Player Matchup

Ymir
Ymir
CoveredinCum34
Ymir
Level 18
God Stats
5W - 5L
1,439 SR
Queue Stats
40W - 57L
1,263 Elo+
Party 1
Loki
Loki
JFKsrearmirror
Loki
Level 63
God Stats
28W - 28L
1,487 SR
Queue Stats
532W - 562L
1,478 Elo+
Party 1
Raijin
Raijin
Slayzal69
Raijin
Level 29
God Stats
3W - 2L
1,678 SR
Queue Stats
55W - 12L
1,758 Elo+
Party 2
Danzaburou
Danzaburou
stokedend
Danzaburou
Level 159
God Stats
2W - 1L
1,626 SR
Queue Stats
26W - 22L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
xXCoolgamer1
Guan Yu
Level 29
God Stats
3W - 0L
1,932 SR
Queue Stats
50W - 13L
1,733 Elo+
Party 2
Team Averages
Level 60
1,632 SR
1,545 Elo+

VS

Team Averages
Level 59
1,484 SR
1,409 Elo+
Pele
Pele
Dark-fighter0132
Pele
Level 55
God Stats
4W - 2L
1,654 SR
Queue Stats
44W - 43L
1,469 Elo+
Party 3
Neith
Neith
elianfrogzius
Neith
Level 38
God Stats
21W - 34L
1,340 SR
Queue Stats
61W - 108L
1,251 Elo+
Solo
Sobek
Sobek
goldkroonee
Sobek
Level 17
God Stats
2W - 2L
1,571 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 3
Hel
Hel
gruschelder43
Hel
Level 79
God Stats
2W - 4L
1,339 SR
Queue Stats
486W - 514L
1,469 Elo+
Party 3
Mulan
Mulan
zBoosterEnergy
Mulan
Level 107
God Stats
5W - 4L
1,514 SR
Queue Stats
297W - 263L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,279
528
1,334
4,252
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 3
6,250
625
3,916
4,874
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Slayzal69
Raijin
12
5 / 0 / 2
7,198
720
3,591
2,860
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
stokedend
Danzaburou
9
2 / 1 / 1
5,296
530
4,053
5,385
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
xXCoolgamer1
Guan Yu
12
4 / 1 / 2
6,841
684
5,202
5,734
3,165
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,362
536
2,080
5,264
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 0
4,297
430
1,261
2,004
500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
4,638
464
1,587
5,879
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 1
4,852
485
2,761
6,079
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 6 / 3
4,546
455
3,271
8,515
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
3
1
1
3.5
W
4
2
3
2.75
W
Raijin
Slayzal69
Raijin
5
0
2
6
L
1
2
0
0.5
L
1
1
1
1.5
L
1
5
1
0.3
W
Danzaburou
stokedend
Danzaburou
2
1
1
2.5
W
Guan Yu
xXCoolgamer1
Guan Yu
4
1
2
5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,096
Damage
10,960
23,105
Taken
27,741
8,693
Mitigated
8,804
7,125
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,334
128
0
523
4,252
1,902
176
1,959
2,293
10,719
0
L
2,080
455
0
2,442
5,264
1,399
0
718
4,470
0
19,224
W
3,916
866
0
1,654
4,874
1,351
0
461
4,413
0
29,413
W
Raijin
Slayzal69
Raijin
3,591
310
0
1,210
2,860
829
1,533
181
2,679
37,974
0
L
1,261
513
0
252
2,004
500
0
982
868
0
12,678
L
1,587
221
0
1,692
5,879
2,955
0
1,646
4,187
5,843
0
L
2,761
174
681
1,931
6,079
1,522
0
548
5,485
26,141
0
W
Danzaburou
stokedend
Danzaburou
4,053
1,594
0
2,303
5,385
1,446
840
1,747
3,638
0
25,381
W
Guan Yu
xXCoolgamer1
Guan Yu
5,202
1,687
195
1,240
5,734
3,165
2,279
0
5,734
0
36,512
L
3,271
721
0
1,704
8,515
2,428
0
651
7,806
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
23,695
303
Minions Killed
155
0
Camps Cleared
0
882,868
Distance Traveled
760,511
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,279
528
22
2
0
168,757
4
L
Pele
5,362
536
42
4
0
185,316
1
W
Loki
6,250
625
70
7
0
187,258
4
W
Raijin
7,198
720
82
8
0
181,141
2
L
Neith
4,297
430
25
3
0
115,533
0
L
Sobek
4,638
464
12
1
0
144,192
0
L
Hel
4,852
485
45
5
0
160,566
3
W
Danzaburou
5,296
530
48
5
0
150,350
1
W
Guan Yu
6,841
684
81
8
0
195,362
0
L
Mulan
4,546
455
31
3
0
154,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role