Player Matchup

Fafnir
Fafnir
IPinkJesterI
Fafnir
Level 18
God Stats
4W - 2L
1,782 SR
Queue Stats
51W - 52L
1,351 Elo+
Party 1
Chiron
Chiron
JaimesIvan13
Chiron
Level 5
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SiegeApple
Chaac
Level 23
God Stats
3W - 2L
1,592 SR
Queue Stats
58W - 63L
1,349 Elo+
Party 1
Cerberus
Cerberus
TurtleGang16847
Cerberus
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
27W - 24L
1,343 Elo+
Party 1
Sobek
Sobek
WrothChutoy231
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,629 SR
1,409 Elo+

VS

Team Averages
Level 12
1,413 SR
1,273 Elo+
Zhong Kui
Zhong Kui
Ai-XiV
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,279 Elo+
Solo
Medusa
Medusa
Gh0stGirl97
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Gohan6958
Khepri
Level 17
God Stats
1W - 3L
1,365 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
Level 24
God Stats
26W - 22L
1,535 SR
Queue Stats
63W - 61L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
Satunus_limitado
Tsukuyomi
Level 4
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
4 / 3 / 8
11,444
458
6,338
19,044
29,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
7 / 0 / 3
13,231
529
8,937
11,206
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
17
9 / 10 / 9
13,199
528
20,360
24,896
20,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
19
4 / 2 / 3
13,004
520
12,458
20,033
22,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
3 / 6 / 3
11,476
459
5,922
24,152
34,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ai-XiV
Zhong Kui
19
4 / 5 / 6
11,392
456
13,814
21,976
21,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
15
4 / 12 / 5
9,677
387
10,641
16,788
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Gohan6958
Khepri
9
0 / 5 / 5
8,337
333
3,527
11,462
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
20
12 / 3 / 5
13,356
534
40,519
26,274
8,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
7
0 / 2 / 1
7,406
296
2,017
5,488
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
27
Kills
20
21
Deaths
27
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ai-XiV
Zhong Kui
4
5
6
1.4
L
Medusa
4
12
5
0.54
L
Khepri
Gohan6958
Khepri
0
5
5
0.5
L
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
12
3
5
4.83
W
Fafnir
4
3
8
2.67
W
Chiron
7
0
3
8.5
L
Tsukuyomi
0
2
1
0.25
W
Chaac
9
10
9
1.35
W
Cerberus
4
2
3
2.75
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
70,518
99,331
Taken
81,988
113,222
Mitigated
42,920
22,651
Healing
28,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ai-XiV
Zhong Kui
13,814
2,072
0
9,421
21,976
21,164
0
5,686
15,960
75,797
0
L
Medusa
10,641
7,844
0
0
16,788
4,275
87
8,263
8,345
0
35,393
L
Khepri
Gohan6958
Khepri
3,527
1,007
0
523
11,462
6,922
36
2,358
9,074
16,374
0
L
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
40,519
27,307
0
18,343
26,274
8,466
539
6,710
19,452
0
142,025
W
Fafnir
6,338
1,641
0
1,379
19,044
29,900
997
3,025
15,929
29,482
0
W
Chiron
8,937
2,957
1,313
5,084
11,206
5,413
6,734
1,640
9,506
0
82,446
L
Tsukuyomi
2,017
717
0
622
5,488
2,093
38
1,049
4,439
0
10,114
W
Chaac
20,360
9,513
0
6,000
24,896
20,620
458
3,624
21,212
0
46,710
W
Cerberus
12,458
1,317
0
5,096
20,033
22,368
3,556
5,023
15,010
74,028
0
W
5,922
711
0
3,779
24,152
34,921
1,119
4,029
19,943
38,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
50,168
468
Minions Killed
393
0
Camps Cleared
0
2,194,512
Distance Traveled
1,537,451
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,392
456
116
5
0
400,059
1
L
Medusa
9,677
387
45
2
0
310,307
0
L
Khepri
8,337
333
25
1
0
260,269
0
L
Ah Muzen Cab
13,356
534
184
7
0
401,591
1
W
Fafnir
11,444
458
58
2
0
458,225
0
W
Chiron
13,231
529
155
6
0
484,341
2
L
Tsukuyomi
7,406
296
23
1
0
165,225
0
W
Chaac
13,199
528
56
2
0
463,761
0
W
Cerberus
13,004
520
141
6
0
408,225
2
W
Sobek
11,476
459
58
2
0
379,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role