Player Matchup

Discordia
Discordia
Dbsquid
Discordia
Level 24
God Stats
22W - 2L
1,872 SR
Queue Stats
59W - 40L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Evanjuline
Tsukuyomi
Level 11
God Stats
3W - 3L
1,194 SR
Queue Stats
112W - 75L
1,468 Elo+
Solo
Bellona
Bellona
Me5calito
Bellona
Level 22
God Stats
11W - 4L
1,500 SR
Queue Stats
47W - 36L
1,379 Elo+
Party 1
Neith
Neith
Niany
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
elgatofeliz12345
Yemoja
Level 27
God Stats
36W - 39L
1,416 SR
Queue Stats
42W - 41L
1,452 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,453 Elo+

VS

Team Averages
Level 17
1,491 SR
1,473 Elo+
Ares
Ares
AnitaBuerk
Ares
Level 25
God Stats
6W - 15L
1,320 SR
Queue Stats
112W - 123L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
IvIadder
Heimdallr
Level 20
God Stats
25W - 11L
1,653 SR
Queue Stats
67W - 62L
1,416 Elo+
Party 2
Yemoja
Yemoja
PolinaAndStas
Yemoja
Level 8
God Stats
23W - 12L
1,265 SR
Queue Stats
84W - 85L
1,365 Elo+
Solo
Merlin
Merlin
Puggulus
Merlin
Level 4
God Stats
10W - 11L
1,699 SR
Queue Stats
10W - 11L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
thebittenepeach
Tsukuyomi
Level 27
God Stats
1W - 2L
1,519 SR
Queue Stats
11W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dbsquid
Discordia
18
1 / 2 / 18
11,322
944
10,768
3,642
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Evanjuline
Tsukuyomi
20
22 / 0 / 17
16,176
1,348
38,406
8,725
4,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Me5calito
Bellona
20
9 / 3 / 22
12,790
1,066
15,233
16,006
12,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Niany
Neith
20
8 / 0 / 19
12,890
1,074
21,292
8,330
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 18
12,575
1,048
7,037
15,334
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,382
865
7,621
24,603
27,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
IvIadder
Heimdallr
17
2 / 10 / 4
11,189
932
14,391
20,730
9,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 1
11,011
918
3,475
11,407
14,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Puggulus
Merlin
17
2 / 7 / 2
10,949
912
12,127
14,130
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
thebittenepeach
Tsukuyomi
17
2 / 14 / 3
11,154
930
8,599
26,717
11,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
21
43
Kills
8
8
Deaths
43
94
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Discordia
Dbsquid
Discordia
1
2
18
5
W
Tsukuyomi
Evanjuline
Tsukuyomi
22
0
17
30.5
L
Heimdallr
IvIadder
Heimdallr
2
10
4
0.4
W
Bellona
Me5calito
Bellona
9
3
22
6.67
W
Neith
Niany
Neith
8
0
19
17.5
L
0
2
1
0.25
L
Merlin
Puggulus
Merlin
2
7
2
0.43
W
3
3
18
4
L
Tsukuyomi
thebittenepeach
Tsukuyomi
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,736
Damage
46,213
52,037
Taken
97,587
37,534
Mitigated
68,553
13,039
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,621
159
0
0
24,603
27,695
0
5,577
19,026
9,424
0
W
Discordia
Dbsquid
Discordia
10,768
525
270
26
3,642
1,469
0
2,525
1,117
34,036
0
W
Tsukuyomi
Evanjuline
Tsukuyomi
38,406
15,500
0
1,626
8,725
4,019
0
2,830
5,895
0
59,042
L
Heimdallr
IvIadder
Heimdallr
14,391
8,679
0
1,543
20,730
9,247
0
5,215
15,515
0
31,925
W
Bellona
Me5calito
Bellona
15,233
4,305
0
912
16,006
12,545
0
6,395
9,611
245
25,920
W
Neith
Niany
Neith
21,292
14,058
0
3,729
8,330
3,408
0
4,785
3,545
0
33,970
L
3,475
29
876
892
11,407
14,532
0
2,399
9,008
28,738
0
L
Merlin
Puggulus
Merlin
12,127
683
0
316
14,130
5,920
0
2,639
11,491
47,071
0
W
7,037
1,175
1,998
4,478
15,334
16,093
0
6,688
8,646
24,172
0
L
Tsukuyomi
thebittenepeach
Tsukuyomi
8,599
1,228
0
1,297
26,717
11,159
0
2,220
24,497
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,753
Gold Earned
54,685
199
Minions Killed
203
3
Camps Cleared
7
1,282,173
Distance Traveled
1,027,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,382
865
4
0
1
193,776
0
W
Discordia
11,322
944
49
4
2
216,680
0
W
Tsukuyomi
16,176
1,348
45
4
0
292,868
0
L
Heimdallr
11,189
932
43
4
1
195,431
0
W
Bellona
12,790
1,066
24
2
0
268,235
0
W
Neith
12,890
1,074
31
3
0
208,318
0
L
Yemoja
11,011
918
48
4
0
243,847
0
L
Merlin
10,949
912
83
7
1
178,729
0
W
Yemoja
12,575
1,048
50
4
1
296,072
0
L
Tsukuyomi
11,154
930
25
2
4
215,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role