Player Matchup

Raijin
Raijin
Platinum II
AHILLESS
Raijin
Platinum II
Level 108
God Stats
31W - 24L
1,783 SR
Queue Stats
429W - 429L
1,653 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Espiii
Sun Wukong
Platinum IV
Level 160
God Stats
27W - 18L
1,629 SR
Queue Stats
296W - 293L
1,657 MMR
Solo
Bacchus
Bacchus
Gold IV
Larlequin
Bacchus
Gold IV
Level 45
God Stats
33W - 22L
1,701 SR
Queue Stats
64W - 58L
1,595 MMR
Party 1
Loki
Loki
Gold III
Nightwarior
Loki
Gold III
Level 60
God Stats
12W - 12L
1,396 SR
Queue Stats
69W - 64L
1,594 MMR
Party 1
Medusa
Medusa
Gold II
Vaalero18
Medusa
Gold II
Level 104
God Stats
17W - 8L
1,753 SR
Queue Stats
164W - 146L
1,630 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,653 SR
1,626 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,641 SR
1,601 MMR
Scylla
Scylla
Gold I
Xenphious
Scylla
Gold I
Level 160
God Stats
6W - 4L
1,681 SR
Queue Stats
40W - 37L
1,644 MMR
Solo
Arachne
Arachne
Gold II
Yumanyi123
Arachne
Gold II
Level 122
God Stats
27W - 22L
1,660 SR
Queue Stats
218W - 218L
1,654 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
artoriasQ8
Gilgamesh
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
dV1nci
Sylvanus
Gold II
Level 160
God Stats
15W - 11L
1,636 SR
Queue Stats
869W - 871L
1,582 MMR
Solo
Hou Yi
Hou Yi
Gold I
schirmi0711
Hou Yi
Gold I
Level 150
God Stats
2W - 2L
1,728 SR
Queue Stats
142W - 138L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AHILLESS
Raijin
20
3 / 5 / 10
13,200
550
11,548
13,139
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Espiii
Sun Wukong
20
5 / 1 / 10
14,295
596
24,452
24,873
21,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Larlequin
Bacchus
17
0 / 2 / 17
12,866
536
14,079
18,326
23,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 3
14,348
598
16,201
16,176
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Vaalero18
Medusa
20
10 / 2 / 3
15,126
630
21,713
18,230
7,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaTsukuyomiTiamatSetApollo

VS

Bans
AnhurKhepriHeimdallrSobekChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Xenphious
Scylla
18
1 / 2 / 6
11,708
488
12,837
14,480
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Yumanyi123
Arachne
19
5 / 6 / 3
12,513
521
10,943
24,931
10,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
artoriasQ8
Gilgamesh
17
2 / 5 / 2
10,743
448
12,658
26,745
26,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
dV1nci
Sylvanus
15
3 / 10 / 2
9,782
408
10,262
21,707
21,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
17
2 / 7 / 2
11,803
492
11,124
20,558
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
30
Kills
13
13
Deaths
30
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
AHILLESS
Raijin
3
5
10
1.6
W
Sun Wukong
Espiii
Sun Wukong
5
1
10
10
W
Bacchus
Larlequin
Bacchus
0
2
17
4.25
W
12
3
3
4.5
W
Medusa
Vaalero18
Medusa
10
2
3
5.75
L
Scylla
Xenphious
Scylla
1
2
6
2
L
Arachne
Yumanyi123
Arachne
5
6
3
1.08
L
Gilgamesh
artoriasQ8
Gilgamesh
2
5
2
0.6
L
Sylvanus
dV1nci
Sylvanus
3
10
2
0.4
L
Hou Yi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,993
Damage
57,824
90,744
Taken
108,421
66,132
Mitigated
71,428
39,934
Healing
30,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AHILLESS
Raijin
11,548
704
0
2,936
13,139
5,456
1,064
5,732
7,407
115,827
0
W
Sun Wukong
Espiii
Sun Wukong
24,452
4,023
0
13,601
24,873
21,653
374
6,248
18,625
0
110,303
W
Bacchus
Larlequin
Bacchus
14,079
1,198
0
4,365
18,326
23,497
960
5,043
13,283
32,512
0
W
16,201
3,528
0
7,625
16,176
7,746
2,560
2,779
13,397
0
109,153
W
Medusa
Vaalero18
Medusa
21,713
14,409
0
11,407
18,230
7,780
5,539
4,020
14,210
0
145,105
L
Scylla
Xenphious
Scylla
12,837
907
0
3,443
14,480
5,839
0
5,462
9,018
85,328
0
L
Arachne
Yumanyi123
Arachne
10,943
7,906
0
5,793
24,931
10,022
2,101
6,310
18,621
0
97,575
L
Gilgamesh
artoriasQ8
Gilgamesh
12,658
2,982
0
6,575
26,745
26,127
0
3,656
23,089
0
77,176
L
Sylvanus
dV1nci
Sylvanus
10,262
1,514
2,798
5,189
21,707
21,609
0
7,824
13,883
34,747
8,399
L
Hou Yi
11,124
5,707
0
6,904
20,558
7,831
950
2,375
18,183
0
72,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,835
Gold Earned
56,549
778
Minions Killed
619
0
Camps Cleared
0
2,504,304
Distance Traveled
2,218,821
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,200
550
172
7
0
445,915
5
W
Sun Wukong
14,295
596
178
7
0
508,379
12
W
Bacchus
12,866
536
60
3
0
515,846
1
W
Loki
14,348
598
176
7
0
553,863
6
W
Medusa
15,126
630
192
8
0
480,301
9
L
Scylla
11,708
488
171
7
0
469,527
7
L
Arachne
12,513
521
134
6
0
475,778
6
L
Gilgamesh
10,743
448
130
5
0
439,799
4
L
Sylvanus
9,782
408
51
2
0
424,944
7
L
Hou Yi
11,803
492
133
6
0
408,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role