Player Matchup

Set
Set
ChampagnePolice
Set
Level 26
God Stats
3W - 7L
1,422 SR
Queue Stats
54W - 70L
1,380 Elo+
Solo
Bacchus
Bacchus
Fabo19
Bacchus
Level 28
God Stats
8W - 3L
1,905 SR
Queue Stats
62W - 67L
1,430 Elo+
Party 1
Odin
Odin
LokiHundeart352
Odin
Level 20
God Stats
19W - 19L
1,191 SR
Queue Stats
193W - 218L
1,331 Elo+
Party 1
Hades
Hades
PinguinBube2790
Hades
Level 23
God Stats
16W - 12L
1,609 SR
Queue Stats
168W - 199L
1,339 Elo+
Party 1
Medusa
Medusa
Retractile9
Medusa
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
146W - 170L
1,473 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,390 Elo+

VS

Team Averages
Level 19
1,443 SR
1,331 Elo+
Cthulhu
Cthulhu
DollaBielss12
Cthulhu
Level 28
God Stats
11W - 4L
1,536 SR
Queue Stats
90W - 93L
1,399 Elo+
Solo
Loki
Loki
King_bare99
Loki
Level 16
God Stats
1W - 6L
1,154 SR
Queue Stats
5W - 16L
1,158 Elo+
Solo
Apollo
Apollo
PopoDeSimio
Apollo
Level 2
God Stats
2W - 1L
1,243 SR
Queue Stats
2W - 1L
1,182 Elo+
Solo
Chaac
Chaac
TheSuplexingBear
Chaac
Level 26
God Stats
2W - 0L
1,713 SR
Queue Stats
24W - 15L
1,456 Elo+
Solo
Artemis
Artemis
boomF1ghtas
Artemis
Level 22
God Stats
2W - 0L
1,569 SR
Queue Stats
25W - 14L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,842
489
1,485
6,590
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Fabo19
Bacchus
8
2 / 7 / 0
6,053
432
4,200
13,707
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
6,651
475
1,764
9,630
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 6 / 0
7,045
503
7,535
12,866
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
0 / 4 / 2
6,440
460
3,566
8,721
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 0 / 5
8,216
587
8,338
9,289
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 2 / 5
7,668
548
4,665
7,517
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
14
8 / 1 / 2
8,791
628
8,917
8,870
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 5
8,342
596
7,913
5,977
3,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
boomF1ghtas
Artemis
12
2 / 2 / 6
7,356
525
5,028
6,041
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
22
22
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Cthulhu
4
0
5
6.5
L
Bacchus
Fabo19
Bacchus
2
7
0
0.29
W
5
2
5
3.75
L
0
4
1
0.13
L
1
6
0
0.17
W
Apollo
8
1
2
9
L
Medusa
0
4
2
0.25
W
3
0
5
5.5
W
Artemis
boomF1ghtas
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
34,861
51,514
Taken
37,694
23,696
Mitigated
17,817
11,502
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,485
570
0
3,523
6,590
2,048
44
1,208
5,382
0
28,999
W
Cthulhu
8,338
1,535
230
2,378
9,289
4,791
254
4,252
5,037
37,307
0
L
Bacchus
Fabo19
Bacchus
4,200
562
0
1,474
13,707
8,479
27
1,333
12,374
11,514
0
W
4,665
1,540
0
1,206
7,517
2,447
0
2,599
4,918
0
26,022
L
1,764
907
0
225
9,630
4,545
930
882
8,748
0
21,143
L
7,535
1,790
0
4,630
12,866
6,083
423
4,915
7,951
39,535
0
W
Apollo
8,917
4,155
0
2,921
8,870
4,487
2,236
2,299
6,571
0
53,923
L
Medusa
3,566
929
0
1,650
8,721
2,541
412
0
8,721
0
34,740
W
7,913
1,699
0
3,146
5,977
3,796
1,340
849
5,128
0
41,155
W
Artemis
boomF1ghtas
Artemis
5,028
2,185
0
655
6,041
2,296
1,886
1,736
4,305
0
29,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
40,373
278
Minions Killed
319
0
Camps Cleared
0
1,307,313
Distance Traveled
1,343,679
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,842
489
73
5
0
306,305
2
W
Cthulhu
8,216
587
58
4
0
288,479
2
L
Bacchus
6,053
432
23
2
0
279,075
2
W
Loki
7,668
548
39
3
0
264,764
0
L
Odin
6,651
475
43
3
0
251,083
4
L
Hades
7,045
503
75
5
0
243,859
0
W
Apollo
8,791
628
89
6
0
262,620
3
L
Medusa
6,440
460
64
5
0
226,991
0
W
Chaac
8,342
596
84
6
0
269,898
2
W
Artemis
7,356
525
49
4
0
257,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role