Player Matchup

Cupid
Cupid
Brutamus
Cupid
Level 15
God Stats
2W - 3L
1,344 SR
Queue Stats
16W - 16L
1,501 Elo+
Solo
Kukulkan
Kukulkan
CrYpTiCWoLF
Kukulkan
Level 22
God Stats
12W - 6L
1,505 SR
Queue Stats
83W - 68L
1,580 Elo+
Solo
Ymir
Ymir
Emmmusss
Ymir
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 91L
1,537 Elo+
Solo
Pele
Pele
HitThatF6KeyBro
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,636 Elo+
Solo
Tyr
Tyr
Zalkhyel
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,614 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,573 Elo+

VS

Team Averages
Level 17
1,501 SR
1,622 Elo+
Neith
Neith
ChampChad
Neith
Level 23
God Stats
149W - 137L
1,588 SR
Queue Stats
297W - 321L
1,595 Elo+
Solo
Mercury
Mercury
Fialic88
Mercury
Level 22
God Stats
15W - 5L
1,888 SR
Queue Stats
113W - 97L
1,632 Elo+
Solo
Heimdallr
Heimdallr
Hasunnyy
Heimdallr
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
196W - 214L
1,574 Elo+
Solo
Bellona
Bellona
Jasoncampbell
Bellona
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 71L
1,574 Elo+
Solo
Hel
Hel
LanseVanse
Hel
Level 6
God Stats
0W - 1L
1,240 SR
Queue Stats
3W - 2L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brutamus
Cupid
10
2 / 0 / 4
5,527
553
3,184
4,343
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
CrYpTiCWoLF
Kukulkan
11
1 / 1 / 2
6,293
629
5,233
4,547
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
3 / 1 / 6
5,362
536
1,955
5,461
2,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 0 / 4
6,902
690
6,681
6,914
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 1
6,237
624
2,472
5,462
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
10
0 / 3 / 2
5,496
550
3,144
7,331
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Fialic88
Mercury
10
1 / 2 / 1
5,673
567
2,470
6,680
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Hasunnyy
Heimdallr
8
0 / 3 / 0
4,936
494
2,573
5,471
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
3 / 4 / 0
6,027
603
4,847
5,884
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 0
4,071
407
701
3,322
832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
Brutamus
Cupid
2
0
4
4
L
Neith
ChampChad
Neith
0
3
2
0.33
W
Kukulkan
CrYpTiCWoLF
Kukulkan
1
1
2
2
W
Ymir
3
1
6
6
L
Mercury
Fialic88
Mercury
1
2
1
0.75
L
Heimdallr
Hasunnyy
Heimdallr
0
3
0
0
W
7
0
4
9
L
Bellona
3
4
0
0.75
L
0
4
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
13,735
26,727
Taken
28,688
10,050
Mitigated
10,716
8,066
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Brutamus
Cupid
3,184
1,579
36
1,879
4,343
1,146
0
409
3,934
0
27,469
L
Neith
ChampChad
Neith
3,144
684
0
2,664
7,331
2,427
0
4,333
2,998
0
31,323
W
Kukulkan
CrYpTiCWoLF
Kukulkan
5,233
815
0
446
4,547
1,465
0
0
4,547
45,337
0
W
Ymir
1,955
429
159
1,124
5,461
2,461
0
204
5,257
14,539
0
L
Mercury
Fialic88
Mercury
2,470
792
0
340
6,680
1,975
0
971
5,709
0
36,842
L
Heimdallr
Hasunnyy
Heimdallr
2,573
947
0
1,158
5,471
1,659
0
393
5,078
0
26,713
W
6,681
1,972
0
3,103
6,914
2,356
0
88
6,826
0
41,062
L
Bellona
4,847
1,499
0
407
5,884
3,823
0
271
5,613
0
23,623
L
701
357
539
370
3,322
832
0
1,220
2,102
4,096
0
W
2,472
222
0
1,319
5,462
2,622
795
0
5,462
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
26,203
324
Minions Killed
264
0
Camps Cleared
0
984,294
Distance Traveled
950,927
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,527
553
65
7
0
196,229
2
L
Neith
5,496
550
69
7
0
183,050
4
W
Kukulkan
6,293
629
95
10
0
183,355
1
W
Ymir
5,362
536
20
2
0
176,873
3
L
Mercury
5,673
567
87
9
0
197,815
3
L
Heimdallr
4,936
494
50
5
0
171,105
2
W
Pele
6,902
690
82
8
0
238,496
0
L
Bellona
6,027
603
51
5
0
198,305
3
L
Hel
4,071
407
7
1
0
200,652
5
W
Tyr
6,237
624
62
6
0
189,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role