Player Matchup

Sobek
Sobek
BigFatDumps
Sobek
Level 36
God Stats
10W - 7L
1,624 SR
Queue Stats
89W - 84L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
CRTY ElverZ
Tsukuyomi
Level 49
God Stats
8W - 9L
1,564 SR
Queue Stats
168W - 181L
1,506 Elo+
Solo
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 147
God Stats
48W - 36L
1,583 SR
Queue Stats
894W - 927L
1,460 Elo+
Party 2
Anhur
Anhur
Vanadis240
Anhur
Level 47
God Stats
47W - 47L
1,520 SR
Queue Stats
220W - 225L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
xMessiahbolicalx
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,558 SR
1,472 Elo+

VS

Team Averages
Level 64
1,554 SR
1,513 Elo+
Artemis
Artemis
DiamondGirl00
Artemis
Level 40
God Stats
0W - 2L
1,226 SR
Queue Stats
74W - 96L
1,249 Elo+
Solo
Amaterasu
Amaterasu
Forstax
Amaterasu
Level 68
God Stats
0W - 3L
1,587 SR
Queue Stats
12W - 17L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
Reacheer
Baba Yaga
Level 108
God Stats
7W - 9L
1,684 SR
Queue Stats
717W - 654L
1,615 Elo+
Party 1
Loki
Loki
drkowo
Loki
Level 77
God Stats
11W - 6L
1,772 SR
Queue Stats
189W - 187L
1,565 Elo+
Party 1
Khepri
Khepri
juandag2307
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,084
507
2,037
10,384
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
CRTY ElverZ
Tsukuyomi
12
2 / 0 / 6
7,083
590
4,346
6,665
2,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MiiCrOOnDEaD
Izanami
13
3 / 0 / 1
7,495
625
3,525
6,202
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
11
7 / 0 / 2
7,035
586
7,450
6,100
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
7,337
611
3,566
7,622
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 5 / 0
5,452
454
4,530
6,999
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Forstax
Amaterasu
7
0 / 4 / 0
5,078
423
3,146
6,825
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
Reacheer
Baba Yaga
11
2 / 3 / 0
6,231
519
6,162
7,636
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
drkowo
Loki
1
0 / 0 / 0
3,885
324
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
8
0 / 3 / 2
5,266
439
2,930
8,077
3,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Tsukuyomi
CRTY ElverZ
Tsukuyomi
2
0
6
5
L
Artemis
1
5
0
0.2
L
Amaterasu
Forstax
Amaterasu
0
4
0
0
W
Izanami
MiiCrOOnDEaD
Izanami
3
0
1
3.5
L
Baba Yaga
Reacheer
Baba Yaga
2
3
0
0.67
W
Anhur
7
0
2
8
L
Loki
drkowo
Loki
0
0
0
0
L
Khepri
0
3
2
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
16,768
36,973
Taken
29,537
17,601
Mitigated
11,631
14,262
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,037
277
0
4,357
10,384
6,030
0
2,077
8,307
17,084
0
W
Tsukuyomi
CRTY ElverZ
Tsukuyomi
4,346
1,416
0
2,487
6,665
2,167
0
2,472
4,193
0
38,180
L
Artemis
4,530
1,912
80
1,310
6,999
2,734
0
826
6,023
0
20,811
L
Amaterasu
Forstax
Amaterasu
3,146
1,752
0
2,161
6,825
2,877
706
2,347
4,274
0
17,244
W
Izanami
MiiCrOOnDEaD
Izanami
3,525
1,867
0
3,700
6,202
2,145
2,531
2,529
3,673
0
52,135
L
Baba Yaga
Reacheer
Baba Yaga
6,162
139
0
1,526
7,636
2,540
0
232
7,404
40,850
0
W
Anhur
7,450
3,841
0
1,798
6,100
1,896
0
1,230
4,870
0
33,274
L
Loki
drkowo
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
2,930
469
0
995
8,077
3,480
0
1,814
6,233
16,016
0
W
3,566
782
0
1,920
7,622
5,363
416
784
6,838
42,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
25,912
375
Minions Killed
145
0
Camps Cleared
0
1,141,569
Distance Traveled
863,898
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,084
507
32
3
0
225,137
2
W
Tsukuyomi
7,083
590
79
7
0
272,968
3
L
Artemis
5,452
454
36
3
0
176,510
0
L
Amaterasu
5,078
423
27
2
0
200,155
0
W
Izanami
7,495
625
115
10
0
207,611
1
L
Baba Yaga
6,231
519
64
5
0
229,646
2
W
Anhur
7,035
586
60
5
0
220,087
1
L
Loki
3,885
324
0
0
0
11,151
0
L
Khepri
5,266
439
18
2
0
246,436
0
W
Cthulhu
7,337
611
89
7
0
215,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role