Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AntMan197
Mercury
Level 125
God Stats
10W - 8L
1,640 SR
Queue Stats
430W - 406L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
DustyVll
Heimdallr
Level 159
God Stats
6W - 10L
1,609 SR
Queue Stats
666W - 644L
1,550 Elo+
Party 1
Chronos
Chronos
LPD1405DUXS
Chronos
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
311W - 282L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
thephilap19
Baron Samedi
Level 89
God Stats
1W - 3L
1,453 SR
Queue Stats
54W - 42L
1,555 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,530 Elo+

VS

Team Averages
Level 132
1,642 SR
1,580 Elo+
Sylvanus
Sylvanus
Arisarath
Sylvanus
Level 110
God Stats
6W - 4L
1,660 SR
Queue Stats
39W - 35L
1,557 Elo+
Party 2
Osiris
Osiris
DHowlandC
Osiris
Level 113
God Stats
10W - 10L
1,642 SR
Queue Stats
106W - 105L
1,568 Elo+
Solo
Persephone
Persephone
IRLancer
Persephone
Level 149
God Stats
8W - 5L
1,633 SR
Queue Stats
121W - 106L
1,595 Elo+
Party 2
Hachiman
Hachiman
IceDizzy
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,586 Elo+
Party 2
Bakasura
Bakasura
ManiacalTr0jan
Bakasura
Level 158
God Stats
5W - 1L
1,775 SR
Queue Stats
256W - 240L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 0
8,873
467
5,806
13,322
8,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
AntMan197
Mercury
16
1 / 3 / 3
9,291
489
3,004
10,528
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
DustyVll
Heimdallr
12
1 / 7 / 5
7,721
406
9,246
18,649
10,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
LPD1405DUXS
Chronos
15
3 / 7 / 2
9,956
524
10,002
16,329
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
thephilap19
Baron Samedi
17
3 / 4 / 1
9,855
519
9,895
10,907
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arisarath
Sylvanus
13
0 / 3 / 9
8,767
461
5,929
14,213
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
DHowlandC
Osiris
18
7 / 0 / 4
11,025
580
12,359
13,680
13,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
IRLancer
Persephone
16
9 / 2 / 4
10,725
564
13,279
7,537
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IceDizzy
Hachiman
18
5 / 3 / 3
11,440
602
9,266
13,331
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
16
3 / 0 / 9
9,994
526
7,606
12,657
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
24
24
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Mercury
AntMan197
Mercury
1
3
3
0.83
W
Sylvanus
Arisarath
Sylvanus
0
3
9
1.5
W
Osiris
DHowlandC
Osiris
7
0
4
9
L
Heimdallr
DustyVll
Heimdallr
1
7
5
0.5
W
Persephone
IRLancer
Persephone
9
2
4
5.5
W
Hachiman
IceDizzy
Hachiman
5
3
3
2.17
L
Chronos
LPD1405DUXS
Chronos
3
7
2
0.57
W
Bakasura
3
0
9
7.5
L
Baron Samedi
thephilap19
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
48,439
69,735
Taken
61,418
34,834
Mitigated
34,861
15,773
Healing
30,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,806
772
0
3,803
13,322
8,379
152
1,678
11,594
0
50,136
L
Mercury
AntMan197
Mercury
3,004
620
0
833
10,528
4,532
0
1,449
8,914
0
79,486
W
Sylvanus
Arisarath
Sylvanus
5,929
1,227
4,057
7,427
14,213
8,345
0
6,137
7,854
21,072
0
W
Osiris
DHowlandC
Osiris
12,359
3,963
0
5,322
13,680
13,338
0
946
12,708
0
69,477
L
Heimdallr
DustyVll
Heimdallr
9,246
3,539
358
2,536
18,649
10,553
193
7,287
10,357
0
30,892
W
Persephone
IRLancer
Persephone
13,279
154
0
1,031
7,537
2,866
0
2,570
4,795
69,936
0
W
Hachiman
IceDizzy
Hachiman
9,266
6,127
0
3,851
13,331
4,877
0
6,747
6,548
0
83,094
L
Chronos
LPD1405DUXS
Chronos
10,002
4,731
0
3,966
16,329
5,412
717
2,817
12,957
62,928
0
W
Bakasura
7,606
5,168
0
9,309
12,657
5,435
0
2,927
9,616
0
49,614
L
Baron Samedi
thephilap19
Baron Samedi
9,895
824
627
3,650
10,907
5,958
150
5,977
4,636
69,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
51,951
542
Minions Killed
513
0
Camps Cleared
0
1,785,380
Distance Traveled
2,022,400
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,873
467
113
6
0
347,443
6
L
Mercury
9,291
489
132
7
0
413,998
6
W
Sylvanus
8,767
461
21
1
0
343,223
6
W
Osiris
11,025
580
125
7
0
439,718
4
L
Heimdallr
7,721
406
42
2
0
356,444
6
W
Persephone
10,725
564
110
6
0
426,309
6
W
Hachiman
11,440
602
132
7
0
336,938
0
L
Chronos
9,956
524
120
6
0
341,631
2
W
Bakasura
9,994
526
125
7
0
476,212
4
L
Baron Samedi
9,855
519
135
7
0
325,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role