Player Matchup

Anubis
Anubis
DemonWolf153407
Anubis
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ymir
Ymir
KellzTrakStarr21
Ymir
Level 18
God Stats
7W - 7L
1,474 SR
Queue Stats
12W - 11L
1,347 Elo+
Solo
Sobek
Sobek
ReTr0_14532
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
jexial
Arachne
Level 28
God Stats
29W - 24L
1,161 SR
Queue Stats
162W - 148L
1,334 Elo+
Solo
Scylla
Scylla
wwZEUSww
Scylla
Level 17
God Stats
31W - 47L
1,282 SR
Queue Stats
107W - 138L
1,189 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,374 Elo+

VS

Team Averages
Level 14
1,452 SR
1,429 Elo+
Artemis
Artemis
MegaZilarra25
Artemis
Level 26
God Stats
24W - 33L
1,485 SR
Queue Stats
103W - 178L
1,314 Elo+
Party 1
Odin
Odin
SpanLeopard5933
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Traitorous57
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
UtopianEmblem
Merlin
Level 34
God Stats
0W - 1L
1,276 SR
Queue Stats
111W - 165L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
shkazuki
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 7
10,131
461
9,371
12,371
5,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 19
12,177
554
8,316
14,851
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 3 / 1
7,224
328
286
2,779
1,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
jexial
Arachne
20
20 / 0 / 5
15,553
707
16,422
15,701
9,742
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
wwZEUSww
Scylla
18
12 / 1 / 13
12,615
573
14,943
8,680
3,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 8 / 0
10,240
465
4,224
15,827
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 10 / 0
7,348
334
3,365
13,667
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
1
0 / 0 / 0
4,210
191
0
0
0
12
3 / 13 / 0
8,222
374
7,867
17,796
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
shkazuki
Baron Samedi
11
2 / 12 / 2
7,724
351
6,747
15,948
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
41
Kills
8
11
Deaths
43
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
W
2
2
19
5.75
L
Artemis
2
8
0
0.25
W
0
3
1
0.17
L
1
10
0
0.1
L
Yemoja
0
0
0
0
L
3
13
0
0.23
W
Arachne
jexial
Arachne
20
0
5
22.5
L
Baron Samedi
shkazuki
Baron Samedi
2
12
2
0.25
W
Scylla
wwZEUSww
Scylla
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,338
Damage
22,203
54,382
Taken
63,238
33,383
Mitigated
25,145
18,964
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,371
2,338
0
4,527
12,371
5,505
1,457
4,432
7,281
23,630
0
W
8,316
1,838
0
3,226
14,851
13,818
2,486
3,281
10,946
52,583
0
L
Artemis
4,224
2,186
0
2,709
15,827
5,358
1,151
7,512
8,165
0
45,158
W
286
0
0
355
2,779
1,125
24
697
1,934
2,935
0
L
3,365
1,439
0
405
13,667
8,766
0
7,678
5,735
0
15,463
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
7,867
722
0
245
17,796
5,160
0
8,385
9,260
40,527
0
W
Arachne
jexial
Arachne
16,422
11,711
0
8,134
15,701
9,742
1,452
2,132
13,441
0
173,575
L
Baron Samedi
shkazuki
Baron Samedi
6,747
1,173
0
647
15,948
5,861
0
8,647
7,162
22,496
0
W
Scylla
wwZEUSww
Scylla
14,943
1,530
0
2,722
8,680
3,193
3,985
3,556
4,738
64,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,700
Gold Earned
37,744
473
Minions Killed
203
0
Camps Cleared
0
1,740,552
Distance Traveled
1,133,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,131
461
22
1
0
359,925
0
W
Ymir
12,177
554
83
4
0
408,310
1
L
Artemis
10,240
465
84
4
0
259,873
0
W
Sobek
7,224
328
4
0
0
99,119
2
L
Odin
7,348
334
20
1
0
281,888
2
L
Yemoja
4,210
191
0
0
0
0
0
L
Merlin
8,222
374
58
3
0
310,886
0
W
Arachne
15,553
707
240
11
0
509,538
0
L
Baron Samedi
7,724
351
41
2
0
280,591
0
W
Scylla
12,615
573
124
6
0
363,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role