1
0.08
L
Ganesha
GWINKYME
Ganesha
0
9
5
0.28
W
Izanami
MontisT
Izanami
7
2
11
6.25
W
Gilgamesh
PentasJonhson
Gilgamesh
6
2
12
6
L
Chiron
Red x8478
Chiron
4
4
2
1.25
L
Fafnir
Ruin Wingz
Fafnir
1
0
1
1.5
W
Bacchus
SabCore
Bacchus
1
2
19
5.25
W
Tiamat
Sovenok
Tiamat
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,711
Damage
61,594
71,608
Taken
46,323
45,748
Mitigated
27,787
13,256
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BeatriSSe
Vulcan
15,584
4,993
0
1,028
7,082
2,912
361
3,295
3,388
46,934
0
L
Serqet
2,691
311
0
119
13,097
5,238
1
6,150
6,947
0
9,863
L
2,952
916
405
1,397
11,946
4,226
190
6,818
5,128
17,375
0
L
Ganesha
GWINKYME
Ganesha
5,951
639
0
587
17,273
15,804
548
8,136
8,912
16,518
0
W
Izanami
MontisT
Izanami
12,651
9,379
0
2,997
8,135
2,520
5,411
2,466
5,669
0
42,467
W
Gilgamesh
PentasJonhson
Gilgamesh
13,456
3,031
0
3,936
16,987
11,220
723
4,725
12,122
4,421
25,981
L
Chiron
Red x8478
Chiron
14,107
6,401
339
3,044
14,609
5,716
491
7,624
6,985
0
38,930
L
Fafnir
Ruin Wingz
Fafnir
5,010
1,109
0
7,365
14,683
14,764
0
8,271
6,412
39,267
0
W
Bacchus
SabCore
Bacchus
7,942
870
0
2,778
8,888
7,604
244
2,745
6,008
13,846
0
W
Tiamat
Sovenok
Tiamat
11,961
439
0
2,197
5,231
3,531
758
906
4,187
45,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
54,289
240
Minions Killed
305
5
Camps Cleared
10
1,032,288
Distance Traveled
1,330,376
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,059
851
80
6
3
281,683
1
L
Serqet
7,808
601
23
2
2
186,665
0
L
Sol
7,156
550
50
4
0
175,371
0
L
Ganesha
8,392
646
10
1
0
186,485
2
W
Izanami
11,112
855
101
8
2
231,409
2
W
Gilgamesh
11,013
847
38
3
4
271,866
5
L
Chiron
9,484
730
83
6
3
225,212
0
L
Fafnir
9,624
740
74
6
0
258,555
3
W
Bacchus
10,173
783
8
1
0
255,997
1
W
Tiamat
10,932
841
78
6
1
289,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role