Player Matchup

Ao Kuang
Ao Kuang
Closus
Ao Kuang
Level 145
God Stats
93W - 90L
1,527 SR
Queue Stats
322W - 311L
1,600 Elo+
Solo
Discordia
Discordia
Darkdarkar
Discordia
Level 119
God Stats
8W - 8L
1,675 SR
Queue Stats
25W - 23L
1,650 Elo+
Solo
Chaac
Chaac
Nannerman78
Chaac
Level 123
God Stats
9W - 4L
1,685 SR
Queue Stats
75W - 69L
1,541 Elo+
Solo
Ganesha
Ganesha
NekrosMusic
Ganesha
Level 123
God Stats
1W - 4L
1,353 SR
Queue Stats
233W - 209L
1,670 Elo+
Solo
Rama
Rama
desoladorkiller
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,592 Elo+

VS

Team Averages
Level 83
1,643 SR
1,530 Elo+
Bacchus
Bacchus
BetweenTheShades
Bacchus
Level 149
God Stats
2W - 0L
1,869 SR
Queue Stats
40W - 37L
1,587 Elo+
Party 1
Kali
Kali
GGCoronaChan
Kali
Level 129
God Stats
5W - 1L
1,847 SR
Queue Stats
179W - 178L
1,527 Elo+
Party 2
Scylla
Scylla
Senoj
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,603 Elo+
Solo
Anhur
Anhur
TikiFreaki
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,536 Elo+
Party 1
King Arthur
King Arthur
Wuppadaz
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Closus
Ao Kuang
12
0 / 0 / 0
7,190
654
0
0
0
Discordia
Darkdarkar
Discordia
17
2 / 2 / 8
11,177
1,016
14,765
6,652
2,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 7 / 3
11,653
1,059
15,890
21,709
19,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
NekrosMusic
Ganesha
18
0 / 3 / 10
11,759
1,069
13,141
17,452
21,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 4
11,462
1,042
14,676
10,971
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

184

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 15
11,563
1,051
11,601
13,557
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 4 / 8
11,351
1,032
11,245
13,821
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Senoj
Scylla
18
4 / 2 / 9
11,801
1,073
15,318
7,394
3,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
17
6 / 1 / 6
11,344
1,031
10,360
9,693
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Wuppadaz
King Arthur
17
2 / 3 / 12
10,798
982
5,720
17,662
14,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
10
Kills
15
15
Deaths
10
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
Ao Kuang
Closus
Ao Kuang
0
0
0
0
L
Discordia
Darkdarkar
Discordia
2
2
8
3
W
3
4
8
1.75
L
5
7
3
0.93
L
Ganesha
NekrosMusic
Ganesha
0
3
10
1.67
W
Scylla
Senoj
Scylla
4
2
9
4.25
W
Anhur
6
1
6
9
W
King Arthur
Wuppadaz
King Arthur
2
3
12
2.67
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
54,244
56,784
Taken
62,127
48,029
Mitigated
49,027
5,862
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,601
1,385
0
1,381
13,557
19,990
0
5,277
8,280
19,003
0
L
Ao Kuang
Closus
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Darkdarkar
Discordia
14,765
441
0
0
6,652
2,805
0
3,814
2,838
35,044
0
W
11,245
5,702
0
2,312
13,821
7,795
0
6,621
7,200
0
25,034
L
15,890
3,637
0
5,862
21,709
19,160
0
9,091
12,618
683
35,172
L
Ganesha
NekrosMusic
Ganesha
13,141
1,216
0
0
17,452
21,075
0
8,155
9,297
30,141
0
W
Scylla
Senoj
Scylla
15,318
2,591
0
400
7,394
3,082
0
3,489
3,905
58,489
0
W
Anhur
10,360
6,386
0
954
9,693
4,098
0
5,346
4,347
0
23,813
W
King Arthur
Wuppadaz
King Arthur
5,720
1,590
0
2,853
17,662
14,062
0
7,856
9,806
0
18,156
L
14,676
8,866
0
0
10,971
4,989
0
5,859
5,112
0
53,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
56,857
226
Minions Killed
217
8
Camps Cleared
10
853,845
Distance Traveled
1,142,816
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,563
1,051
11
1
0
224,076
3
L
Ao Kuang
7,190
654
0
0
0
0
0
L
Discordia
11,177
1,016
73
7
0
208,326
0
W
Kali
11,351
1,032
18
2
6
249,579
3
L
Chaac
11,653
1,059
48
4
3
222,572
1
L
Ganesha
11,759
1,069
0
0
0
223,490
3
W
Scylla
11,801
1,073
119
11
2
233,964
2
W
Anhur
11,344
1,031
35
3
2
222,372
0
W
King Arthur
10,798
982
34
3
0
212,825
0
L
Rama
11,462
1,042
105
10
5
199,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role