Player Matchup

Gilgamesh
Gilgamesh
Argonauta031454
Gilgamesh
Level 5
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 1L
1,470 Elo+
Solo
Bakasura
Bakasura
Gonzalo_Uhh
Bakasura
Level 27
God Stats
2W - 2L
1,239 SR
Queue Stats
46W - 47L
1,486 Elo+
Solo
Ra
Ra
Jun masaomi
Ra
Level 25
God Stats
3W - 3L
1,395 SR
Queue Stats
43W - 38L
1,603 Elo+
Solo
Poseidon
Poseidon
TreyC2012
Poseidon
Level 2
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Cernunnos
Cernunnos
XMuisemonX
Cernunnos
Level 25
God Stats
74W - 39L
1,670 SR
Queue Stats
202W - 181L
1,620 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,559 Elo+

VS

Team Averages
Level 19
1,515 SR
1,572 Elo+
Gilgamesh
Gilgamesh
GumaYoshi
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 15L
1,658 Elo+
Solo
Medusa
Medusa
Sanecraft
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,664 Elo+
Party 1
King Arthur
King Arthur
etts92
King Arthur
Level 25
God Stats
8W - 10L
1,480 SR
Queue Stats
64W - 68L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
luckylou2105
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
zombiedopple
Merlin
Level 28
God Stats
5W - 4L
1,596 SR
Queue Stats
66W - 52L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Argonauta031454
Gilgamesh
13
5 / 5 / 3
9,383
469
5,829
14,959
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Gonzalo_Uhh
Bakasura
17
8 / 3 / 5
10,992
550
11,737
17,037
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 6 / 7
11,283
564
11,512
14,034
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
TreyC2012
Poseidon
11
4 / 14 / 6
8,872
444
4,975
12,749
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
XMuisemonX
Cernunnos
19
12 / 2 / 1
12,294
615
23,173
19,393
8,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GumaYoshi
Gilgamesh
18
14 / 3 / 2
11,463
573
17,118
14,053
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Sanecraft
Medusa
15
0 / 6 / 2
8,715
436
7,367
14,491
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
etts92
King Arthur
14
4 / 5 / 2
9,595
480
7,158
22,226
15,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
luckylou2105
Cthulhu
10
1 / 20 / 5
7,407
370
3,357
19,177
6,483
Merlin
17
10 / 6 / 4
10,915
546
13,488
11,463
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
39
Kills
29
30
Deaths
40
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Argonauta031454
Gilgamesh
5
5
3
1.3
W
Bakasura
Gonzalo_Uhh
Bakasura
8
3
5
3.5
L
Gilgamesh
GumaYoshi
Gilgamesh
14
3
2
5
W
10
6
7
2.25
L
Medusa
Sanecraft
Medusa
0
6
2
0.17
W
Poseidon
TreyC2012
Poseidon
4
14
6
0.5
W
Cernunnos
XMuisemonX
Cernunnos
12
2
1
6.25
L
King Arthur
etts92
King Arthur
4
5
2
1
L
Cthulhu
luckylou2105
Cthulhu
1
20
5
0.18
L
Merlin
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,226
Damage
48,488
78,172
Taken
81,410
35,616
Mitigated
38,225
22,179
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Argonauta031454
Gilgamesh
5,829
2,739
0
667
14,959
10,678
980
3,859
11,100
0
37,357
W
Bakasura
Gonzalo_Uhh
Bakasura
11,737
7,503
0
3,921
17,037
7,636
0
4,578
12,459
0
65,274
L
Gilgamesh
GumaYoshi
Gilgamesh
17,118
5,768
0
961
14,053
7,715
0
3,925
9,821
0
75,777
W
11,512
2,012
851
4,556
14,034
5,169
144
3,650
10,384
91,138
0
L
Medusa
Sanecraft
Medusa
7,367
3,724
0
2,746
14,491
4,697
414
920
13,051
0
52,358
W
Poseidon
TreyC2012
Poseidon
4,975
2,142
0
866
12,749
3,290
202
4,050
8,699
17,372
0
W
Cernunnos
XMuisemonX
Cernunnos
23,173
14,828
0
11,318
19,393
8,843
947
708
18,685
0
92,710
L
King Arthur
etts92
King Arthur
7,158
366
0
4,543
22,226
15,167
784
772
20,883
0
37,925
L
Cthulhu
luckylou2105
Cthulhu
3,357
876
199
0
19,177
6,483
430
6,899
11,707
12,414
0
L
Merlin
13,488
862
0
1,577
11,463
4,163
0
3,081
8,148
72,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
48,095
538
Minions Killed
426
0
Camps Cleared
0
1,748,041
Distance Traveled
1,682,177
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,383
469
78
4
0
379,648
2
W
Bakasura
10,992
550
132
7
0
428,824
0
L
Gilgamesh
11,463
573
120
6
0
402,948
0
W
Ra
11,283
564
150
8
0
334,367
4
L
Medusa
8,715
436
83
4
0
307,975
0
W
Poseidon
8,872
444
32
2
0
284,018
1
W
Cernunnos
12,294
615
146
7
0
321,184
6
L
King Arthur
9,595
480
69
3
0
342,494
0
L
Cthulhu
7,407
370
30
2
0
309,885
0
L
Merlin
10,915
546
124
6
0
318,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role